HELP!!! - Printable Version
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+--- Thread: HELP!!! (
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HELP!!! -
26_RUSSS - 26.09.2011
how to do players spawn at the hospital after his death
Re: HELP!!! -
Kostas' - 26.09.2011
pawn Код:
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid,X,Y,Z);
return 1;
}
Re: HELP!!! -
Jeffry - 26.09.2011
pawn Код:
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid, X, Y, Z);
//X Y Z are the coordinates, which you have to look for. Just go to the hospital and type /save.
//Then go to My Documents/GTA San Andreas Userfiles/SAMP/savedpositions.txt and copy the XYZ of the last line.
return 1;
}
Re: HELP!!! -
antonio112 - 26.09.2011
I'd rather do something else:
pawn Код:
//On top of your script
new Killed[MAX_PLAYERS];
public OnPlayerDeath(playerid, killerid, reason)
{
if(IsPlayerConnected(killerid) && killerid != INVALID_PLAYER_ID)
{
Killerd[playerid] = 1;
}
return 1;
}
public OnPlayerSpawn(playerid)
{
if(Killed[playerid] == 1)
{
SetPlayerPos(playerid, X, Y, Z);
Killed[playerid] = 0;
}
return 1;
}
Re: HELP!!! -
Jeffry - 26.09.2011
Quote:
Originally Posted by antonio112
I'd rather do something else:
|
But this would only set them to the hospital if they get shot by someone else.
Re: HELP!!! -
Cameltoe - 26.09.2011
Rather make an "JustLogged" variable, to check if the player has just logged in. Players should probably not spawn at the hospital once they spawn without dying.
Re: HELP!!! -
antonio112 - 26.09.2011
Quote:
Originally Posted by Jeffry
But this would only set them to the hospital if they get shot by someone else.
|
Yea ... but without that, you'd spawn at hospital after you just logged in. He probably uses it for a RP gamemode and could have other variables aswell. Anyhow, it was just an example. Like
Cameltoe said, he should use a variable instead of my example.