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[AJUDA] OnPlayerSpawn - Printable Version

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+---- Thread: [AJUDA] OnPlayerSpawn (/showthread.php?tid=290734)



[AJUDA] OnPlayerSpawn - [GDS]Null - 16.10.2011

Seguinte o jogador spawna nesse GM mas fica congelado, preciso de ajuda!

PHP код:
public OnPlayerSpawn(playerid)
{
    if(
IsPlayerNPC(playerid)) //Checa se o jogador й um NPC.
    
{
        new 
npcname[MAX_PLAYER_NAME];
        
GetPlayerName(playeridnpcnamesizeof(npcname)); //Obtendo o nome do(s) NPC(s).
        
if(!strcmp(npcname"Tio_Xico"true)) //Checando se o nome do NPC й MeuPrimeiroNPC
        
{
            
SetPlayerSkin(playerid94);
            return 
1;
        }
        if(!
strcmp(npcname"Policial_Dp"true)) //Checando se o nome do NPC й MeuPrimeiroNPC
        
{
            
PutPlayerInVehicle(playeridRandom0);
            
SetPlayerSkin(playerid281);
            
GivePlayerWeapon(playerid30200);
            return 
1;
        }
    }
    
TextDrawShowForPlayer(playeridTime), TextDrawShowForPlayer(playeridDate);
     
TextDrawShowForPlayer(playeridTextdrawB);
    
TextDrawShowForPlayer(playeridtGP2[playerid]);
    
InitLockDoors(playerid);
    
SetPlayerHealth(playerid100);
    
STDPlayer[playerid] = 0;
    
gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team
    
gGas[playerid] = 1;
    for(new 
i=0;i<sizeof(Turfs);i++)
    {
        for(new 
gangidgangid MAX_PLAYERSgangid++)
        {
            if(
TurfInfo[i][zMemberDie] == playerid)
            {
                if(
PlayerInfo[gangid][pMember] == PlayerInfo[playerid][pMember])
                {
                    if(
== 0){GangZoneFlashForPlayer(gangidiTEAM_GROVE_COLOR);}
                    if(
== 1){GangZoneFlashForPlayer(gangidiCOLOR_YELLOW);}
                    if(
== 2){GangZoneFlashForPlayer(gangidiTEAM_BALLAS_COLOR);}
                    if(
== 3){GangZoneFlashForPlayer(gangidiTEAM_AZTECAS_COLOR);}
                    if(
== 4){GangZoneFlashForPlayer(gangidiTEAM_COMANDO_COLOR);}
                    if(
== 5){GangZoneFlashForPlayer(gangidiTEAM_PCC_COLOR);}
                }
                if(
== 0){GangZoneFlashForPlayer(gangidiTEAM_GROVE_COLOR);}
                if(
== 1){GangZoneFlashForPlayer(gangidiCOLOR_YELLOW);}
                if(
== 2){GangZoneFlashForPlayer(gangidiTEAM_BALLAS_COLOR);}
                if(
== 3){GangZoneFlashForPlayer(gangidiTEAM_AZTECAS_COLOR);}
                if(
== 4){GangZoneFlashForPlayer(gangidiTEAM_COMANDO_COLOR);}
                if(
== 5){GangZoneFlashForPlayer(gangidiTEAM_PCC_COLOR);}
                
TurfInfo[i][zMemberDie] = -1;
            }
        }
    }
    if (
gTeam[playerid] == 4//medic / criminal reset team
    
{
        
gTeam[playerid] = 3;
    }
    if(
gTeam[playerid] == 11 && PlayerInfo[playerid][pLeader] < 1)
    {
        new 
rand random(sizeof(CIV));
        
PlayerInfo[playerid][pTeam] = 3;
        
gTeam[playerid] = 3;
        
SetSpawnInfo(playeridgTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
        
PlayerInfo[playerid][pModel] = CIV[rand];
        
SpawnPlayer(playerid);
    }
    if(
gTeam[playerid] == 5)
    {
        if(
PlayerInfo[playerid][pMember] < 1)
        {
            new 
rand random(sizeof(CIV));
            
PlayerInfo[playerid][pTeam] = 3;
            
gTeam[playerid] = 3;
            
SetSpawnInfo(playeridgTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
            
PlayerInfo[playerid][pModel] = CIV[rand];
            
SpawnPlayer(playerid);
        }
    }
    if(
gTeam[playerid] == 10)
    {
        if(
PlayerInfo[playerid][pMember] != 8)
        {
             new 
rand random(sizeof(CIV));
            
PlayerInfo[playerid][pTeam] = 3;
            
gTeam[playerid] = 3;
            
SetSpawnInfo(playeridgTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
            
PlayerInfo[playerid][pModel] = CIV[rand];
            
SpawnPlayer(playerid);
        }
    }
    if(
gTeam[playerid] == && PlayerInfo[playerid][pMember] > 3)
    {
        new 
rand random(sizeof(CIV));
        
PlayerInfo[playerid][pTeam] = 3;
        
gTeam[playerid] = 3;
        
SetSpawnInfo(playeridgTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
        
PlayerInfo[playerid][pModel] = CIV[rand];
        
