}
}
if(strcmp(x_nr,"plate",true) == 0)
{
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[128];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/v)ehicle plate [text]");
return 1;
}
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2])
{
new ownvehkey;
new car = GetPlayerVehicleID(playerid);
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { ownvehkey = PlayerInfo[playerid][pPcarkey]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { ownvehkey = PlayerInfo[playerid][pPcarkey2]; }
else { return 1; }
if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0)
{
if(GetPlayerMoney(playerid) < 5000)
{
SendClientMessage(playerid,COLOR_WHITE,"You need 5000$ for the Plate Change!");
return 1;
}
strmid(CarInfo[car][cPlate], result, 0, strlen(result), 999);
new vid = GetPlayerVehicleID(playerid);
GivePlayerMoney(playerid,-5000);
SetVehicleNumberPlate(vid, CarInfo[vid][cPlate]);
RemovePlayerFromVehicle(playerid);
PlayerInfo[playerid][pPChanges] -= 1;
SetVehicleToRespawn(GetPlayerVehicleID(playerid));
OnPropUpdate(4,car);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Please sit in your car before selling! ");
return 1;
}
new number[30];
format(number, sizeof(number), "%d.ini", car);
new iniFile = ini_createFile (number);
if(iniFile < 0) iniFile = ini_openFile (number);
if(iniFile >= 0)
{
ini_setString (iniFile, "NumberPlate", CarInfo[car][cPlate]);
ini_closeFile (iniFile);
}
new number[30];
format(number, sizeof(number), "%d.ini", car);
if(fexist(number))
{
ini_getString (iniFile, "NumberPlate", CarInfo[vehicleid][cPlate]);
ini_closeFile (iniFile);
}
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On a mxINI:
After SetVehicleToRespawn(GetPlayerVehicleID(playerid));: pawn Код:
pawn Код:
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not needed. thanks anyway