D:\Creacion Rol\gamemodes\larp.pwn(25541) : error 017: undefined symbol "zcdm" D:\Creacion Rol\gamemodes\larp.pwn(25541) : error 017: undefined symbol "cdm" D:\Creacion Rol\gamemodes\larp.pwn(25546) : error 017: undefined symbol "cmdtext" D:\Creacion Rol\gamemodes\larp.pwn(25547) : error 017: undefined symbol "cmdtext" D:\Creacion Rol\gamemodes\larp.pwn(25547) : error 029: invalid expression, assumed zero D:\Creacion Rol\gamemodes\larp.pwn(25547) : error 029: invalid expression, assumed zero D:\Creacion Rol\gamemodes\larp.pwn(25547) : fatal error 107: too many error messages on one lineline
zcmd(acento, playerid, params[]){
new cmd[500], idx;
cdm = strtok(cmd, idx);
if(IsPlayerConnected(playerid))
{
if(IsPlayerConnected(playerid))
{
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(length > 28) return SendClientMessage(playerid, COLOR_GREY, "Acento demaciado largo");
if(!strlen(result)) return SendClientMessage(playerid, COLOR_WHITE, "USE: /Acento [Lenguaje]");
if(!strcmp(result, "Ninguno", true))
{
strmid(PlayerInfo[playerid][pAccent], "Ninguno", 0, strlen("Ninguno"), 255);
format(string, sizeof(string), "Acento desactivado");
SendClientMessage(playerid, 0x25affeAA, string);
return 1;
}
strmid(PlayerInfo[playerid][pAccent], result, 0, strlen(result), 255);
format(string, sizeof(string), "Acento cambiado [Acento %s]",PlayerInfo[playerid][pAccent]);
SendClientMessage(playerid, 0x25affeAA, string);
SendClientMessage(playerid, COLOR_WHITE, "Para poder desactivar el acento /Acento Ninguno");
}
}
return 1;
}
zcmd(acento, playerid, params[]){ new cmd[500], idx; cdm = strtok(params, idx); if(IsPlayerConnected(playerid)) { new length = strlen(params); while ((idx < length) && (params[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = params[idx]; idx++; } result[idx - offset] = EOS; if(length > 28) return SendClientMessage(playerid, COLOR_GREY, "Acento demaciado largo"); if(!strlen(result)) return SendClientMessage(playerid, COLOR_WHITE, "USE: /Acento [Lenguaje]"); if(!strcmp(result, "Ninguno", true)) { strmid(PlayerInfo[playerid][pAccent], "Ninguno", 0, strlen("Ninguno"), 255); format(string, sizeof(string), "Acento desactivado"); SendClientMessage(playerid, 0x25affeAA, string); return 1; } strmid(PlayerInfo[playerid][pAccent], result, 0, strlen(result), 255); format(string, sizeof(string), "Acento cambiado [Acento %s]",PlayerInfo[playerid][pAccent]); SendClientMessage(playerid, 0x25affeAA, string); SendClientMessage(playerid, COLOR_WHITE, "Para poder desactivar el acento /Acento Ninguno"); } } return 1; }
D:\Creacion Rol\gamemodes\larp.pwn(25541) : error 017: undefined symbol "cdm" D:\Creacion Rol\gamemodes\larp.pwn(25561) : error 017: undefined symbol "pAccent" D:\Creacion Rol\gamemodes\larp.pwn(25562) : error 017: undefined symbol "string" D:\Creacion Rol\gamemodes\larp.pwn(25562) : error 017: undefined symbol "string" D:\Creacion Rol\gamemodes\larp.pwn(25562) : error 029: invalid expression, assumed zero D:\Creacion Rol\gamemodes\larp.pwn(25562) : fatal error 107: too many error messages on one line |
zcmd(acento, playerid, params[]){
new cmd[500], idx;
cmd = strtok(cmd, idx);
if(IsPlayerConnected(playerid))
{
if(IsPlayerConnected(playerid))
{
new length = strlen(params);
while ((idx < length) && (params[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = params[idx];
idx++;
}
result[idx - offset] = EOS;
if(length > 28) return SendClientMessage(playerid, COLOR_GREY, "Acento demaciado largo");
if(!strlen(result)) return SendClientMessage(playerid, COLOR_WHITE, "USE: /Acento [Lenguaje]");
if(!strcmp(result, "Ninguno", true))
{
strmid(PlayerInfo[playerid][pAccent], "Ninguno", 0, strlen("Ninguno"), 255);
format(string, sizeof(string), "Acento desactivado");
SendClientMessage(playerid, 0x25affeAA, string);
return 1;
}
strmid(PlayerInfo[playerid][pAccent], result, 0, strlen(result), 255);
format(string, sizeof(string), "Acento cambiado [Acento %s]",PlayerInfo[playerid][pAccent]);
SendClientMessage(playerid, 0x25affeAA, string);
SendClientMessage(playerid, COLOR_WHITE, "Para poder desactivar el acento /Acento Ninguno");
}
}
return 1;
}
D:\Creacion Rol\gamemodes\larp.pwn(25563) : error 017: undefined symbol "pAccent" D:\Creacion Rol\gamemodes\larp.pwn(25564) : error 017: undefined symbol "string" D:\Creacion Rol\gamemodes\larp.pwn(25564) : error 017: undefined symbol "string" D:\Creacion Rol\gamemodes\larp.pwn(25564) : error 029: invalid expression, assumed zero D:\Creacion Rol\gamemodes\larp.pwn(25564) : fatal error 107: too many error messages on one line |