Checking Weapons of any player - Printable Version
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+--- Thread: Checking Weapons of any player (
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Checking Weapons of any player -
Niko_Oconner - 05.10.2011
Hello how i can add a commands in my GM for CHECK the weapons that have a player?
Re: Checking Weapons of any player -
TheLazySloth - 05.10.2011
https://sampwiki.blast.hk/wiki/GetPlayerWeaponData
Be sure to use
https://sampwiki.blast.hk/ before asking please.
Re: Checking Weapons of any player -
Niko_Oconner - 06.10.2011
Thanks but i search the complete script, i can't make the FS becouse i'm n00b LoL
Re: Checking Weapons of any player -
Pharrel - 06.10.2011
pawn Код:
new Weapons[12][2];//global variable
CMD:checkweapons(playerid, params[])
{
new id,stringp[58];
if(sscanf(params, "u",id))
return SendClientMessage(playerid, -1, "Usage: /checkweapons [playerid]");
new weaponname[32];
for(new i=0; i<13; i++)
{
GetPlayerWeaponData(id, i, Weapons[i][0], Weapons[i][1]);
if(Weapons[i][0] != 0 && Weapons[i][1] > 0)
{
GetWeaponName(Weapons[i][0], weaponname, 32);
format(stringp, 58, "Weapon[%s] <---> Ammo[%d]", weaponname, Weapons[i][1]);
SendClientMessage(playerid, -1, strinngp);
}
}
return 1;
}
Re: Checking Weapons of any player -
TheLazySloth - 06.10.2011
The above code will only work if you have the sscanf2 and zcmd includes.
Re: Checking Weapons of any player -
Niko_Oconner - 06.10.2011
Ok very thanks
Re: Checking Weapons of any player -
Niko_Oconner - 06.10.2011
But this is a FS or I add this in the GM??