I have a big problem with the login sistem beceuse the player can log with any password!
PHP код:
public OnPlayerRegister(playerid, password[])
{
if(IsPlayerConnected(playerid))
{
new string3[32];
new playername3[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername3, sizeof(playername3));
format(string3, sizeof(string3), "Racuni/%s.ini", playername3);
new File: hFile = fopen(string3, io_write);
if (hFile)
{
new var[32];
format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
PlayerInfo[playerid][pCash] = GetPlayerCash(playerid);
format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
format(var, 32, "GameMasterLevel=%d\n",PlayerInfo[playerid][pGameMaster]);fwrite(hFile, var);
format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
format(var, 32, "AdminOnDuty=%d\n",PlayerInfo[playerid][pADuty]);fwrite(hFile, var);
format(var, 32, "GMDuty=%d\n",PlayerInfo[playerid][pGMDuty]);fwrite(hFile, var);
format(var, 32, "DonatorRanke=%d\n",GetPVarInt(playerid, "DonatorRank"));fwrite(hFile, var);
format(var, 32, "Ugovor=%d\n",GetPVarInt(playerid, "Ugovor"));fwrite(hFile, var);
format(var, 32, "PGBodovi=%d\n",GetPVarInt(playerid, "PGBodovi"));fwrite(hFile, var);
//format(var, 32, "ManjePPoena=%d\n",PlayerInfo[playerid][pManjePoena]);fwrite(hFile, var);
format(var, 32, "TPhone=%d\n",GetPVarInt(playerid, "TPhone"));fwrite(hFile, var);
format(var, 32, "Eventovi=%d\n",GetPVarInt(playerid, "Eventi"));fwrite(hFile, var);
format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
format(var, 32, "Kredit=%d\n",PlayerInfo[playerid][pKredit]);fwrite(hFile, var);
format(var, 32, "KreditOstalo=%d\n",PlayerInfo[playerid][pKreditOstalo]);fwrite(hFile, var);
format(var, 32, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var);
format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
format(var, 32, "Laptop=%d\n",PlayerInfo[playerid][pLaptop]);fwrite(hFile, var);
format(var, 32, "Papiri=%d\n",PlayerInfo[playerid][pPapiri]);fwrite(hFile, var);
format(var, 32, "OvjeraPapira=%d\n",PlayerInfo[playerid][pOvjeraPapira]);fwrite(hFile, var);
format(var, 32, "Naocale=%d\n",PlayerInfo[playerid][pImaNaocale]);fwrite(hFile, var);
format(var, 32, "Banovan=%d\n",PlayerInfo[playerid][pBanovan]);fwrite(hFile, var);
format(var, 32, "BanovanNick=%d\n",PlayerInfo[playerid][pBanovanNick]);fwrite(hFile, var);
format(var, 32, "Kaciga=%d\n",PlayerInfo[playerid][pImaKacigu]);fwrite(hFile, var);
format(var, 32, "Kredit1=%d\n",PlayerInfo[playerid][pKredit1]);fwrite(hFile, var);
format(var, 32, "Dionica=%d\n",GetPVarInt(playerid, "KljucDionice"));fwrite(hFile, var);
format(var, 32, "PosjedujeDionicu=%d\n",GetPVarInt(playerid, "PosjedujeDionicu"));fwrite(hFile, var);
format(var, 32, "Posao=%d\n",GetPVarInt(playerid, "Posao"));fwrite(hFile, var);
format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
format(var, 32, "MuteTime=%d\n",PlayerInfo[playerid][pMuteTime]);fwrite(hFile, var);
format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
format(var, 32, "VehDroga=%d\n",PlayerInfo[playerid][pVehDroga]);fwrite(hFile, var);
format(var, 32, "VehMatsi=%d\n",PlayerInfo[playerid][pVehMatsi]);fwrite(hFile, var);
format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
format(var, 32, "pHCPos_x=%.1f\n",PlayerInfo[playerid][pHCPos_x]);fwrite(hFile, var);
format(var, 32, "pHCPos_y=%.1f\n",PlayerInfo[playerid][pHCPos_y]);fwrite(hFile, var);
format(var, 32, "pHCPos_z=%.1f\n",PlayerInfo[playerid][pHCPos_z]);fwrite(hFile, var);
format(var, 32, "pHCRot_=%.1f\n",PlayerInfo[playerid][pHCRot_]);fwrite(hFile, var);
format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
format(var, 32, "VoziloSpawnano=%d\n",PlayerInfo[playerid][pVoziloSpawnano]);fwrite(hFile, var);
format(var, 32, "HCar=%d\n",PlayerInfo[playerid][pHCar]);fwrite(hFile, var);
format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
format(var, 32, "SBizz=%d\n",PlayerInfo[playerid][pPsbiskey]);fwrite(hFile, var);
if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
{
PlayerInfo[playerid][pPos_x] = 913.91;
PlayerInfo[playerid][pPos_y] = -1003.01;
PlayerInfo[playerid][pPos_z] = 38.01;
}
PlayerInfo[playerid][pPsbiskey] = 255;
PlayerInfo[playerid][pPbiskey] = 255;
format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
format(var, 32, "Tutorial=%d\n",GetPVarInt(playerid, "Tutorijal"));fwrite(hFile, var);
format(var, 32, "PayDayPoeni=%d\n",PlayerInfo[playerid][pPayDayPoeni]);fwrite(hFile, var);
format(var, 32, "Upozorenja=%d\n",GetPVarInt(playerid, "Upozorenja"));fwrite(hFile, var);
format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var);
format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
