[AJUDA] Fixando payday no Ravens Roleplay. -
Bryaan_Smith - 29.09.2011
Bom, tф ficando com уdio, todas versхes do Ravens tem esse bug, quando chega a hora do pagamento (18h00) ele nгo seta o PD, sу aparece "Agora sгo 18h00", e nгo da PD.
Код:
public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
if(PlayerInfo[i][pLevel] > 0)
{
if(MoneyMessage[i]==1)
{
new bank = PlayerInfo[i][pAccount];
SendClientMessage(i, COLOR_LIGHTRED, "Vocк falhou em pagar suas despesas, Prisгo.");
GameTextForPlayer(i, "~r~Preso!", 2000, 1);
SafeSetPlayerInterior(i, 6);
SafeSetPlayerPos(i, 886.5213,-2874.2439,407.9382);
PlayerInfo[i][pJailed] = 1;
SafeResetPlayerWeapons(i);
SafeResetPlayerMoney(i);
SafeGivePlayerMoney(i, 1);
WantedPoints[i] = 0;
PlayerInfo[i][pAccount] = (bank + DebtMoney[i]);
DebtMoney[i] = 0;
PlayerInfo[i][pJailTime] = 240;
TextDrawShowForPlayer(i, Textdraw1[i]);
format(string, sizeof(string), "Vocк estб preso por %d segundos. Fianзa: Desativada", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_WHITE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[i][pAccount];
new key = PlayerInfo[i][pPhousekey];
if(key != 999)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(i))
{
PlayerInfo[i][pPhousekey] = 999;
SendClientMessage(i, COLOR_WHITE, "Vocк foi despejado.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (PlayerInfo[i][pVIP] == 0)
{
tmpintrate = 1;
}
else if (PlayerInfo[i][pVIP] == 1)
{
tmpintrate = 5;
}
else if (PlayerInfo[i][pVIP] == 2)
{
tmpintrate = 10;
}
else if (PlayerInfo[i][pVIP] == 3)
{
tmpintrate = 100;
}
else
{
tmpintrate = 1;
}
if(PlayerInfo[i][pPayDay] >= 5)
{
Tax += TaxValue;//Should work for every player online
PlayerInfo[i][pAccount] -= TaxValue;
new checks = PlayerInfo[i][pPayCheck] / 5;
if(PlayerInfo[i][pVIP] == 0)
{
new bonus = PlayerInfo[i][pPayCheck] / 40;
checks += bonus;
}
if(PlayerInfo[i][pVIP] == 1)
{
new bonus = PlayerInfo[i][pPayCheck] / 30;
checks += bonus;
}
else if(PlayerInfo[i][pVIP] == 2)
{
new bonus = PlayerInfo[i][pPayCheck] / 20;
checks += bonus;
}
else if(PlayerInfo[i][pVIP] == 3)
{
new bonus = PlayerInfo[i][pPayCheck] / 10;
checks += bonus;
}
else
{
new bonus = PlayerInfo[i][pPayCheck] / 40;
checks += bonus;
}
new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
account += checks;
if(PlayerInfo[i][pAccount] > 0)
{
PlayerInfo[i][pAccount] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
PlayerPlayMusic(i);
PlayerInfo[i][pAccount] = account+interest;
SendClientMessage(i, COLOR_GREEN, "|___ PAYDAY ___|");
format(string, sizeof(string), " Salбrio: R$%d Impostos: -R$%d", checks, TaxValue);
SendClientMessage(i, COLOR_WHITE, string);
if(PlayerInfo[i][pPhousekey] != 999 || PlayerInfo[i][pPbiskey] != 255)
{
format(string, sizeof(string), " Conta De Luz: -R$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, string);
