#include <a_samp> #if defined FILTERSCRIPT new gTeam[MAX_PLAYERS]; #define TEAM_Bronzevip #define TEAM_Silvervip #define TEAM_Goldvip #define TEAM_Platinum_Vip #define Bronze_vip_COLOUR 0xFF00FFFF #define Silver_vip_COLOUR 0xFF00FFFF #define Gold_vip_COLOUR 0xFF00FFFF #define Platinum_vip_COLOUR 0xFF00FFFF public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/pb") == 1) { (Team_Bronzevip(playerid)); SetPlayerHealth(playerid, 100.0); SetPlayerArmour(playerid, 100.0); GivePlayerWeapon(playerid, 26, 999999); return 1; } return 1; } }
vip 2.pwn(70) : error 017: undefined symbol "Team_Bronzevip"
Код:
vip 2.pwn(70) : error 017: undefined symbol "Team_Bronzevip" |
#include <a_samp>
#if defined FILTERSCRIPT
new gTeam[MAX_PLAYERS];
#define TEAM_Bronzevip
#define TEAM_Silvervip
#define TEAM_Goldvip
#define TEAM_Platinum_Vip
#define Bronze_vip_COLOUR 0xFF00FFFF
#define Silver_vip_COLOUR 0xFF00FFFF
#define Gold_vip_COLOUR 0xFF00FFFF
#define Platinum_vip_COLOUR 0xFF00FFFF
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/pb") == 1)
{
(TEAM_Bronzevip(playerid));
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 100.0);
GivePlayerWeapon(playerid, 26, 999999);
return 1;
}
return 0;
}
undefined symbol "TEAM_Bronzevip"
#include <a_samp> #if defined FILTERSCRIPT new gTeam[MAX_PLAYERS]; #define TEAM_Bronzevip 1 #define TEAM_Silvervip 2 #define TEAM_Goldvip 3 #define TEAM_Platinum_Vip 4 #define Bronze_vip_COLOUR 0xcc5500FF #define Silver_vip_COLOUR 0xccccccFF #define Gold_vip_COLOUR 0xFFcc00FF #define Platinum_vip_COLOUR 0xccccFFFF public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/pb") == 1) { new string[128]; switch(gTeam[playerid]) { case TEAM_Bronzevip: { SetPlayerHealth(playerid, 100.0); SetPlayerArmour(playerid, 100.0); GivePlayerWeapon(playerid, 26, 999999); format(string,sizeof(string),"Bronze Healed+Weapon"); SendClientMessageToPlayer(playerid,Bronze_vip_COLOUR,string); } case TEAM_Silvervip: { SetPlayerHealth(playerid, 100.0); SetPlayerArmour(playerid, 100.0); GivePlayerWeapon(playerid, 26, 999999); format(string,sizeof(string),"Silver Healed+Weapon"); SendClientMessageToPlayer(playerid,Silver_vip_COLOUR,string); } case TEAM_Goldvip: { SetPlayerHealth(playerid, 100.0); SetPlayerArmour(playerid, 100.0); GivePlayerWeapon(playerid, 26, 999999); format(string,sizeof(string),"Gold Healed+Weapon"); SendClientMessageToPlayer(playerid,Gold_vip_COLOUR,string); } case TEAM_Platinum_Vip: { SetPlayerHealth(playerid, 100.0); SetPlayerArmour(playerid, 100.0); GivePlayerWeapon(playerid, 26, 999999); format(string,sizeof(string),"Platinum Healed+Weapon"); SendClientMessageToPlayer(playerid,Platinum_vip_COLOUR,string); } } return 1; } return 0; }