GetPlayerDistanceFromPoint in 0.3c RC3? -
Jack_Leslie - 01.11.2011
How do I use GetPlayerDistanceFromPoint in RC3?
Apart from using RC4/5....
Re: GetPlayerDistanceFromPoint in 0.3c RC3? -
ikkentim - 01.11.2011
Maths:
http://en.wikipedia.org/wiki/Sinus
Re: GetPlayerDistanceFromPoint in 0.3c RC3? -
Jack_Leslie - 01.11.2011
Quote:
Originally Posted by ikkentim
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Get out.
http://en.wikipedia.org/Wiki/Lean2Help
Re: GetPlayerDistanceFromPoint in 0.3c RC3? -
ikkentim - 01.11.2011
Really, maths is the only way, unfortunately, i am not verry good at maths
Re: GetPlayerDistanceFromPoint in 0.3c RC3? -
Jack_Leslie - 01.11.2011
Quote:
Originally Posted by ikkentim
Really, maths is the only way, unfortunately, i am not verry good at maths
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I asked how I would use the function in RC3, not how I would make the function.
Re: GetPlayerDistanceFromPoint in 0.3c RC3? -
ikkentim - 01.11.2011
pawn Код:
stock Float:GetPlayerDistanceFromPoint(playerid, Float:X, Float:Y, Float:Z)
{
new Float:pPos[3];
GetPlayerPos(playerid);
return floatsqroot(floatpower(floatsub(X, pPos[0]), 2.0) + floatpower(floatsub(Y, pPos[1]), 2.0) + floatpower(floatsub(Z, pPos[2]), 2.0));
}
Is that what you mean?
Re: GetPlayerDistanceFromPoint in 0.3c RC3? -
Sascha - 01.11.2011
lol depends on how you define it..
if you do it like this:
pawn Код:
stock GetPlayerDistanceFromPoint(playerid, Float:x, Float:y, Float:z)
stock GetPlayerDistanceFromPoint(playerid, Float:x, Float:y, Float:z)
{
if(IsPlayerConnected(playerid))
{
new Float:rst, Float:Coords[3];
GetPlayerPos(playerid, Coords[0], Coords[1], Coords[2]);
Coords[0] = floatabs(Coords[0]) - x;
Coords[1] = floatabs(Coords[1]) - y;
Coords[2] = floatabs(Coords[2]) - z;
rst = floatsqroot((Coords[0] * Coords[0]) + (Coords[1] * Coords[1]) + (Coords[2] * Coords[2]));
return rst;
}
return 0;
}
(not sure if this function is correct, just wrote it for this purpose)
Then you need to use it in code like this:
pawn Код:
new Float:distance = GetPlayerDistanceFromPoint(playerid, Xcoord, Ycoord, Zcoord);
Re: GetPlayerDistanceFromPoint in 0.3c RC3? -
Jack_Leslie - 02.11.2011
Quote:
Originally Posted by ikkentim
pawn Код:
stock Float:GetPlayerDistanceFromPoint(playerid, Float:X, Float:Y, Float:Z) { new Float:pPos[3]; GetPlayerPos(playerid); return floatsqroot(floatpower(floatsub(X, pPos[0]), 2.0) + floatpower(floatsub(Y, pPos[1]), 2.0) + floatpower(floatsub(Z, pPos[2]), 2.0)); }
Is that what you mean?
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That is what I mean, thank you!
Sascha, your code has a tag mismatch on the return.
Re: GetPlayerDistanceFromPoint in 0.3c RC3? -
Joe Staff - 02.11.2011
He forgot to fill in GetPlayerPos. Please read code before copying it.