if(kidnap==0) { kidnap=1; } if(kidnap==1) { kidnap=0; }
dcmd_ransom(playerid,params[]) { new string[128]; new ID; new kidnapid = GetPVarInt(playerid, "kidnap1"); new vehicleid; vehicleid = GetPlayerVehicleID(ID); if(sscanf(params, "i", ID)) { SendClientMessage(playerid,COLOR_ERROR,"USAGE: /ransom (id)"); return 1; } if(!IsPlayerConnected(ID)) { format(string,sizeof(string),"The player ID (%d) is not connected to the server. You cannot ransom them",ID); SendClientMessage(playerid,COLOR_RED,string); return 1; } if(GetPlayerMoney(playerid) < KidnapPrice[kidnapid][1]) { SendClientMessage(playerid,COLOR_RED,"You cannot afford to pay the ransom of this player."); return 1; } if(GetPlayerMoney(playerid) > KidnapPrice[kidnapid][1]) { if(IsPlayerInVehicle(ID,vehicleid) && IsKidnapped[ID] !=0) { new string2[128]; DeletePVar(playerid, "kidnap1"); RemovePlayerFromVehicle(ID); TogglePlayerControllable(ID,1); GivePlayerMoney(playerid,-KidnapPrice[kidnapid][1]); GivePlayerMoney(playerid,KidnapPrice[kidnapid][1]); format(string2,sizeof(string2),"%s(%d) has paid your ransom so now you are free to go!",PlayerName(playerid),playerid); IsKidnapped[ID] =0l SendClientMessage(ID,COLOR_LIGHTBLUE,string2); } if(IsPlayerInVehicle(ID,vehicleid) && IsKidnapped[ID] ==0) { SendClientMessage(playerid, COLOR_RED, "This player is not kidnapped!"); } } return 1; }
Heey all,
Код:
if(kidnap==0) { kidnap=1; } if(kidnap==1) { kidnap=0; } |
if(kidnap==0) { kidnap=1; } else if(kidnap==1) //you forgot the "else" :) { kidnap=0; }
kidnap=1-kidnap;
switch(kidnap) { case 0: { kidnap=1; } case 1: { kidnap=0; } }
new kidnap;
if(kidnap==0)
{
kidnap=1;
}
else if(kidnap==1)
{
kidnap=0;
}
if(kidnap==0)
{
kidnap=1;
}
if(kidnap==1)
{
kidnap=0;
}
if(kidnap==0)
{
kidnap=1;
}
else if(kidnap==1)
{
kidnap=0;
}