#include <a_samp>
#if defined FILTERSCRIPT
new gTeam[MAX_PLAYERS];
#define TEAM_Bronzevip
#define TEAM_Silvervip
#define TEAM_Goldvip
#define TEAM_Platinum_Vip
#define Bronze_vip_COLOUR 0xFF00FFFF
#define Silver_vip_COLOUR 0xFF00FFFF
#define Gold_vip_COLOUR 0xFF00FFFF
#define Platinum_vip_COLOUR 0xFF00FFFF
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/pb") == 1)
{
(Team_Bronzevip(playerid));
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 100.0);
GivePlayerWeapon(playerid, 26, 999999);
return 1;
}
return 1;
}
}
vip 2.pwn(70) : error 017: undefined symbol "Team_Bronzevip"
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Код:
vip 2.pwn(70) : error 017: undefined symbol "Team_Bronzevip" |
#include <a_samp>
#if defined FILTERSCRIPT
new gTeam[MAX_PLAYERS];
#define TEAM_Bronzevip
#define TEAM_Silvervip
#define TEAM_Goldvip
#define TEAM_Platinum_Vip
#define Bronze_vip_COLOUR 0xFF00FFFF
#define Silver_vip_COLOUR 0xFF00FFFF
#define Gold_vip_COLOUR 0xFF00FFFF
#define Platinum_vip_COLOUR 0xFF00FFFF
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/pb") == 1)
{
(TEAM_Bronzevip(playerid));
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 100.0);
GivePlayerWeapon(playerid, 26, 999999);
return 1;
}
return 0;
}
undefined symbol "TEAM_Bronzevip"
#include <a_samp>
#if defined FILTERSCRIPT
new gTeam[MAX_PLAYERS];
#define TEAM_Bronzevip 1
#define TEAM_Silvervip 2
#define TEAM_Goldvip 3
#define TEAM_Platinum_Vip 4
#define Bronze_vip_COLOUR 0xcc5500FF
#define Silver_vip_COLOUR 0xccccccFF
#define Gold_vip_COLOUR 0xFFcc00FF
#define Platinum_vip_COLOUR 0xccccFFFF
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/pb") == 1)
{
new string[128];
switch(gTeam[playerid])
{
case TEAM_Bronzevip:
{
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 100.0);
GivePlayerWeapon(playerid, 26, 999999);
format(string,sizeof(string),"Bronze Healed+Weapon");
SendClientMessageToPlayer(playerid,Bronze_vip_COLOUR,string);
}
case TEAM_Silvervip:
{
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 100.0);
GivePlayerWeapon(playerid, 26, 999999);
format(string,sizeof(string),"Silver Healed+Weapon");
SendClientMessageToPlayer(playerid,Silver_vip_COLOUR,string);
}
case TEAM_Goldvip:
{
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 100.0);
GivePlayerWeapon(playerid, 26, 999999);
format(string,sizeof(string),"Gold Healed+Weapon");
SendClientMessageToPlayer(playerid,Gold_vip_COLOUR,string);
}
case TEAM_Platinum_Vip:
{
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 100.0);
GivePlayerWeapon(playerid, 26, 999999);
format(string,sizeof(string),"Platinum Healed+Weapon");
SendClientMessageToPlayer(playerid,Platinum_vip_COLOUR,string);
}
}
return 1;
}
return 0;
}