CreateObject(18809, -1591.44, -254.11, 33.37, -9.30, -45.42, 62.30); CreateObject(18844, -1601.58, -267.25, 96.28, 0.00, 0.00, 335.48); CreateObject(18779, -1455.65, -144.47, 14.35, 0.00, 0.00, 162.05); CreateObject(18779, -1373.17, -184.98, 14.45, 0.00, 0.00, 336.82); CreateObject(18828, -1264.39, 29.79, 90.98, 0.00, 0.00, 261.64); CreateObject(18809, -1290.72, -10.37, 166.40, 96.12, -61.02, 319.95); CreateObject(18784, -1324.09, -1.88, 162.68, 0.00, 0.00, 166.49); CreateObject(19901, -1364.68, -245.92, 25.67, 4.62, -19.56, 233.60); CreateObject(19901, -1393.23, -282.35, 42.01, 4.62, -19.56, 233.60); CreateObject(19901, -1422.03, -319.02, 58.18, 4.62, -19.56, 233.60); CreateObject(19901, -1450.68, -355.93, 74.13, 4.62, -19.56, 234.11); CreateObject(18759, -1481.15, -399.40, 70.05, -4.50, -4.08, 323.09); CreateObject(18780, -1329.02, -199.13, 22.49, 0.00, 0.00, 56.52); CreateObject(18846, -1378.88, -145.00, 29.40, 0.00, 0.00, 111.76);
You could add more objects,that would be more interesting.
![]() At the moment,I rate the map 7/10 and +1 rep for you. |