What needs to be in a RP script? - Printable Version
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What needs to be in a RP script? -
DaRkAnGeL[NBK] - 07.11.2011
Hey,
What do you think needs to be included in a roleplay script? I am currently scripting a new one and need your help with things to include!
So everything from Factions to how car engines are started I.E 2 or SHIFT or anything else
Thanks in advance
Re: What needs to be in a RP script? -
_[HuN]_Epsilon_ - 07.11.2011
Fantasy.
Re: What needs to be in a RP script? -
seanny - 07.11.2011
Quote:
Originally Posted by _[HuN]_Epsilon_
Fantasy.
|
NO! RP Stuff MUST be realistic.
@DaRkAnGeL[NBK]: Depending on what type your doing, The Common RP Script has, Factions, Jobs, Basic Commands and an Admin System.
Re: What needs to be in a RP script? -
[GTA-PR]Temper - 07.11.2011
Your ideas not others.
Respuesta: What needs to be in a RP script? -
Donuts - 07.11.2011
A roleplay script needs to be complex itself, it needs to have many items for players to use and have fun with, always focusing to a realistic view of point. A roleplay script is just so complex to describe in this post.
What I recommend you is to have it using MySQL from the beginning.
Re: What needs to be in a RP script? -
DaRkAnGeL[NBK] - 07.11.2011
Why MySQL? I tend to use y_ini, but could change to a different file saving type if explained further