#include <zcmd>
new Door;
Door = CreateObject(16357, -2518.929932, 619.630005, 18.195875, 270.6186, 0.0000, 0.0000); //object(sfcopdr) (2) low
command(openadmindoor, playerid, params[])
{
MoveObject(Door, -2518.929932, 619.630005, 0.000000, 2.0);
return 1;
}
command(closeadmindoor, playerid, params[])
{
MoveObject(Door, -2518.929932, 619.630005, 18.195875, 2.0);
return 1;
}
if (!IsPlayerAdmin(playerid)) return 0;
if (strcmp("/openadmindoor", cmdtext, true) == 0) //para abrir la puerta
{
if(IsPlayerInRangeOfPoint(playerid, 15000.0, -2518.929932, 619.630005, 18.195875, 2.0)){
MoveObject(admindoor, -2518.929932, 619.630005, 0.000000, 2.0);
return SendClientMessage(playerid, 0x28F943FF, "Server: Has abierto la puerta");
}else return SendClientMessage(playerid, 0xFF0000FF, "ERROR: Debes estar cerca de la puerta para usar este comando");
}
if (!IsPlayerAdmin(playerid)) return 0;
if (strcmp("/closeadmindoor", cmdtext, true) == 0)
{
if(IsPlayerInRangeOfPoint(playerid, 15000.0, -2518.929932, 619.630005, 0.000000, 2.0)){
MoveObject(admindoor, -2518.929932, 619.630005, 18.195875, 2.0);
return SendClientMessage(playerid, 0x28F943FF, "Server: Has cerrado la puerta");
}else return SendClientMessage(playerid, 0xFF0000FF, "ERROR: Debes estar cerca de la puerta para usar este comando");
}
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warning 202: number of arguments does not match definition warning 202: number of arguments does not match definition |
if(IsPlayerInRangeOfPoint(playerid, 2.0, -2518.929932, 619.630005, 18.195875))
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pawn Код:
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if(IsPlayerInRangeOfPoint(playerid, 15000.0, -2518.929932, 619.630005, 18.195875)){ |
if (!IsPlayerAdmin(playerid)) return 0;
if (strcmp("/openadmindoor", cmdtext, true) == 0)
{
if(IsPlayerInRangeOfPoint(playerid, 15000.0, -2518.929932, 619.630005, 18.195875)){
MoveObject(admindoor, -2518.929932, 619.630005, 0.000000, 2.0);
return SendClientMessage(playerid, 0x28F943FF, "Server: Has abierto la puerta");
}else return SendClientMessage(playerid, 0xFF0000FF, "ERROR: Debes estar cerca de la puerta para usar este comando");
}
if (!IsPlayerAdmin(playerid)) return 0;
if (strcmp("/closeadmindoor", cmdtext, true) == 0)
{
if(IsPlayerInRangeOfPoint(playerid, 15000.0, -2518.929932, 619.630005, 0.000000)){
MoveObject(admindoor, -2518.929932, 619.630005, 18.195875, 2.0);
return SendClientMessage(playerid, 0x28F943FF, "Server: Has cerrado la puerta");
}else return SendClientMessage(playerid, 0xFF0000FF, "ERROR: Debes estar cerca de la puerta para usar este comando");
}
if (!IsPlayerAdmin(playerid)) return 0;
if (strcmp("/openadmindoor", cmdtext, true) == 0) {
MoveObject(admindoor, -2518.929932, 619.630005, 0.000000, 2.0);
SendClientMessage(playerid, 0x28F943FF, "Server: Has abierto la puerta");
return 1;
}
//if (!IsPlayerAdmin(playerid)) return 0; Esto no es necesario por que ya estб arriba
if (strcmp("/closeadmindoor", cmdtext, true) == 0) {
MoveObject(admindoor, -2518.929932, 619.630005, 18.195875, 2.0);
SendClientMessage(playerid, 0x28F943FF, "Server: Has cerrado la puerta");
return 1;
}