SA-MP Forums Archive
td - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: td (/showthread.php?tid=286805)



td - BaubaS - 30.09.2011

Its better (for example: speedometer) to use for() in OnGameModeInit and create td for all IDs, or its better to create td every time player connects and then destroy it when player leaves the server? And, as I saw - jFader (or something similiar ) using only 1 textdraw for every player, but every player can see other fade color.. - Can someone explain me that?


Re: td - [MG]Dimi - 30.09.2011

I suggest you to make TextDraw once Player enters can and estroy same once he gets out


Re: td - BaubaS - 01.10.2011

OK, but maybe someone can explain how to create a td, and every player can see other text and it will use only 1 td? As fader script