Help With Dm Madness -
Salsa - 01.10.2011
Hello Guys i need A Help With Dm
Please this dm when join mini-gun madness time start of 15 second after 15 seconds round start when a player win round he will out from dm area and he win 500 mingun:
Help me please there is code make it
Code:
Code:
if(strcmp(cmdtext, "/minigunmadness", true) == 0)
{
new name[MAX_PLAYER_NAME];
new msg[256];
GetPlayerName(playerid,name,MAX_PLAYER_NAME);
format(msg, sizeof(msg), "TELE: %s has gone to Minugun Madness (/minigunmadness)",name,playerid);
SendClientMessageToAll(COLOR_YELLOW,msg);
ResetPlayerWeapons(playerid);
new MinigunMadness[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(6);
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
DMZone[playerid] = 1;
if (RandomSpawn == 0)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 2595.3945,2758.7642,23.8222);
SetPlayerFacingAngle(playerid, 247.9706);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 1)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 2600.9648,2726.4263,23.8222);
SetPlayerFacingAngle(playerid, 329.4380);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 2)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 2639.5300,2729.5732,23.8222);
SetPlayerFacingAngle(playerid, 46.8321);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 3)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 2642.3181,2757.0920,23.8222);
SetPlayerFacingAngle(playerid, 121.7195);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 4)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 2649.0498,2780.8462,19.3222);
SetPlayerFacingAngle(playerid, 196.2701);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 5)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 2607.4639,2732.1467,36.5386);
SetPlayerFacingAngle(playerid, 255.2007);
SetCameraBehindPlayer(playerid);
}
GivePlayerWeapon(playerid, 38, 2000);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, COLOR_BASIC, "You have been teleported to -MinigunMadness-");
SendClientMessage(playerid, COLOR_RED, "SHOOTING WITH MINIGUN OUTSIDE -MINIGUNMADNESS- WILL RESULT IN KICK OR BAN!!!");
format(MinigunMadness, sizeof(MinigunMadness), "%s has teleported to /MinigunMadness", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_GREY, MinigunMadness);
}
}
}
return 1;
}
__________________
Re: Help With Dm Madness -
grand.Theft.Otto - 01.10.2011
So you really think creating a second SIMILAR thread will help you ?
Old thread:
https://sampforum.blast.hk/showthread.php?tid=286912
Next time, wait 48 hours to bump that thread.
Re: Help With Dm Madness -
Salsa - 01.10.2011
Sorry but anyone not helping me
Re: Help With Dm Madness -
serman - 02.10.2011
Code:
//Top Of your Script
new Float:MiniGun1[6][4] =
{
{2595.3945,2758.7642,23.8222,247.9706}, //
{2600.9648,2726.4263,23.8222,329.4380}, //
{2639.5300,2729.5732,23.8222,46.8321}, //
{2642.3181,2757.0920,23.8222,121.7195},//
{2649.0498,2780.8462,19.3222,196.2701},//
{2607.4639,2732.1467,36.5386,255.2007}
};
//OnPlayerCommandText
if(strcmp(cmdtext, "/minigunmadness", true) == 0)
{
new name[MAX_PLAYER_NAME];
new msg[256];
GetPlayerName(playerid,name,MAX_PLAYER_NAME);
format(msg, sizeof(msg), "TELE: %s has gone to Minugun Madness (/minigunmadness)",name,playerid);
SendClientMessageToAll(COLOR_YELLOW,msg);
ResetPlayerWeapons(playerid);
new MinigunMadness[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
new mg = random(sizeof(MiniGun1));
DMZone[playerid] = 1;
{
InCar[playerid] = false;
SetPlayerPos(playerid,MiniGun1[mg][0],MiniGun1[mg][1],MiniGun1[mg][2]);
SetPlayerFacingAngle(playerid, MiniGun1[mg][3]);
SetCameraBehindPlayer(playerid);
}
GivePlayerWeapon(playerid, 38, 2000);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, COLOR_BASIC, "You have been teleported to -MinigunMadness-");
SendClientMessage(playerid, COLOR_RED, "SHOOTING WITH MINIGUN OUTSIDE -MINIGUNMADNESS- WILL RESULT IN KICK OR BAN!!!");
format(MinigunMadness, sizeof(MinigunMadness), "%s has teleported to /MinigunMadness", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_GREY, MinigunMadness);
}
}
}
return 1;
}
return 0;
}
Not tested maybe work
Re: Help With Dm Madness -
Salsa - 02.10.2011
Not Wokring no time start
i say when anyone join /minigunmadness then start 15 seconds time to start round