fclose(hFile);
SetPVarInt(playerid, "Tutorijal", 1);
Carlist[playerid][Vlasnik] = 0;
//new loginstring[128];
SendClientMessage(playerid, COLOR_LIGHTBLUE, "** Ako ti je potrebna pomoc koristi /new");
}
}
return 1;
}
public OnPlayerLogin(playerid,password[])
{
new tmp2[128];
new string2[128];
new playername2[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername2, sizeof(playername2));
format(string2, sizeof(string2), "Racuni/%s.ini", playername2);
new File: UserFile = fopen(string2, io_read);
if ( UserFile )
{
new Key[256];
new keytemp[256], valtemp[256];
fread( UserFile , Key , sizeof( Key ) );
keytemp = ini_GetKey( Key );
if( strcmp( keytemp , "Key" , true ) == 1 )
{
valtemp = ini_GetValue( Key );
strmid(PlayerInfo[playerid][pKey], valtemp, 0, strlen(valtemp)-1, 255);
}
if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0 )
{
new key[ 256 ] , val[ 256 ];
new Data[ 256 ];
while ( fread( UserFile , Data , sizeof( Data ) ) )
{
key = ini_GetKey( Data );
if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }
if( strcmp( key , "VehDroga" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVehDroga] = strval( val ); }
if( strcmp( key , "VehMatsi" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVehMatsi] = strval( val ); }
if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); }
if( strcmp( key , "GMDuty" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGMDuty] = strval( val ); }
if( strcmp( key , "AdminDuty" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pADuty] = strval( val ); }
if( strcmp( key , "GameMasterLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGameMaster] = strval( val ); }
if( strcmp( key , "DonatorRanke" , true ) == 0 ) { val = ini_GetValue( Data ); SetPVarInt(playerid, "DonatorRank", strval( val )); }
if( strcmp( key , "Ugovor" , true ) == 0 ) { val = ini_GetValue( Data ); SetPVarInt(playerid, "Ugovor", strval( val )); }
if( strcmp( key , "PGBodovi" , true ) == 0 ) { val = ini_GetValue( Data ); SetPVarInt(playerid, "PGBodovi", strval( val )); }
// if( strcmp( key , "ManjePPoena" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pManjePoena] = strval( val ); }
if( strcmp( key , "TPhone" , true ) == 0 ) { val = ini_GetValue( Data ); SetPVarInt(playerid, "TPhone", strval( val )); }
if( strcmp( key , "Eventovi" , true ) == 0 ) { val = ini_GetValue( Data ); SetPVarInt(playerid, "Eventi", strval( val )); }
if( strcmp( key , "UpgradePoints" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][gPupgrade] = strval( val ); }
if( strcmp( key , "ConnectedTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConnectTime] = strval( val ); }
if( strcmp( key , "Registered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pReg] = strval( val ); }
if( strcmp( key , "Sex" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSex] = strval( val ); }
if( strcmp( key , "Age" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAge] = strval( val ); }
if( strcmp( key , "Origin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pOrigin] = strval( val ); }
if( strcmp( key , "Kredit" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKredit] = strval( val ); }
if( strcmp( key , "KreditOstalo" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKreditOstalo] = strval( val ); }
if( strcmp( key , "CK" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCK] = strval( val ); }
if( strcmp( key , "Muted" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuted] = strval( val ); }
if( strcmp( key , "Respect" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); }
if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }
if( strcmp( key , "Bank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAccount] = strval( val ); }
if( strcmp( key , "Crimes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrimes] = strval( val ); }
if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); }
if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); }
if( strcmp( key , "Arrested" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pArrested] = strval( val ); }
if( strcmp( key , "WantedDeaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWantedDeaths] = strval( val ); }
if( strcmp( key , "Phonebook" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhoneBook] = strval( val ); }
if( strcmp( key , "Laptop" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLaptop] = strval( val ); }
if( strcmp( key , "Papiri" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPapiri] = strval( val ); }
if( strcmp( key , "OvjeraPapira" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pOvjeraPapira] = strval( val ); }
