CMD:levelup(playerid, params[])
{
if(PlayerInfo[playerid][pLevel] >= 0)
{
new nxtlevel = PlayerInfo[playerid][pLevel]+1;
new expamount = nxtlevel*levelexp;
new infostring[128];
if (PlayerInfo[playerid][pExp] < expamount)
{
format(infostring, 128, "[D-RP]: {FFFFFF}You need %d Experience Points, you currently have [%d] !",expamount,PlayerInfo[playerid][pExp]);
SendClientMessage(playerid, COLOR_LIGHTRED, infostring);
return 1;
}
else
{
new string[128];
format(string, sizeof(string), "~b~LEVEL UP~n~~w~You Are Now Level %d", PlayerInfo[playerid][pLevel]);
PlayerInfo[playerid][pLevel]++;
}
return 1;
}
}
C:\Users\Bart\Downloads\Script\Downtown Roleplay Development\LSC-RP\gamemodes\drp.pwn(1880) : warning 217: loose indentation C:\Users\Bart\Downloads\Script\Downtown Roleplay Development\LSC-RP\gamemodes\drp.pwn(1894) : warning 209: function "cmd_levelup" should return a value Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Warnings.
new string[128];
return 1;
CMD:levelup(playerid, params[])
{
if(PlayerInfo[playerid][pLevel] >= 0)
{
new nxtlevel = PlayerInfo[playerid][pLevel]+1;
new expamount = nxtlevel*levelexp;
new infostring[128];
if(PlayerInfo[playerid][pExp] < expamount)
{
format(infostring, 128, "[D-RP]: {FFFFFF}You need %d Experience Points, you currently have [%d] !",expamount,PlayerInfo[playerid][pExp]);
SendClientMessage(playerid, COLOR_LIGHTRED, infostring);
return 1;
}
else
{
new string[128];
format(string, sizeof(string), "~b~LEVEL UP~n~~w~You Are Now Level %d", PlayerInfo[playerid][pLevel]);
PlayerInfo[playerid][pLevel]++;
return 1;
}
}
}
C:\Users\Bart\Downloads\Script\Downtown Roleplay Development\LSC-RP\gamemodes\drp.pwn(1894) : warning 209: function "cmd_levelup" should return a value |
return 1;