SpawnPlayer(playerid);
    }
    if(
gTeam[playerid] == 3)
    {
        if(
PlayerInfo[playerid][pMember] > || PlayerInfo[playerid][pLeader] > 0)
        {
            new 
model PlayerInfo[playerid][pChar];
            if(
PlayerInfo[playerid][pMember] == 1) { SetSpawnInfo(playerid2model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 2) { SetSpawnInfo(playerid2model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 3) { SetSpawnInfo(playerid2model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 4) { SetSpawnInfo(playerid1model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1gTeam[playerid] = 1PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 5) { SetSpawnInfo(playerid5model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7gTeam[playerid] = 7PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 6) { SetSpawnInfo(playerid5model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7gTeam[playerid] = 7PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 8) { SetSpawnInfo(playerid10model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10gTeam[playerid] = 10PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 9) { SetSpawnInfo(playerid12model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12gTeam[playerid] = 12PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 7) { SetSpawnInfo(playerid2model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7gTeam[playerid] = 7PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 11) { SetSpawnInfo(playerid12model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12gTeam[playerid] = 12PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 16) { SetSpawnInfo(playerid12model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16gTeam[playerid] = 16PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 12) { SetSpawnInfo(playerid12model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16gTeam[playerid] = 16PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 13) { SetSpawnInfo(playerid12model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16gTeam[playerid] = 16PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 14) { SetSpawnInfo(playerid12model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 14gTeam[playerid] = 14PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 10) { SetSpawnInfo(playerid12model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16gTeam[playerid] = 16PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 18) { SetSpawnInfo(playerid12model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16gTeam[playerid] = 16PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 19) { SetSpawnInfo(playerid12model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16gTeam[playerid] = 16PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 20) { SetSpawnInfo(playerid12model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16gTeam[playerid] = 16PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 21) { SetSpawnInfo(playerid2model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 21gTeam[playerid] = 21PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pMember] == 22) { SetSpawnInfo(playerid12model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 22gTeam[playerid] = 22PlayerInfo[playerid][pModel] = model; }
        
            else if(
PlayerInfo[playerid][pLeader] == 1) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 2) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 3) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 4) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 5) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 6) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 7) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 8) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 9) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 11) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 14) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 16) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16gTeam[playerid] = 16PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 12) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7gTeam[playerid] = 7PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 13) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7gTeam[playerid] = 7PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 10) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 14) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 18) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 19) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 20) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 21) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            else if(
PlayerInfo[playerid][pLeader] == 22) { SetSpawnInfo(playerid11model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11PlayerInfo[playerid][pModel] = model; }
            
//SetSpawnInfo(playerid, team, model,0.0,0.0,0.0,0,0,0,0,0,0,0);
            
SpawnPlayer(playerid);
        }
    }
    if(
PlayerInfo[playerid][pChar] > 0) { SetPlayerSkin(playeridPlayerInfo[playerid][pModel]); }
    else { 
SetPlayerSkin(playeridPlayerInfo[playerid][pModel]); }
    
SetPlayerWeapons(playerid);
    
SetPlayerSpawn(playerid);
    
SetPlayerToTeamColor(playerid);
    
PlayerFixRadio(playerid);
    for(new 
0sizeof(Turfs); i++)
    {
        
GangZoneShowForAll(iTurfInfo[i][zColor]);
    }
    return 
1;




Re: [AJUDA] OnPlayerSpawn - [O.z]Caroline - 16.10.2011

pawn Код:
public OnPlayerSpawn(playerid)
{
    if(IsPlayerNPC(playerid)) //Checa se o jogador й um NPC.
    {
        new npcname[MAX_PLAYER_NAME];
        GetPlayerName(playerid, npcname, sizeof(npcname)); //Obtendo o nome do(s) NPC(s).
        if(!strcmp(npcname, "Tio_Xico", true)) //Checando se o nome do NPC й MeuPrimeiroNPC
        {
            SetPlayerSkin(playerid, 94);
            return 1;
        }
        if(!strcmp(npcname, "Policial_Dp", true)) //Checando se o nome do NPC й MeuPrimeiroNPC
        {
            PutPlayerInVehicle(playerid, Random, 0);
            SetPlayerSkin(playerid, 281);
            GivePlayerWeapon(playerid, 30, 200);
            return 1;
        }
    }
    TextDrawShowForPlayer(playerid, Time), TextDrawShowForPlayer(playerid, Date);
    TextDrawShowForPlayer(playerid, TextdrawB);
    TextDrawShowForPlayer(playerid, tGP2[playerid]);

