[Ajuda] ~~> loose indentation -
.Skool_. - 05.11.2011
Tive dois erros com os cуdigos de Nickoff й nickon:
pawn Код:
C:\xx\xx\xx\xx\xx.pwn(291) : warning 217: loose indentation
C:\xx\xx\xx\xx\xx.pwn(294) : warning 217: loose indentation
Aqui estгo as linhas dos erros:
pawn Код:
for(new i; i < MAX_PLAYERS; i++)if(IsPlayerConnected(i))ShowPlayerNameTagForPlayer(playerid, i, 0);
for(new i; i < MAX_PLAYERS; i++)if(IsPlayerConnected(i))ShowPlayerNameTagForPlayer(playerid, i, 1);
Cуdigo completo:
pawn Код:
if(strcmp(cmdtext, "/nickoff", true) == 0){SendClientMessage(playerid, 0xFF9900AA, "(INFO): Nicks desativados !"); GameTextForPlayer(playerid,"~w~Nicks ~r~Desativados",1000,6);
for(new i; i < MAX_PLAYERS; i++)if(IsPlayerConnected(i))ShowPlayerNameTagForPlayer(playerid, i, 0);
gNameTags[playerid] = 0; return 1;}
if(strcmp(cmdtext, "/nickon", true) == 0){SendClientMessage(playerid, 0xFF9900AA, "(INFO): Nicks ativados !"); GameTextForPlayer(playerid,"~w~Nicks ~g~Ativado",1000,6);
for(new i; i < MAX_PLAYERS; i++)if(IsPlayerConnected(i))ShowPlayerNameTagForPlayer(playerid, i, 1);
gNameTags[playerid] = 1;return 1; }
Re: AVISOS: ~~> loose indentation -
Enderman - 05.11.2011
N coloque o cуdigo assim, ai dara erro msm ¬¬
pawn Код:
if(strcmp(cmdtext, "/nickoff", true) == 0)
{
for(new i = 0; i < GetMaxPlayers(); i++)
{
ShowPlayerNameTagForPlayer(i, i, false);
SendClientMessage(i, 0xFF9900AA, "(INFO): Nicks desativados !");
GameTextForPlayer(i,"~w~Nicks ~r~Desativados",1000,6);
gNameTags[playerid] = 0;
}
return 1;
}
if(strcmp(cmdtext, "/nickon", true) == 0)
{
for(new i = 0; i < GetMaxPlayers(); i++)
{
ShowPlayerNameTagForPlayer(i, i, true);
SendClientMessage(i, 0xFF9900AA, "(INFO): Nicks ativados !");
GameTextForPlayer(i,"~w~Nicks ~r~Ativado",1000,6);
gNameTags[playerid] = 1;
}
return 1;
}
Re: AVISOS: ~~> loose indentation -
Kostas' - 05.11.2011
pawn Код:
if(strcmp(cmdtext, "/nickoff", true) == 0)
{
for(new i; i < MAX_PLAYERS; i++) {
if(IsPlayerConnected(i))
ShowPlayerNameTagForPlayer(playerid, i, 0);
SendClientMessage(playerid, 0xFF9900AA, "(INFO): Nicks desativados !");
GameTextForPlayer(playerid,"~w~Nicks ~r~Desativados",1000,6);
gNameTags[playerid] = 0;
}
return 1;
}
if(strcmp(cmdtext, "/nickon", true) == 0)
{
for(new i; i < MAX_PLAYERS; i++)
if(IsPlayerConnected(i))
ShowPlayerNameTagForPlayer(playerid, i, 1);
SendClientMessage(playerid, 0xFF9900AA, "(INFO): Nicks ativados !");
GameTextForPlayer(playerid,"~w~Nicks ~g~Ativado",1000,6);
gNameTags[playerid] = 1;
}
return 1;
}
Re: AVISOS: ~~> loose indentation -
.Skool_. - 05.11.2011
Obrigado a vocкs 2!