CMD:kick(playerid,params[])
{
if (MasterAccount[playerid][mSuperAdmin] || Character[playerid][cAdminLevel] >= 1)
{
new id,n[MAX_PLAYER_NAME],reason[35], on[MAX_PLAYER_NAME], string[128], string2[128];
if(sscanf(params,"uz",id, reason)) return SendClientMessage(playerid,COLOR_LIGHTBLUE,"[SYNTAX]: /kick [PlayerID/PartOfName] [Reason]");
else if(playerid == INVALID_PLAYER_ID) SendClientMessage(playerid,COLOR_RED,"[ERROR]: Player not found");
else
{
GetPlayerName(playerid,n,sizeof(n));
GetPlayerName(id,on,sizeof(on));
format(string,sizeof(string),"You have been kicked by Admin: %s for %s",n,reason);
SendClientMessage(playerid,COLOR_GOLD,string);
format(string2, sizeof(string), "[INFO]: Admin Action: %s has kicked %s because: %s",n,on,reason);
SendClientMessageToAll(COLOR_GOLD,string2);
Kick(id);
}
}
else return SendClientMessage(playerid, COLOR_RED, "[ERROR]: You are not a Admin");
return 1;
}
else if(playerid == INVALID_PLAYER_ID) ..
CMD:kick(playerid, params[])
{
if (MasterAccount[playerid][mSuperAdmin] || Character[playerid][cAdminLevel] >= 1)
{
new
id,
n[MAX_PLAYER_NAME],
on[MAX_PLAYER_NAME],
string[128],
reason[64]
;
if(sscanf(params, "uz", id, reason)) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "[SYNTAX]: /kick [PlayerID/PartOfName] [Reason]");
else if(id == INVALID_PLAYER_ID) SendClientMessage(playerid, COLOR_RED,"[ERROR]: Player not found");
else
{
GetPlayerName(playerid, n, sizeof(n)); GetPlayerName(id, on, sizeof(on));
format(string, sizeof(string), "You have been kicked by Admin: %s for %s", n, reason);
SendClientMessage(playerid,COLOR_GOLD,string);
format(string, sizeof(string), "[INFO]: Admin Action: %s has kicked %s because: %s", n, on, reason);
SendClientMessageToAll(COLOR_GOLD, string);
Kick(id);
}
}
else return SendClientMessage(playerid, COLOR_RED, "[ERROR]: You are not a Admin");
return 1;
}
First of all,
pawn Код:
pawn Код:
|
format(string, sizeof(string), "You have been kicked by Admin: %s for %s", n, reason); SendClientMessage(id,COLOR_GOLD,string);
You're telling me if you change a parameter for SendClientMessage it changes the Kick entry?
Let's do some easy debug... Under SendClientMessage just add printf("Target ID: %d", id); and under Kick add the same thing. Read what values are given. |
CMD:kick(playerid, params[])
{
if(MasterAccount[playerid][mSuperAdmin] || Character[playerid][cAdminLevel] >= 1)
{
new
id,
n[MAX_PLAYER_NAME],
on[MAX_PLAYER_NAME],
string[128],
reason[64]
;
if(sscanf(params, "uz", id, reason)) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "[SYNTAX]: /kick [PlayerID/PartOfName] [Reason]");
if(id == INVALID_PLAYER_ID) SendClientMessage(playerid, COLOR_RED,"[ERROR]: Player not found");
GetPlayerName(playerid, n, sizeof(n));
GetPlayerName(id, on, sizeof(on));
format(string, sizeof(string), "You have been kicked by Admin: %s for %s", n, reason);
SendClientMessage(id,COLOR_GOLD,string);
format(string, sizeof(string), "[INFO]: Admin Action: %s has kicked %s because: %s", n, on, reason);
SendClientMessageToAll(COLOR_GOLD, string);
Kick(id);
return 1;
} else return SendClientMessage(playerid, COLOR_RED, "[ERROR]: You are not a Admin");
}