Removing Class Selection Buttons with TogglePlayerSpectating - Bug? - Printable Version
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+--- Thread: Removing Class Selection Buttons with TogglePlayerSpectating - Bug? (
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Removing Class Selection Buttons with TogglePlayerSpectating - Bug? -
VIRUXE - 19.10.2011
Okay, this was supposed to be a pretty straight forward thing to code, but...
My code:
pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
if(IsPlayerNPC(playerid)) return 1;
/*if(gPlayerHasCitySelected[playerid]) {
ClassSel_SetupCharSelection(playerid);
return 1;
} else {*/
if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING) {
TogglePlayerSpectating(playerid,1);
TextDrawShowForPlayer(playerid, txtSelectionHelper);
// Skin Selection
SetPlayerInterior(playerid, 2);
SetPlayerPos(playerid, 618.6595,-75.6010,997.9922);
SetPlayerFacingAngle(playerid, 48.5131);
SetPlayerCameraPos(playerid, 616.9158,-73.3656,997.9922);
SetPlayerCameraLookAt(playerid, 618.6595,-75.6010,997.9922);
//gPlayerCitySelection[playerid] = -1;
//}
}
return 1;
}
The result:
And without TogglePlayerSpectating:
I want to remove those god damn buttons!
Can someone help?
Re: Removing Class Selection Buttons with TogglePlayerSpectating - Bug? -
aRoach - 19.10.2011
TogglePlayerSpectating(playerid, 0);
Re: Removing Class Selection Buttons with TogglePlayerSpectating - Bug? -
VIRUXE - 19.10.2011

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