if( strcmp( key , "Naocale" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pImaNaocale] = strval( val ); }
if( strcmp( key , "Banovan" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBanovan] = strval( val ); }
if( strcmp( key , "BanovanNick" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBanovanNick] = strval( val ); }
if( strcmp( key , "Kaciga" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pImaKacigu] = strval( val ); }
if( strcmp( key , "Kredit1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKredit1] = strval( val ); }
if( strcmp( key , "Dionica" , true ) == 0 ) { val = ini_GetValue( Data ); SetPVarInt(playerid, "KljucDionice", strval( val )); }
if( strcmp( key , "PosjedujeDionicu" , true ) == 0 ) { val = ini_GetValue( Data ); SetPVarInt(playerid, "PosjedujeDionicu", strval( val )); }
if( strcmp( key , "Posao" , true ) == 0 ) { val = ini_GetValue( Data ); SetPVarInt(playerid, "Posao", strval( val )); }
if( strcmp( key , "Paycheck" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayCheck] = strval( val ); }
if( strcmp( key , "HeadValue" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHeadValue] = strval( val ); }
if( strcmp( key , "Jailed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailed] = strval( val ); }
if( strcmp( key , "JailTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailTime] = strval( val ); }
if( strcmp( key , "MuteTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuteTime] = strval( val ); }
if( strcmp( key , "Materials" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMats] = strval( val ); }
if( strcmp( key , "Drugs" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugs] = strval( val ); }
if( strcmp( key , "Leader" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLeader] = strval( val ); }
if( strcmp( key , "Member" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMember] = strval( val ); }
if( strcmp( key , "Rank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRank] = strval( val ); }
if( strcmp( key , "Char" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pChar] = strval( val ); }
if( strcmp( key , "ContractTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pContractTime] = strval( val ); }
if( strcmp( key , "DetSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDetSkill] = strval( val ); }
if( strcmp( key , "SexSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSexSkill] = strval( val ); }
if( strcmp( key , "BoxSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoxSkill] = strval( val ); }
if( strcmp( key , "LawSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLawSkill] = strval( val ); }
if( strcmp( key , "MechSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMechSkill] = strval( val ); }
if( strcmp( key , "JackSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJackSkill] = strval( val ); }
if( strcmp( key , "CarSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarSkill] = strval( val ); }
if( strcmp( key , "NewsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNewsSkill] = strval( val ); }
if( strcmp( key , "DrugsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugsSkill] = strval( val ); }
if( strcmp( key , "pSHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSHealth] = floatstr( val ); }
if( strcmp( key , "pHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHealth] = floatstr( val ); }
if( strcmp( key , "pHCPos_x" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHCPos_x] = floatstr( val ); }
if( strcmp( key , "pHCPos_y" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHCPos_y] = floatstr( val ); }
if( strcmp( key , "pHCPos_z" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHCPos_z] = floatstr( val ); }
if( strcmp( key , "pHCRot_" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHCRot_] = floatstr( val ); }
if( strcmp( key , "Int" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInt] = strval( val ); }
if( strcmp( key , "Local" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLocal] = strval( val ); }
if( strcmp( key , "Team" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTeam] = strval( val ); }
if( strcmp( key , "Model" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pModel] = strval( val ); }
if( strcmp( key , "VoziloSpawnano" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVoziloSpawnano] = strval( val ); }
if( strcmp( key , "HCar" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHCar] = strval( val ); }
if( strcmp( key , "PhoneNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPnumber] = strval( val ); }