}
format(string, sizeof(string), " Saldo Antigo: R$%d", account - checks);
SendClientMessage(i, COLOR_WHITE, string);
if (PlayerInfo[i][pVIP] == 1)
{
SendClientMessage(i, COLOR_GRAD2, " Bonus Juros: 0.5 Por Cento");
}
else if (PlayerInfo[i][pVIP] == 2)
{
SendClientMessage(i, COLOR_GRAD2, " Bonus Juros: 1 Por Cento");
}
else if (PlayerInfo[i][pVIP] == 3)
{
SendClientMessage(i, COLOR_GRAD2, " Bonus Juros: 10 Por Cento");
}
else
{
SendClientMessage(i, COLOR_GRAD2, " Bonus Juros: 0.1 Por Cento");
}
format(string, sizeof(string), " Bonus Rendido R$%d", interest);
SendClientMessage(i, COLOR_GRAD3, string);
SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");
format(string, sizeof(string), " Novo Saldo: R$%d", PlayerInfo[i][pAccount]);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), " Aluguel: -R$%d", rent);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), "~y~PayDay~n~~w~Cheque pago na sua conta");
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pPayCheck] = 0;
PlayerInfo[i][pPayDayHad] += 1;
if(FarmerVar[i] == 0)
{
FarmerPickup[i][0] = 0;
}
if(DrugFarmerVar[i] == 0)
{
DrugFarmerPickup[i][0] = 0;
}
if(SmugglerWork[i] == 0)
{
PayDaySecure[i] = 0;
}
if(PlayerInfo[i][pPayDayHad] >= 5)
{
PlayerInfo[i][pExp]++;
PlayerInfo[i][pPayDayHad] = 0;
}
}
}
else
{
SendClientMessage(i, COLOR_WHITE, "* Vocк nгo jogou o suficiente para um Payday.");
}
}
if(WantedPoints[i] >= 1)
{
if(PlayerInfo[i][pVIP] == 0)
{
SendClientMessage(i, COLOR_GREEN, "Vocк perdeu 1 nivel de procurado!");
WantedLevel[i] -= 1;
WantedPoints[i] -= 1;
}
if (PlayerInfo[i][pVIP] == 1)
{
SendClientMessage(i, COLOR_GREEN, "Vocк perdeu 2 niveis de procurado!");
WantedLevel[i] -= 2;
WantedPoints[i] -= 2;
}
if (PlayerInfo[i][pVIP] == 2)
{
SendClientMessage(i, COLOR_GREEN, "Vocк perdeu 3 niveis de procurado!");
WantedLevel[i] -= 3;
WantedPoints[i] -= 3;
}
if (PlayerInfo[i][pVIP] == 3)
{
SendClientMessage(i, COLOR_GREEN, "Vocк perdeu 3 niveis de procurado!");
WantedLevel[i] -= 4;
WantedPoints[i] -= 4;
}
}
if(WantedLevel[i] == 0)
{
if (PlayerInfo[i][pVIP] == 0)
{
WantedLevel[i] = 0;
}
if (PlayerInfo[i][pVIP] == 1)
{
WantedLevel[i] = 0;
}
if (PlayerInfo[i][pVIP] == 2)
{
WantedLevel[i] = 0;
}
if (PlayerInfo[i][pVIP] == 3)
{
WantedLevel[i] = 0;
}
}
if(WantedPoints[i] == 0)
{
if (PlayerInfo[i][pVIP] == 0)
{
WantedPoints[i] = 0;
}
if (PlayerInfo[i][pVIP] == 1)
{
WantedPoints[i] = 0;
}
if (PlayerInfo[i][pVIP] == 2)
{
WantedPoints[i] = 0;
}
if (PlayerInfo[i][pVIP] == 3)
{
WantedPoints[i] = 0;
}
}
}
SaveAccounts();
Checkprop();
new rand = random(2500); rand += 1245;
Jackpot += rand;
SaveStuff();
SaveAnticheat();
format(string, sizeof(string), "Notнcias Da Loteria: A bolada foi aumentada para R$%d.", Jackpot);
OOCOff(COLOR_WHITE, string);
return 1;
}
Dou o mбximo de estrelas possнveis, preciso disso. Obrigada.
