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What needs to be in a RP script? - Printable Version

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What needs to be in a RP script? - DaRkAnGeL[NBK] - 07.11.2011

Hey,

What do you think needs to be included in a roleplay script? I am currently scripting a new one and need your help with things to include!

So everything from Factions to how car engines are started I.E 2 or SHIFT or anything else

Thanks in advance


Re: What needs to be in a RP script? - _[HuN]_Epsilon_ - 07.11.2011

Fantasy.


Re: What needs to be in a RP script? - seanny - 07.11.2011

Quote:
Originally Posted by _[HuN]_Epsilon_
Посмотреть сообщение
Fantasy.
NO! RP Stuff MUST be realistic.

@DaRkAnGeL[NBK]: Depending on what type your doing, The Common RP Script has, Factions, Jobs, Basic Commands and an Admin System.


Re: What needs to be in a RP script? - [GTA-PR]Temper - 07.11.2011

Your ideas not others.


Respuesta: What needs to be in a RP script? - Donuts - 07.11.2011

A roleplay script needs to be complex itself, it needs to have many items for players to use and have fun with, always focusing to a realistic view of point. A roleplay script is just so complex to describe in this post.

What I recommend you is to have it using MySQL from the beginning.


Re: What needs to be in a RP script? - DaRkAnGeL[NBK] - 07.11.2011

Why MySQL? I tend to use y_ini, but could change to a different file saving type if explained further