Remove K.A.C.C Gates -
dowster - 12.09.2011
pawn Код:
RemoveBuildingForPlayer(playerid, 985, 2497.4063, 2777.0703, 11.5313, 0.25);
RemoveBuildingForPlayer(playerid, 986, 2497.4063, 2769.1094, 11.5313, 0.25);
Removes the K.A.C.C gates, seen it requested and with 0.3D its possible have fun guys,
pawn Код:
RemoveBuildingForPlayer(playerid, 11372, -2076.4375, -107.9297, 36.9688, 0.25);
RemoveBuildingForPlayer(playerid, 11014, -2076.4375, -107.9297, 36.9688, 0.25);
Removes the driving school gate, request by Kar
Re: Remove K.A.C.C Gates -
DRIFT_HUNTER - 12.09.2011
0.3D
[EDIT]Just noticed it now
Re: Remove K.A.C.C Gates -
Toni - 12.09.2011
Quote:
Originally Posted by DRIFT_HUNTER
0.3D
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Yeah. 0.3c doesn't have those functions.
Re: Remove K.A.C.C Gates -
Laronic - 12.09.2011
Quote:
Originally Posted by DRIFT_HUNTER
0.3D
[EDIT]Just noticed it now
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Yeah, 0.3D, u can read about it
HERE
Edit: Too late
Re: Remove K.A.C.C Gates -
Yamoo - 12.09.2011
K.A.C.C? I ain't trying to go off topic but I have no idea what it stands for heh.
Re: Remove K.A.C.C Gates -
dowster - 12.09.2011
Its the military fuel dump in north east las venturas
Re: Remove K.A.C.C Gates -
Kar - 12.09.2011
nice, can you do driving school :P?
Re: Remove K.A.C.C Gates -
dowster - 12.09.2011
ill see, if the gate is a seperate object from the rest then its possible, i cant do area 69 as of now because the gate and fence are one object. However if i export that object, manually remove the gate from it and put it into the custom.img it will work
Edit: the following will be removed, no workaround unless you mod the object files
pawn Код:
RemoveBuildingForPlayer(playerid, 11372, -2076.4375, -107.9297, 36.9688, 0.25);
RemoveBuildingForPlayer(playerid, 11014, -2076.4375, -107.9297, 36.9688, 0.25);
Re: Remove K.A.C.C Gates -
FrostDoggy - 25.09.2011
Quote:
Originally Posted by dowster
ill see, if the gate is a seperate object from the rest than its possible, i cant do area 69 as of now because the gate and fence are one object. However if i export that object, manually remove the gate from it and put it into the custom.img it will work
Edit: the following will be removed, no workaround unless you mod the object files
pawn Код:
RemoveBuildingForPlayer(playerid, 11372, -2076.4375, -107.9297, 36.9688, 0.25); RemoveBuildingForPlayer(playerid, 11014, -2076.4375, -107.9297, 36.9688, 0.25);
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Could you try to remove the A69 one's , and remake the fence?
Re: Remove K.A.C.C Gates -
dowster - 25.09.2011
Quote:
Originally Posted by FrostDoggy
Could you try to remove the A69 one's , and remake the fence?
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i guess, i mean i have 3ds max and i have done it before where i removed the door to a building and made a shop that you just walk into like GTA IV, however, your players will need the custom.img that you provide or else they wont see any fence around A69