Re: [AJUDA] Fixando payday no Ravens Roleplay. -
Pharrel - 29.09.2011
Se eu fosse vc, eu faria um novo do 0, pq tem mta variavel inutil ai
Re: [AJUDA] Fixando payday no Ravens Roleplay. -
Bryaan_Smith - 29.09.2011
Preciso de ajuda nesse payday, poderia ajudar? Jб estб "tudo" pronto, falta sу resolver. (:
Re: [AJUDA] Fixando payday no Ravens Roleplay. -
Bryaan_Smith - 29.09.2011
Desculpa o double-post, mas tem o totalmente original do Ravens:
Код:
public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
if(PlayerInfo[i][pLevel] > 0)
{
if(MoneyMessage[i]==1)
{
new bank = PlayerInfo[i][pAccount];
SendClientMessage(i, COLOR_LIGHTRED, "You failed to pay your debt, Jail time.");
GameTextForPlayer(i, "~r~Busted!", 2000, 1);
SafeSetPlayerInterior(i, 6);
SafeSetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[i][pJailed] = 1;
SafeResetPlayerWeapons(i);
SafeResetPlayerMoney(i);
SafeGivePlayerMoney(i, 1);
WantedPoints[i] = 0;
PlayerInfo[i][pAccount] = (bank + DebtMoney[i]);
DebtMoney[i] = 0;
PlayerInfo[i][pJailTime] = 240;
TextDrawShowForPlayer(i, Textdraw1[i]);
format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_WHITE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[i][pAccount];
new key = PlayerInfo[i][pPhousekey];
if(key != 9999)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(i))
{
PlayerInfo[i][pPhousekey] = 9999;
SendClientMessage(i, COLOR_WHITE, "You have been evicted.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 999 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
if(PlayerInfo[i][pRegularRank] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
}
else
{
if(PlayerInfo[i][pRegularRank] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
if(PlayerInfo[i][pPayDay] >= 5)
{
Tax += TaxValue;//Should work for every player online
PlayerInfo[i][pAccount] -= TaxValue;
new checks = PlayerInfo[i][pPayCheck] / 5;
if(PlayerInfo[i][pRegularRank] > 0)
{
new bonus = PlayerInfo[i][pPayCheck] / 10;
checks += bonus;
}
new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
account += checks;
if(PlayerInfo[i][pAccount] > 0)
{
PlayerInfo[i][pAccount] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
PlayerPlayMusic(i);
PlayerInfo[i][pAccount] = account+interest;
SendClientMessage(i, COLOR_GREEN, "|___ BANK STATMENT ___|");
format(string, sizeof(string), " Paycheck: $%d Tax Money: -$%d", checks, TaxValue);
SendClientMessage(i, COLOR_WHITE, string);
if(PlayerInfo[i][pPhousekey] != 9999 || PlayerInfo[i][pPbiskey] != 9999)
{
format(string, sizeof(string), " Electricity Bill: -$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, string);
}
format(string, sizeof(string), " Balance: $%d", account - checks);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), " Interest Rate: 0.%d percent",tmpintrate);
SendClientMessage(i, COLOR_GRAD2, string);
format(string, sizeof(string), " Interest Gained $%d", interest);
SendClientMessage(i, COLOR_GRAD3, string);
SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");
format(string, sizeof(string), " New Balance: $%d", PlayerInfo[i][pAccount]);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), " Rent: -$%d", rent);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), "~y~PayDay~n~~w~Check paid into your account");
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pPayCheck] = 0;
if(FarmerVar[i] == 0)
{
FarmerPickup[i][0] = 0;
}
if(DrugFarmerVar[i] == 0)
{
DrugFarmerPickup[i][0] = 0;
}
if(SmugglerWork[i] == 0)
{
PayDaySecure[i] = 0;
}
if(PlayerInfo[i][pRegularRank] > 0)
{
PlayerInfo[i][pPayDayHad] += 1;
if(PlayerInfo[i][pPayDayHad] >= 5)
{
PlayerInfo[i][pExp]++;
PlayerInfo[i][pPayDayHad] = 0;
}
}
}
else
{
SendClientMessage(i, COLOR_WHITE, "* You haven't played long enough to obtain a PayDay.");
}
}
}
}
SaveAccounts();
new rand = random(2500); rand += 1245;
Jackpot += rand;
SaveStuff();
SaveAnticheat();
format(string, sizeof(string), "Lottery News: Our New Jackpot has been increased to $%d.", Jackpot);
OOCOff(COLOR_WHITE, string);
return 1;
}
edit:
Mas precisava mesmo da resoluзгo do postado acima..
