Create3DTextLabel - Printable Version
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+--- Thread: Create3DTextLabel (
/showthread.php?tid=292179)
Create3DTextLabel -
KeeDee - 23.10.2011
Hello, with Create3DTextLabel i wanted to make a script that's it's show the
health & armor number up our head can someone teach me how to do that?
Example: Someone has half Health and up his head it's write something like 50.0 HP
Re: Create3DTextLabel -
Kingunit - 23.10.2011
Click me
Re: Create3DTextLabel -
KeeDee - 23.10.2011
Quote:
Originally Posted by Kingunit
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Can i change this to Label?
Code:
new Float:shealth;
GetPlayerHealth(giveplayerid,shealth);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "%s Health is: %.2f", giveplayer ,shealth);
SendClientMessage(playerid, COLOR_GRAD1, string);
Re: Create3DTextLabel - [L3th4l] - 23.10.2011
Here's a rough example:
pawn Code:
#include <a_samp>
new
Text3D: gHPLabel[MAX_PLAYERS];
public OnFilterScriptInit()
{
SetTimer("UpdateLabels", 1000, true);
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnPlayerConnect(playerid)
{
gHPLabel[playerid] = Create3DTextLabel(" ", -1, 0.0, 0.0, 0.0, 20.0, GetPlayerVirtualWorld(playerid), true);
Attach3DTextLabelToPlayer(gHPLabel[playerid], playerid, 0.0, 0.0, 0.8);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
Delete3DTextLabel(gHPLabel[playerid]);
return 1;
}
forward UpdateLabels();
public UpdateLabels()
{
for(new i = 0; i < MAX_PLAYERS; i++) //foreach(Player, i)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
new
iStr[30],
Float: iHealth[2];
GetPlayerHealth(i, iHealth[0]);
GetPlayerArmour(i, iHealth[1]);
format(iStr, sizeof(iStr), "Health: %.0f\nArmour: %.0f", iHealth[0], iHealth[1]);
Update3DTextLabelText(gHPLabel[i], -1, iStr);
}
}
}
Re: Create3DTextLabel -
KeeDee - 23.10.2011
Quote:
Originally Posted by [L3th4l]
Here's a rough example:
pawn Code:
#include <a_samp>
new Text3D: gHPLabel[MAX_PLAYERS];
public OnFilterScriptInit() { SetTimer("UpdateLabels", 1000, true); return 1; }
public OnFilterScriptExit() { return 1; }
public OnPlayerConnect(playerid) { gHPLabel[playerid] = Create3DTextLabel(" ", -1, 0.0, 0.0, 0.0, 20.0, GetPlayerVirtualWorld(playerid), true); Attach3DTextLabelToPlayer(gHPLabel[playerid], playerid, 0.0, 0.0, 0.8); return 1; }
public OnPlayerDisconnect(playerid, reason) { Delete3DTextLabel(gHPLabel[playerid]); return 1; }
forward UpdateLabels(); public UpdateLabels() { for(new i = 0; i < MAX_PLAYERS; i++) //foreach(Player, i) { if(IsPlayerConnected(i) && !IsPlayerNPC(i)) { new iStr[30], Float: iHealth[2];
GetPlayerHealth(i, iHealth[0]); GetPlayerArmour(i, iHealth[1]);
format(iStr, sizeof(iStr), "Health: %.0f\nArmour: %.0f", iHealth[0], iHealth[1]); Update3DTextLabelText(gHPLabel[i], -1, iStr); } } }
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I'll try that.
Re: Create3DTextLabel -
KeeDee - 23.10.2011
Quote:
Originally Posted by KeeDee
I'll try that.
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Dosen't Working