/give command problem -
Compton - 14.09.2011
Hello SA-MP players. Well I have a Question "we" made a drug system for my server and all works good, but there is one problem with the /give command. After you baught the drugs and all, it shows that you got the drug(lets take cocaine for example), and the /give command allows you to transfer the cocaine you got to another player, but when you do /givecocain nothing appears and nothing happends, can someone maybe help here:
Код:
dcmd_givecocaine(playerid, params[])//COCAINE
{
GetPlayerPos(id,xd,yd,zd);
if(IsPlayerInRangeOfPoint(playerid,5.0,xd,yd,zd))
{
if(Cocaine[playerid]== 1)
{
if (sscanf(params, "dz", id, reason)) SendClientMessage(playerid, COLOR_BLUE, "Usage: \"/givecocaine [playerid]\"");
else if(!IsPlayerConnected(id))SendClientMessage(playerid, COLOR_BLUE, "Invalid id");
else
{
SendClientMessage(playerid, COLOR_GREEN, "You gave the other player some cocaine");
ApplyAnimation(playerid,"DEALER","DEALER_IDLE_01",4.1,0,1,1,1,1,1); //seller
ApplyAnimation(id,"DEALER","DEALER_IDLE_02",4.1,0,1,1,1,1,1);//buyer
Cocaine[playerid] = 0;
Cocaine[id] = 1;
SendClientMessage(id, COLOR_GREEN, "you have drugs, now jizz with /usedrugs or sell it further to other people");
}
}
SendClientMessage(playerid, 0xC20000FF, "You dont have any drugs to sell");
}
return 1;
}
-Thank you.
Re: /give command problem -
Jafet_Macario - 14.09.2011
PHP код:
dcmd_givecocaine(playerid, params[])
{
new id;
if(sscanf(params,"u", id)) return SendClientMessage(playerid, COLOR_BLUE,"Usage: /givecocaine [Playerid / name]");
if(!IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_BLUE,"Invalid id");
GetPlayerPos(id, xd, yd, zd);
if(!IsPlayerInRangeOfPoint(playerid,5.0,xd, yd, zd)) return SendClientMessage(playerid, COLOR_BLUE,"You are not near that player");
if(Cocaine[playerid] != 1) return SendClientMessage(playerid, 0xC20000FF, "You don't have any drugs to sell");
SendClientMessage(playerid, COLOR_GREEN, "You gave the other player some cocaine");
ApplyAnimation(playerid,"DEALER","DEALER_IDLE_01",4.1,0,1,1,1,1,1);
ApplyAnimation(id,"DEALER","DEALER_IDLE_02",4.1,0,1,1,1,1,1);
Cocaine[playerid] = 0;
Cocaine[id] = 1;
SendClientMessage(id, COLOR_GREEN, "you have drugs, now jizz with /usedrugs or sell it further to other people");
return 1;
}
Re: /give command problem -
Kaperstone - 14.09.2011
try this:
pawn Код:
CMD:givecocaine(playerid, params[])
{//1
GetPlayerPos(id,xd,yd,zd);
if(IsPlayerInRangeOfPoint(playerid,5.0,xd,yd,zd))
{//2
if(Cocaine[playerid] == 1)
{//3 read >>>
if(sscanf(params, "r", id)) return SendClientMessage(playerid, COLOR_BLUE, "Usage: \"/givecocaine [playerid]\""); // your are not using "reason" , and the player should put a reason too.. to use the cmd , so if you dont use reason than you shoudl remove it , and its "r" not "d" , d will give you only an Integer (1, 42, -10)
if(!IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_BLUE, "Invalid id");
{//4
SendClientMessage(playerid, COLOR_GREEN, "You gave the other player some cocaine");
ApplyAnimation(playerid,"DEALER","DEALER_IDLE_01",4.1,0,1,1,1,1,1); //seller
ApplyAnimation(id,"DEALER","DEALER_IDLE_02",4.1,0,1,1,1,1,1);//buyer
Cocaine[playerid] = 0;
Cocaine[id] = 1;
SendClientMessage(id, COLOR_GREEN, "you have drugs, now jizz with /usedrugs or sell it further to other people");
}//4
}//3
SendClientMessage(playerid, 0xC20000FF, "You dont have any drugs to sell");
}//2
return 1;
}//1