Armor saving - Printable Version
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Armor saving -
nmader - 14.09.2011
Alright, if you may have guessed I have been editing a leaked memory RP server that I'm improving in many ways! So could someone give me a link or just post it here, to a tutorial on how to save a player's armor on disconnect but give it back on connect? I figure it is similar to the weapon save which I have, I'm just not really familiar with PAWNO yet.
Re: Armor saving -
rangerxxll - 14.09.2011
On top
On player disconnect
pawn Код:
GetPlayerArmour(playerid, LastArmour[playerid]);
On player spawn
pawn Код:
SetPlayerArmour(playerid, LastArmour[playerid]);
That should work.
Re: Armor saving -
dr.pepper - 14.09.2011
Quote:
Originally Posted by rangerxxll
On top On player disconnect
pawn Код:
GetPlayerArmour(playerid, LastArmour[playerid]);
On player spawn
pawn Код:
SetPlayerArmour(playerid, LastArmour[playerid]);
That should work.
|
pawn Код:
new LastArmour[MAX_PLAYERS];
Re: Armor saving -
rangerxxll - 14.09.2011
Quote:
Originally Posted by dr.pepper
pawn Код:
new LastArmour[MAX_PLAYERS];
|
Hey, I almost answered a scripting question correctly, considering I'm a new scripter
Re: Armor saving -
cessil - 14.09.2011
you'd need to use a float not an integer