Onplayertext - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Onplayertext (
/showthread.php?tid=288556)
Onplayertext -
omer5198 - 08.10.2011
do i have to put else in this code? (because if i put it this way it send "Chat Is Closed" but send a message like the default message... and not what i did)
pawn Code:
public OnPlayerText(playerid, text[])
{
if(ChatClosed == 1 && !IsPlayerAdmin(playerid) && PlayerInfo[playerid][AdminLevel] < 3) return SendClientMessage(playerid, COLOR_RED, "Chat Is Closed");
new string[256];
if(IsPlayerAdmin(playerid))
{
format(string, sizeof(string), "[Server Programmer]%s: %s [ID:%d]", GetName(playerid), text, playerid);
SendClientMessageToAll(COLOR_LIGHTGREEN, string);
}
else if(PlayerInfo[playerid][AdminLevel] == 0)
{
format(string, sizeof(string), "%s: {FFFFFF}%s [ID:%d]", GetName(playerid), text, playerid);
SendClientMessageToAll(GetPlayerColor(playerid), string);
}
else if(PlayerInfo[playerid][AdminLevel] == 1)
{
format(string, sizeof(string), "[Activity Maneger]%s: %s [ID:%d]", GetName(playerid), text, playerid);
SendClientMessageToAll(COLOR_AM, string);
}
else if(PlayerInfo[playerid][AdminLevel] >= 2 && PlayerInfo[playerid][AdminLevel] <= 4)
{
format(string, sizeof(string), "[Admin]%s: %s [ID:%d]", GetName(playerid), text, playerid);
SendClientMessageToAll(COLOR_ADMIN, string);
}
else if(PlayerInfo[playerid][AdminLevel] == 5)
{
format(string, sizeof(string), "[Main Admin]%s: %s [ID:%d]", GetName(playerid), text, playerid);
SendClientMessageToAll(COLOR_ADMIN, string);
}
return 0;
}
Re: Onplayertext -
[HiC]TheKiller - 08.10.2011
Remember that you have to return 0 as well as sending the client message.
Re: Onplayertext -
omer5198 - 08.10.2011
i remember but... look i did return 0; but still it doesnt work! it does like this:
if i want to write :"hello"
so:
The Chat is Close!
omer5198: hello
__________________
if the chat is open:
[Main Admin]omer5198(id:0): hello
Re: Onplayertext -
Jafet_Macario - 08.10.2011
pawn Code:
public OnPlayerText(playerid, text[])
{
if(ChatClosed == 1 && !IsPlayerAdmin(playerid) && PlayerInfo[playerid][AdminLevel] < 3)
{
SendClientMessage(playerid, COLOR_RED, "Chat Is Closed");
return 0;
}
new string[256];
if(IsPlayerAdmin(playerid))
{
format(string, sizeof(string), "[Server Programmer]%s: %s [ID:%d]", GetName(playerid), text, playerid);
SendClientMessageToAll(COLOR_LIGHTGREEN, string);
}
else if(PlayerInfo[playerid][AdminLevel] == 0)
{
format(string, sizeof(string), "%s: {FFFFFF}%s [ID:%d]", GetName(playerid), text, playerid);
SendClientMessageToAll(GetPlayerColor(playerid), string);
}
else if(PlayerInfo[playerid][AdminLevel] == 1)
{
format(string, sizeof(string), "[Activity Maneger]%s: %s [ID:%d]", GetName(playerid), text, playerid);
SendClientMessageToAll(COLOR_AM, string);
}
else if(PlayerInfo[playerid][AdminLevel] >= 2 && PlayerInfo[playerid][AdminLevel] <= 4)
{
format(string, sizeof(string), "[Admin]%s: %s [ID:%d]", GetName(playerid), text, playerid);
SendClientMessageToAll(COLOR_ADMIN, string);
}
else if(PlayerInfo[playerid][AdminLevel] == 5)
{
format(string, sizeof(string), "[Main Admin]%s: %s [ID:%d]", GetName(playerid), text, playerid);
SendClientMessageToAll(COLOR_ADMIN, string);
}
return 0;
}