    InitLockDoors(playerid);
    SetPlayerHealth(playerid, 100);
    STDPlayer[playerid] = 0;
    gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team
    gGas[playerid] = 1;
    for(new i=0;i<sizeof(Turfs);i++)
    {
        for(new gangid; gangid < MAX_PLAYERS; gangid++)
        {
            if(TurfInfo[i][zMemberDie] == playerid)
            {
                if(PlayerInfo[gangid][pMember] == PlayerInfo[playerid][pMember])
                {
                    if(i == 0){GangZoneFlashForPlayer(gangid, i, TEAM_GROVE_COLOR);}
                    if(i == 1){GangZoneFlashForPlayer(gangid, i, COLOR_YELLOW);}
                    if(i == 2){GangZoneFlashForPlayer(gangid, i, TEAM_BALLAS_COLOR);}
                    if(i == 3){GangZoneFlashForPlayer(gangid, i, TEAM_AZTECAS_COLOR);}
                    if(i == 4){GangZoneFlashForPlayer(gangid, i, TEAM_COMANDO_COLOR);}
                    if(i == 5){GangZoneFlashForPlayer(gangid, i, TEAM_PCC_COLOR);}
                }
                if(i == 0){GangZoneFlashForPlayer(gangid, i, TEAM_GROVE_COLOR);}
                if(i == 1){GangZoneFlashForPlayer(gangid, i, COLOR_YELLOW);}
                if(i == 2){GangZoneFlashForPlayer(gangid, i, TEAM_BALLAS_COLOR);}
                if(i == 3){GangZoneFlashForPlayer(gangid, i, TEAM_AZTECAS_COLOR);}
                if(i == 4){GangZoneFlashForPlayer(gangid, i, TEAM_COMANDO_COLOR);}
                if(i == 5){GangZoneFlashForPlayer(gangid, i, TEAM_PCC_COLOR);}
                TurfInfo[i][zMemberDie] = -1;
            }
        }
    }
    if (gTeam[playerid] == 4) //medic / criminal reset team
    {
        gTeam[playerid] = 3;
    }
    if(gTeam[playerid] == 11 && PlayerInfo[playerid][pLeader] < 1)
    {
        new rand = random(sizeof(CIV));
        PlayerInfo[playerid][pTeam] = 3;
        gTeam[playerid] = 3;
        SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
        PlayerInfo[playerid][pModel] = CIV[rand];
        SpawnPlayer(playerid);
    }
    if(gTeam[playerid] == 5)
    {
        if(PlayerInfo[playerid][pMember] < 1)
        {
            new rand = random(sizeof(CIV));
            PlayerInfo[playerid][pTeam] = 3;
            gTeam[playerid] = 3;
            SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
            PlayerInfo[playerid][pModel] = CIV[rand];
            SpawnPlayer(playerid);
        }
    }
    if(gTeam[playerid] == 10)
    {
        if(PlayerInfo[playerid][pMember] != 8)
        {
             new rand = random(sizeof(CIV));
            PlayerInfo[playerid][pTeam] = 3;
            gTeam[playerid] = 3;
            SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
            PlayerInfo[playerid][pModel] = CIV[rand];
            SpawnPlayer(playerid);
        }
    }
    if(gTeam[playerid] == 2 && PlayerInfo[playerid][pMember] > 3)
    {
        new rand = random(sizeof(CIV));
        PlayerInfo[playerid][pTeam] = 3;
        gTeam[playerid] = 3;
        SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
        PlayerInfo[playerid][pModel] = CIV[rand];
        SpawnPlayer(playerid);
    }
    if(gTeam[playerid] == 3)
    {
        if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pLeader] > 0)
        {
            new model = PlayerInfo[playerid][pChar];
            if(PlayerInfo[playerid][pMember] == 1) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 2) { SetSpawnInfo(playerid, 2, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 3) { SetSpawnInfo(playerid, 2, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 4) { SetSpawnInfo(playerid, 1, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 5) { SetSpawnInfo(playerid, 5, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 6) { SetSpawnInfo(playerid, 5, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 8) { SetSpawnInfo(playerid, 10, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 9) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 7) { SetSpawnInfo(playerid, 2, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 11) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 16) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 12) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 13) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 14) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 14; gTeam[playerid] = 14; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 10) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 18) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 19) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 20) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 21) { SetSpawnInfo(playerid, 2, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 21; gTeam[playerid] = 21; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pMember] == 22) { SetSpawnInfo(playerid, 12, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 22; gTeam[playerid] = 22; PlayerInfo[playerid][pModel] = model; }


            else if(PlayerInfo[playerid][pLeader] == 1) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 2) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 3) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 4) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 5) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 6) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 7) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 8) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 9) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 11) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 14) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 16) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 12) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 13) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 10) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 14) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 18) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 19) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 20) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 21) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            else if(PlayerInfo[playerid][pLeader] == 22) { SetSpawnInfo(playerid, 11, model,1446.3839,-2287.1284,13.5469,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
            //SetSpawnInfo(playerid, team, model,0.0,0.0,0.0,0,0,0,0,0,0,0);
            SpawnPlayer(playerid);
        }
    }
    if(PlayerInfo[playerid][pChar] > 0) { SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]); }
    else { SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]); }
    SetPlayerWeapons(playerid);
    SetPlayerSpawn(playerid);
    SetPlayerToTeamColor(playerid);
    PlayerFixRadio(playerid);
    for(new i = 0; i < sizeof(Turfs); i++)
    {
        GangZoneShowForAll(i, TurfInfo[i][zColor]);
    }
   
    TogglePlayerControllable(playerid, true);
    return 1;
}