Anti Spawn Kill [08.10.2011] Version 1.0 -
SpiderWalk - 08.10.2011
Anti Spawn Kill
Hello everybody today i got great idea about Anti Spawn Kill and i think its good.When player Spawn dialog will show up with 2 cases.One is Spawn Kill On.If you type that on.Textdraw will show you.If you click off then you your heath will be on 100.0.I got this idea by my friend which got greats ideas how to make a great FS.
Screen/Video
[ame]http://www.youtube.com/watch?v=s_P7XOB0iwY[/ame]
Download
Pastebin.com
Mediafire.com
Re: Anti Spawn Kill [08.10.2011] Version 1.0 -
Wispo - 08.10.2011
Cool one FS good job!!
Re: Anti Spawn Kill [08.10.2011] Version 1.0 -
SpiderWalk - 08.10.2011
Quote:
Originally Posted by Wispo
Cool one FS good job!!
|
Thanks XD
Re: Anti Spawn Kill [08.10.2011] Version 1.0 -
[MWR]Blood - 08.10.2011
It is simple and can be abused to kill other players in those 15 seconds.
Re: Anti Spawn Kill [08.10.2011] Version 1.0 -
SpiderWalk - 08.10.2011
Quote:
Originally Posted by [MWR]Blood
It is simple and can be abused to kill other players in those 15 seconds.
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I know in next version time will be lower
Re: Anti Spawn Kill [08.10.2011] Version 1.0 -
[MWR]Blood - 08.10.2011
Quote:
Originally Posted by SpiderWalk
I know in next version time will be lower
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No, just detect if a player is shooting while he is being "protected".
Re: Anti Spawn Kill [08.10.2011] Version 1.0 -
DRIFT_HUNTER - 08.10.2011
There is no need for protect variable and other things
pawn Код:
OnPlayerSpawn(playerid)
{
SetPlayerHealth(playerid, 9999);
SetTimerEx("UnProtect", 5000, 0, "d", playerid);
return 1;
}
forward UnProtect(playerid);
public UnProtect(playerid)
{
SetPlayerHealth(playerid, 100);
return 1;
}
Also
pawn Код:
SetTimerEx("UnPro", 7000, 0, "i");
Its working for you cos its returning 0 replace that "i" and add playerid behind
Re: Anti Spawn Kill [08.10.2011] Version 1.0 -
SpiderWalk - 08.10.2011
Quote:
Originally Posted by [MWR]Blood
No, just detect if a player is shooting while he is being "protected".
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Ok,I will delet dialogs and i will give maybe new system
Re: Anti Spawn Kill [08.10.2011] Version 1.0 -
[MWR]Blood - 08.10.2011
Quote:
Originally Posted by DRIFT_HUNTER
There is no need for protect variable and other things
pawn Код:
OnPlayerSpawn(playerid) { SetPlayerHealth(playerid, 9999); SetTimerEx("UnProtect", 5000, 0, "d", playerid); return 1; }
forward UnProtect(playerid); public UnProtect(playerid) { SetPlayerHealth(playerid, 100); return 1; }
Also
pawn Код:
SetTimerEx("UnPro", 7000, 0, "i");
Its working for you cos its returning 0 replace that "i" and add playerid behind
|
What?!?! Where are you returning 0?!
Re: Anti Spawn Kill [08.10.2011] Version 1.0 -
DRIFT_HUNTER - 08.10.2011
Quote:
Originally Posted by [MWR]Blood
What?!?! Where are you returning 0?!
|
Not me him check out code in pastebin
Re : Anti Spawn Kill [08.10.2011] Version 1.0 -
Naruto_Emilio - 08.10.2011
Simple..., but nice.
Re: Re : Anti Spawn Kill [08.10.2011] Version 1.0 -
SpiderWalk - 08.10.2011
Quote:
Originally Posted by Naruto_Emilio
Simple..., but nice.
|
Finaly positive reply thank you
Re: Anti Spawn Kill [08.10.2011] Version 1.0 -
vassilis - 08.10.2011
omg man returning 0??btw its a nice filterscript good luck with it..
Re: Anti Spawn Kill [08.10.2011] Version 1.0 -
SpiderWalk - 08.10.2011
Quote:
Originally Posted by vassilis
omg man returning 0??btw its a nice filterscript good luck with it..
|
Thanks
Re: Anti Spawn Kill [08.10.2011] Version 1.0 -
Flake. - 09.10.2011
Really nice FS, would be nice for a TDM or even a DM serve r
Re: Anti Spawn Kill [08.10.2011] Version 1.0 -
SpiderWalk - 10.10.2011
Quote:
Originally Posted by (*|Flake|*)
Really nice FS, would be nice for a TDM or even a DM serve r
|
Thanks