Re: [AJUDA] Fixando payday no Ravens Roleplay. -
[O.z]Caroline - 29.09.2011
pawn Код:
public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
if(PlayerInfo[i][pLevel] > 0)
{
if(MoneyMessage[i]==1)
{
new bank = PlayerInfo[i][pAccount];
SendClientMessage(i, COLOR_LIGHTRED, "Vocк falhou em pagar suas despesas, Prisгo.");
GameTextForPlayer(i, "~r~Preso!", 2000, 1);
SafeSetPlayerInterior(i, 6);
SafeSetPlayerPos(i, 886.5213,-2874.2439,407.9382);
PlayerInfo[i][pJailed] = 1;
SafeResetPlayerWeapons(i);
SafeResetPlayerMoney(i);
SafeGivePlayerMoney(i, 1);
WantedPoints[i] = 0;
PlayerInfo[i][pAccount] = (bank + DebtMoney[i]);
DebtMoney[i] = 0;
PlayerInfo[i][pJailTime] = 240;
TextDrawShowForPlayer(i, Textdraw1[i]);
format(string, sizeof(string), "Vocк estб preso por %d segundos. Fianзa: Desativada", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_WHITE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[i][pAccount];
new key = PlayerInfo[i][pPhousekey];
if(key != 999)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(i))
{
PlayerInfo[i][pPhousekey] = 999;
SendClientMessage(i, COLOR_WHITE, "Vocк foi despejado.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (PlayerInfo[i][pVIP] == 0)
{
tmpintrate = 1;
}
else if (PlayerInfo[i][pVIP] == 1)
{
tmpintrate = 5;
}
else if (PlayerInfo[i][pVIP] == 2)
{
tmpintrate = 10;
}
else if (PlayerInfo[i][pVIP] == 3)
{
tmpintrate = 100;
}
else
{
tmpintrate = 1;
}
if(PlayerInfo[i][pPayDay] >= 5)
{
Tax += TaxValue;//Should work for every player online
PlayerInfo[i][pAccount] -= TaxValue;
new checks = PlayerInfo[i][pPayCheck] / 5;
if(PlayerInfo[i][pVIP] == 0)
{
new bonus = PlayerInfo[i][pPayCheck] / 40;
checks += bonus;
}
if(PlayerInfo[i][pVIP] == 1)
{
new bonus = PlayerInfo[i][pPayCheck] / 30;
checks += bonus;
}
else if(PlayerInfo[i][pVIP] == 2)
{
new bonus = PlayerInfo[i][pPayCheck] / 20;
checks += bonus;
}
else if(PlayerInfo[i][pVIP] == 3)
{
new bonus = PlayerInfo[i][pPayCheck] / 10;
checks += bonus;
}
else
{
new bonus = PlayerInfo[i][pPayCheck] / 40;
checks += bonus;
}
new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
account += checks;
if(PlayerInfo[i][pAccount] > 0)
{
PlayerInfo[i][pAccount] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
PlayerPlayMusic(i);
PlayerInfo[i][pAccount] = account+interest;
SendClientMessage(i, COLOR_GREEN, "|___ PAYDAY ___|");
format(string, sizeof(string), " Salбrio: R$%d Impostos: -R$%d", checks, TaxValue);
SendClientMessage(i, COLOR_WHITE, string);
GivePlayerMoney(i, checks);
if(PlayerInfo[i][pPhousekey] != 999 || PlayerInfo[i][pPbiskey] != 255)
{
format(string, sizeof(string), " Conta De Luz: -R$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, string);
}
format(string, sizeof(string), " Saldo Antigo: R$%d", account - checks);
SendClientMessage(i, COLOR_WHITE, string);
if (PlayerInfo[i][pVIP] == 1)
{
SendClientMessage(i, COLOR_GRAD2, " Bonus Juros: 0.5 Por Cento");
