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[FilterScript] New Speedometer with texture (SAMP 0.3d) - Printable Version

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+--- Thread: [FilterScript] New Speedometer with texture (SAMP 0.3d) (/showthread.php?tid=290691)



New Speedometer with texture (SAMP 0.3d) - MakuPL - 16.10.2011

This script was created using https://sampforum.blast.hk/showthread.php?tid=290636

New Speedometer with texture
[ame]http://www.youtube.com/watch?v=92iqTVZNVMM[/ame]

This optimum speed counter that changes color every time you enter the vehicle. The upper table shows the life of the vehicle, and the lower its speed.

This is a speedometer:
/imageshack/img267/2475/samp003xkm.png

Download (you must download both files):

http://www.mediafire.com/?xbcpk6vtelsmd4n - It compile and add to server.

http://www.mediafire.com/?7tmg822gg0aay2n - It replace with GTASanAndreas/SAMP/samaps.txd and public for other players or download This and add to samaps.txd file.


IMPORTANT!
The file "samaps.txd" must be in the directory GTASanAndreas / SAMP / otherwise the speedometer will look like this:



Respuesta: New Speedometer with texture (SAMP 0.3d) - RcoN! - 16.10.2011

Nice speedometer


Re: New Speedometer with texture (SAMP 0.3d) - wups - 16.10.2011

So do you have to put all txd files in samp, if you want to use them? I thought not.


AW: New Speedometer with texture (SAMP 0.3d) - Nanory - 16.10.2011

Really cool. Great work and also fast work (One day after RC5-3)


Re: New Speedometer with texture (SAMP 0.3d) - MakuPL - 16.10.2011

wups, the file "samaps.txd" contains all the texture of the SAMP, edits it TXDWorkshop program, in a single file is located quite a number of "images".


Re: New Speedometer with texture (SAMP 0.3d) - BlazeFury - 16.10.2011

Great Job!


Re: New Speedometer with texture (SAMP 0.3d) - [MWR]Blood - 16.10.2011

Nice, the vehicle health is starting from 1,000, not 100, though.


Re: New Speedometer with texture (SAMP 0.3d) - MakuPL - 16.10.2011

Blood, This is the percent of life of the vehicle, bearing in mind that the vehicle explodes at 250 points of life.

Code:
GetVehicleHealth(vID, vHP);
format(str, sizeof(str), "%d", floatround(((vHP - 250) * 100) / 750));



Re: New Speedometer with texture (SAMP 0.3d) - TheArcher - 16.10.2011

Amazing, but is bad that you have to give the .txd to all players that want to see the speedometer.


Re: New Speedometer with texture (SAMP 0.3d) - Nenad - 16.10.2011

this looks nice but 1 question tho....does everyone need to have samaps.txt in their SAMP directory because i think it won't work if they don't have it there...


Re: New Speedometer with texture (SAMP 0.3d) - [MWR]Blood - 16.10.2011

I think it was 350! Anyways, didn't know that.


Re: New Speedometer with texture (SAMP 0.3d) - MakuPL - 16.10.2011

Quote:

Amazing, but is bad that you have to give the .txd to all players that want to see the speedometer.

Fewer claims to SAMP TEAM.


Nenad, player who will not have this file will see the speedometer like this: /imageshack/img802/4558/samp002n.png


[MWR]Blood, watch my video on *******.


Respuesta: New Speedometer with texture (SAMP 0.3d) - jurgen - 16.10.2011

great job!


Re : New Speedometer with texture (SAMP 0.3d) - Naruto_Emilio - 16.10.2011

Amazing thanks man.


Re: New Speedometer with texture (SAMP 0.3d) - Xx_OutLawZ_xX - 17.10.2011

Amazing!


Re: New Speedometer with texture (SAMP 0.3d) - Dan_Barocu - 24.02.2012

got a question only me i got to do the samp txd?or..