3 problems... - Printable Version
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+--- Thread: 3 problems... (
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3 problems... -
lukas567 - 15.10.2011
Hey!
I need some help...
1. When i come closer to NPC, it chases me and when it gets more closer me it attacks, but Animation is still running even i added to Timer SetFacing Functions to Kill timer Chase and Apply animation to fight...
Код:
if(IsPlayerNPC(npcid))
{
if(IsPlayerInRangeOfPoint(i,2,npcx,npcy,npcz))
{
timer2 = SetTimerEx("SetFacing", 1000, 1, "iff", npcid, AttackRadius, Accuracy);// It makes him attack me
}
if(IsPlayerInRangeOfPoint(i, 10, npcx, npcy, npcz))
{
timer1 = SetTimerEx("Chase",100,1,"i",npcid);// It makes him Chase
}
2. NPC runs very laggy... Maybe i need to set another time to timer?
Код:
if(IsPlayerNPC(npcid))
{
if(IsPlayerInRangeOfPoint(i,2,npcx,npcy,npcz))
{
timer2 = SetTimerEx("SetFacing", 1000, 1, "iff", npcid, AttackRadius, Accuracy);// It makes him attack me
}
if(IsPlayerInRangeOfPoint(i, 10, npcx, npcy, npcz))
{
timer1 = SetTimerEx("Chase",100,1,"i",npcid);// It makes him Chase
}
3. When i die from ,,NPC's hand" i die 2 times...
Код:
new Float:health;
GetPlayerHealth(i, health);
health -= 1.0;
//if(health <= 0.0) health = 0.0;
SetPlayerHealth(i, health);
Giving Reputation for answers!
Re: 3 problems... -
TheLazySloth - 16.10.2011
1. We need the function with the animations.
2. NPCs are recorded to run, not functioned to run... Unless there was an update on them that I didn't know about.
3. Try it without that function... Meybe if NPC's hit players (since their like players) it already inflicts damage on the player.