public OnPlayerRequestClass(playerid, classid)
{
if(classid == 0)
{
SetPlayerPos(playerid, 2495.0413,-1685.2115,13.5115);
SetPlayerCameraPos(playerid, 2495.0134,-1681.1893,13.3387);
SetPlayerCameraLookAt(playerid, 2495.0413,-1685.2115,13.5115);
GameTextForPlayer(playerid, "~g~Grove", 5000, 5);
SetPlayerColor(playerid, 0x2D964DFF);
SetPlayerFacingAngle(playerid, 360.000);
ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid, 0);
}
else if(classid == 1)
{
SetPlayerPos(playerid, 369.2329,1916.1652,18.3985);
SetPlayerCameraPos(playerid, 365.9307,1912.9822,17.6406);
SetPlayerCameraLookAt(playerid, 369.2329,1916.1652,18.3985);
GameTextForPlayer(playerid, "Army", 5000, 4);
SetPlayerColor(playerid, 0xC4840EFF);
SetPlayerFacingAngle(playerid, 110.000);
ApplyAnimation(playerid, "GHANDS", "gsign5LH", 4.0, 0, 0, 0, 0, 0);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid, 0);
}
return1;
}
new team[MAX_PLAYERS];
public OnPlayerRequestClass(playerid, classid)
{
if(classid == 0)
{
SetPlayerPos(playerid, 2495.0413,-1685.2115,13.5115);
SetPlayerCameraPos(playerid, 2495.0134,-1681.1893,13.3387);
SetPlayerCameraLookAt(playerid, 2495.0413,-1685.2115,13.5115);
GameTextForPlayer(playerid, "~g~Grove", 5000, 5);
SetPlayerColor(playerid, 0x2D964DFF);
SetPlayerFacingAngle(playerid, 360.000);
ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid, 0);
team[playerid] = 1;
}
else if(classid == 1)
{
SetPlayerPos(playerid, 369.2329,1916.1652,18.3985);
SetPlayerCameraPos(playerid, 365.9307,1912.9822,17.6406);
SetPlayerCameraLookAt(playerid, 369.2329,1916.1652,18.3985);
GameTextForPlayer(playerid, "Army", 5000, 4);
SetPlayerColor(playerid, 0xC4840EFF);
SetPlayerFacingAngle(playerid, 110.000);
ApplyAnimation(playerid, "GHANDS", "gsign5LH", 4.0, 0, 0, 0, 0, 0);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid, 0);
team[playerid] = 2;
}
return 1;
}
public OnPlayerText(playerid, text[])
{
if(text[0] == '@')
{
new Pname[24], string[150];
GetPlayerName(playerid, Pname, 24);
format(string, sizeof(string), "|GANG CHAT| %s(%d): %s", Pname, playerid, text[1]);
for(new i; i<MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i)) continue;
if(team[playerid] == team[i]) SendClientMessage(i, -1, string);
}
return 0;
}
return 1;
}
You can create a variable that will store which team they are on if you don't already have that. Then, under the tpm command, you can just check which team they are on and send the message accordingly.
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C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(70) : warning 217: loose indentation C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(347) : warning 217: loose indentation C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(419) : warning 217: loose indentation C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(419) : error 029: invalid expression, assumed zero C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(419) : error 004: function "OnPlayerEnterVehicle" is not implemented C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(424) : warning 225: unreachable code C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(424) : error 029: invalid expression, assumed zero C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(424) : error 004: function "OnPlayerExitVehicle" is not implemented C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(429) : warning 225: unreachable code C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(429) : error 029: invalid expression, assumed zero C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(429) : error 004: function "OnPlayerStateChange" is not implemented C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(434) : warning 225: unreachable code C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(434) : error 029: invalid expression, assumed zero C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(434) : error 004: function "OnPlayerEnterCheckpoint" is not implemented C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(439) : warning 225: unreachable code C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(439) : error 029: invalid expression, assumed zero C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(439) : error 004: function "OnPlayerLeaveCheckpoint" is not implemented C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(444) : warning 225: unreachable code C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(444) : error 029: invalid expression, assumed zero C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(444) : error 004: function "OnPlayerEnterRaceCheckpoint" is not implemented C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(449) : warning 225: unreachable code C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(449) : error 029: invalid expression, assumed zero C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(449) : error 004: function "OnPlayerLeaveRaceCheckpoint" is not implemented C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(454) : warning 225: unreachable code C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(454) : error 029: invalid expression, assumed zero C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(454) : error 004: function "OnRconCommand" is not implemented C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(459) : warning 225: unreachable code C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(459) : error 029: invalid expression, assumed zero C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(459) : error 004: function "OnPlayerRequestSpawn" is not implemented C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(464) : warning 225: unreachable code C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(464) : error 029: invalid expression, assumed zero C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(464) : error 004: function "OnObjectMoved" is not implemented C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(469) : warning 225: unreachable code C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(469) : error 029: invalid expression, assumed zero C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(469) : error 004: function "OnPlayerObjectMoved" is not implemented C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(474) : warning 225: unreachable code C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(474) : error 029: invalid expression, assumed zero C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(474) : error 004: function "OnPlayerPickUpPickup" is not implemented C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(476) : error 017: undefined symbol "pickupid" C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(482) : error 017: undefined symbol "pickupid" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors.
public OnPlayerRequestClass(playerid, classid)
{
if(classid == 0)
{
SetPlayerPos(playerid, 2495.0413,-1685.2115,13.5115);
SetPlayerCameraPos(playerid, 2495.0134,-1681.1893,13.3387);
SetPlayerCameraLookAt(playerid, 2495.0413,-1685.2115,13.5115);
GameTextForPlayer(playerid, "~g~Grove", 5000, 5);
SetPlayerColor(playerid, 0x2D964DFF);
SetPlayerFacingAngle(playerid, 360.000);
ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid, 0);
team[playerid] = 1;
}
else if(classid == 1)
{
SetPlayerPos(playerid, 369.2329,1916.1652,18.3985);
SetPlayerCameraPos(playerid, 365.9307,1912.9822,17.6406);
SetPlayerCameraLookAt(playerid, 369.2329,1916.1652,18.3985);
GameTextForPlayer(playerid, "Army", 5000, 4);
SetPlayerColor(playerid, 0xC4840EFF);
SetPlayerFacingAngle(playerid, 110.000);
ApplyAnimation(playerid, "GHANDS", "gsign5LH", 4.0, 0, 0, 0, 0, 0);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid, 0);
team[playerid] = 2;
}
else if(classid == 2)
{
SetPlayerPos(playerid, 1174.7109,-1323.8867,14.5938);
SetPlayerCameraPos(playerid, 1183.3655,-1324.1521,13);
SetPlayerCameraLookAt(playerid, 1174.7109,-1323.8867,14.5938);
GameTextForPlayer(playerid, " ~r~~h~~h~~h~Medic", 5000, 4);
SetPlayerColor(playerid, 0xF598E4FF);
SetPlayerFacingAngle(playerid, 270.000);
ApplyAnimation(playerid, "DANCING", "dnce_M_b", 4.0, 0, 0, 0, 0, 0);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid, 0);
team[playerid] = 2;
}
return 1;
}
C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(46) : error 001: expected token: ";", but found "-identifier-" C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(70) : warning 217: loose indentation C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(347) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
Its working NVM.
Код:
C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(46) : error 001: expected token: ";", but found "-identifier-" C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(70) : warning 217: loose indentation C:\DOCUME~1\SOUADU~1.000\Bureau\MYSERV~1\GAMEMO~1\ms.pwn(347) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error. main() |