#include <a_samp>
new Gates[1];
new GateState;
public OnFilterScriptInit()
{
Gates[0] = CreateObject(989, 261.86, -1231.52, 74.60, 1.00, -2.00, 322.00);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp("/gate", cmdtext, true, 10) == 0)
{
if(strcmp("9884", cmdtext, true, 10) == 0)
{
if(GateState == 0)
{
MoveObject(Gates[0], 261.69,-1231.49, 70.53, 10);
GateState = 1;
}
else if (GateState == 1)
{
MoveObject(Gates[0], 261.86, -1231.52, 74.60, 10);
GateState = 0;
}
}
return 1;
}
return 0;
}
|
#include <a_samp> new Gates[1]; new GateState; public OnFilterScriptInit() { Gates[0] = CreateObject(989, 261.86, -1231.52, 74.60, 1.00, -2.00, 322.00); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) if(strcmp("/opengate 9884", cmdtext, true, 10) == 0) { if(GateState == 0) { MoveObject(Gates[0], 261.69,-1231.49, 70.53, 10); GateState = 1; } else if (GateState == 1) { MoveObject(Gates[0], 261.86, -1231.52, 74.60, 10); GateState = 0; } } return 1; } return 0; } |
#include <a_samp>
new Gates[1];
new GateState;
public OnFilterScriptInit()
{
Gates[0] = CreateObject(989, 261.86, -1231.52, 74.60, 1.00, -2.00, 322.00);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp("/gate", cmdtext, true, 10) == 0)
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
if(IsPlayerInRangeOfPoint(playerid, 10, 261.86, -1231.52, 74.60))
{
if(GateState == 0)
{
MoveObject(Gates[0], 261.69,-1231.49, 70.53, 10);
GateState = 1;
}
else if (GateState == 1)
{
MoveObject(Gates[0], 261.86, -1231.52, 74.60, 10);
GateState = 0;
}
}
return 1;
}
return 0;
}