}
else if (PlayerInfo[i][pVIP] == 2)
{
SendClientMessage(i, COLOR_GRAD2, " Bonus Juros: 1 Por Cento");
}
else if (PlayerInfo[i][pVIP] == 3)
{
SendClientMessage(i, COLOR_GRAD2, " Bonus Juros: 10 Por Cento");
}
else
{
SendClientMessage(i, COLOR_GRAD2, " Bonus Juros: 0.1 Por Cento");
}
format(string, sizeof(string), " Bonus Rendido R$%d", interest);
SendClientMessage(i, COLOR_GRAD3, string);
SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");
format(string, sizeof(string), " Novo Saldo: R$%d", PlayerInfo[i][pAccount]);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), " Aluguel: -R$%d", rent);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), "~y~PayDay~n~~w~Cheque pago na sua conta");
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pPayCheck] = 0;
PlayerInfo[i][pPayDayHad] += 1;
if(FarmerVar[i] == 0)
{
FarmerPickup[i][0] = 0;
}
if(DrugFarmerVar[i] == 0)
{
DrugFarmerPickup[i][0] = 0;
}
if(SmugglerWork[i] == 0)
{
PayDaySecure[i] = 0;
}
if(PlayerInfo[i][pPayDayHad] >= 5)
{
PlayerInfo[i][pExp]++;
PlayerInfo[i][pPayDayHad] = 0;
}
}
}
else
{
SendClientMessage(i, COLOR_WHITE, "* Vocк nгo jogou o suficiente para um Payday.");
}
}
if(WantedPoints[i] >= 1)
{
if(PlayerInfo[i][pVIP] == 0)
{
SendClientMessage(i, COLOR_GREEN, "Vocк perdeu 1 nivel de procurado!");
WantedLevel[i] -= 1;
WantedPoints[i] -= 1;
}
if (PlayerInfo[i][pVIP] == 1)
{
SendClientMessage(i, COLOR_GREEN, "Vocк perdeu 2 niveis de procurado!");
WantedLevel[i] -= 2;
WantedPoints[i] -= 2;
}
if (PlayerInfo[i][pVIP] == 2)
{
SendClientMessage(i, COLOR_GREEN, "Vocк perdeu 3 niveis de procurado!");
WantedLevel[i] -= 3;
WantedPoints[i] -= 3;
}
if (PlayerInfo[i][pVIP] == 3)
{
SendClientMessage(i, COLOR_GREEN, "Vocк perdeu 3 niveis de procurado!");
WantedLevel[i] -= 4;
WantedPoints[i] -= 4;
}
}
if(WantedLevel[i] == 0)
{
if (PlayerInfo[i][pVIP] == 0)
{
WantedLevel[i] = 0;
}
if (PlayerInfo[i][pVIP] == 1)
{
WantedLevel[i] = 0;
}
if (PlayerInfo[i][pVIP] == 2)
{
WantedLevel[i] = 0;
}
if (PlayerInfo[i][pVIP] == 3)
{
WantedLevel[i] = 0;
}
}
if(WantedPoints[i] == 0)
{
if (PlayerInfo[i][pVIP] == 0)
{
WantedPoints[i] = 0;
}
if (PlayerInfo[i][pVIP] == 1)
{
WantedPoints[i] = 0;
}
if (PlayerInfo[i][pVIP] == 2)
{
WantedPoints[i] = 0;
}
if (PlayerInfo[i][pVIP] == 3)
{
WantedPoints[i] = 0;
}
}
}
SaveAccounts();
Checkprop();
new rand = random(2500); rand += 1245;
Jackpot += rand;
SaveStuff();
SaveAnticheat();
format(string, sizeof(string), "Notнcias Da Loteria: A bolada foi aumentada para R$%d.", Jackpot);
OOCOff(COLOR_WHITE, string);
return 1;
}
Re: [AJUDA] Fixando payday no Ravens Roleplay. -
Bryaan_Smith - 29.09.2011
Caroline, vou testar, caso dк eu volto para lhe dar os pontos de reputaзгo. Atй logo.
Re: [AJUDA] Fixando payday no Ravens Roleplay. -
[O.z]Caroline - 29.09.2011
funcionou ?
Re: [AJUDA] Fixando payday no Ravens Roleplay. -
Bryaan_Smith - 29.09.2011
Funcionou ^^'