if( strcmp( key , "House" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhousekey] = strval( val ); }
if( strcmp( key , "Bizz" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPbiskey] = strval( val ); }
if( strcmp( key , "SBizz" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPsbiskey] = strval( val ); }
if( strcmp( key , "Pos_x" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_x] = floatstr( val ); }
if( strcmp( key , "Pos_y" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_y] = floatstr( val ); }
if( strcmp( key , "Pos_z" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_z] = floatstr( val ); }
if( strcmp( key , "CarLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarLic] = strval( val ); }
if( strcmp( key , "FlyLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFlyLic] = strval( val ); }
if( strcmp( key , "BoatLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoatLic] = strval( val ); }
if( strcmp( key , "FishLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishLic] = strval( val ); }
if( strcmp( key , "GunLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunLic] = strval( val ); }
if( strcmp( key , "CarTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarTime] = strval( val ); }
if( strcmp( key , "PayDay" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDay] = strval( val ); }
if( strcmp( key , "PayDayHad" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDayHad] = strval( val ); }
if( strcmp( key , "AlcoholPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAlcoholPerk] = strval( val ); }
if( strcmp( key , "DrugPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugPerk] = strval( val ); }
if( strcmp( key , "MiserPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMiserPerk] = strval( val ); }
if( strcmp( key , "PainPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPainPerk] = strval( val ); }
if( strcmp( key , "TraderPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTraderPerk] = strval( val ); }
if( strcmp( key , "Tutorial" , true ) == 0 ) { val = ini_GetValue( Data ); SetPVarInt(playerid, "Tutorijal", strval( val )); }
if( strcmp( key , "PayDayPoeni" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDayPoeni] = strval( val ); }
if( strcmp( key , "Upozorenja" , true ) == 0 ) { val = ini_GetValue( Data ); SetPVarInt(playerid, "Upozorenja", strval( val )); }
if( strcmp( key , "Adjustable" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdjustable] = strval( val ); }
if( strcmp( key , "Fuel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFuel] = strval( val ); }
if( strcmp( key , "Married" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMarried] = strval( val ); }
if( strcmp( key , "MarriedTo" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pMarriedTo], val, 0, strlen(val)-1, 255); }
}//end while
fclose(UserFile);//close the file after everything has been read in the while
}
else
{
new loginstring[128];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"{FF3434}Krivi password!\n{FFFFFF}Molimo vas da unesete tacan password:",loginname);
ShowPlayerDialog(playerid,11255,DIALOG_STYLE_INPUT,"{FF3434}[ GRESKA ]",loginstring,"Login","Izlaz");
fclose(UserFile);
gPlayerLogTries[playerid] += 1;
if(gPlayerLogTries[playerid] == 5) { Kick(playerid); }
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new sendername[MAX_PLAYER_NAME];
new string[200];
if(dialogid == 11255)
{
if(response)
{
if(strlen(inputtext))
{
new tmppass[64];
strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
Encrypt(tmppass);
OnPlayerLogin(playerid, inputtext);
}
else
{
new loginstring[128];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"{FF3434}Krivi password!\n{1C8EC6}Molimo vas da unesete tacan password:",loginname);
ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Izlaz");
gPlayerLogTries[playerid] += 1;
if(gPlayerLogTries[playerid] == 5) { Kick(playerid); }
}
}
}
if(dialogid == 12347)
{
if(response)
{
new tmppass[64];
strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
Encrypt(tmppass);
strmid(PlayerInfo[playerid][pKey], tmppass, 0, strlen(tmppass), 255);
OnPlayerRegister(playerid, tmppass);
new regstring[128];
new regname[64];
GetPlayerName(playerid,regname,sizeof(regname));
format(regstring,sizeof(regstring),"%s. Vi ste se uspjesno registrovali!",regname);
ShowPlayerDialog(playerid,12349,DIALOG_STYLE_MSGBOX,"Registracija",regstring,"Uredu","");
}
}
if(dialogid == 12349)
{
if(response)
{
OnPlayerLogin(playerid,inputtext);
SetTimerEx("TextDrawTutorijal1",1000, false, "i", playerid);
}
else
{
OnPlayerLogin(playerid,inputtext);
SetTimerEx("TextDrawTutorijal1",1000, false, "i", playerid);
}
}