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[Tool/Web/Other] Map editor: (ALL SA-MP VERSIONS) with removebuilding support. - Printable Version

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+---- Thread: [Tool/Web/Other] Map editor: (ALL SA-MP VERSIONS) with removebuilding support. (/showthread.php?tid=282801)

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Re: Map editor: 0.3-D version with removebuilding support. - James.Clement - 09.01.2012

I keep getting this index error type deal thing, can anyone help me?


Re: Map editor: 0.3-D version with removebuilding support. - notime - 09.01.2012

This is brilliant. I love it!


Re: Map editor: 0.3-D version with removebuilding support. - Fool - 09.01.2012

Can you save your progress?


Re: Map editor: 0.3-D version with removebuilding support. - Manuel_P - 09.01.2012

Quote:
Originally Posted by Porsche911
View Post
Can you save your progress?
There's a show code button, which shows every object u've placed, so u can copy paste it to anything you want.


Re: Map editor: 0.3-D version with removebuilding support. - ғαιιοцт - 09.01.2012

You can save to .pwn, and you can also import a .pwn.
So you can also use that like a basic save and load file


Re: Map editor: 0.3-D version with removebuilding support. - KevinR - 10.01.2012

Why i got bug, tha background not work.. , i put all files from editor.rar to gta sa directory..


Re: Map editor: 0.3-D version with removebuilding support. - Sourpatchkid - 10.01.2012

How do I load this shit it keeps saying background.txd is missing but it isn't at least 3-4 other people wrote the same thing and no one replied back.....


Re: Map editor: 0.3-D version with removebuilding support. - ғαιιοцт - 11.01.2012

Is it possible that not all objects can be found with the search tool?

Object ID 14445 (luxorpillar03_lvs) can't be found by searching by name, but if I enter the object ID, it works.


Re: Re : Map editor: 0.3-D version with removebuilding support. - Trenico - 13.01.2012

Quote:
Originally Posted by [TC]XxJuggaloxX
View Post
I need help with this, I really need this to work and soon!
When I try to use it all I see it this.
You have to download the latest drivers for your video card, it worked for me and my card is so bad, 128mb and it is integrated, so it must work for you...


Re: Map editor: 0.3-D version with removebuilding support. - ShawnMiller1337 - 14.01.2012

Alright so I got myself a little problem here. I want to remove all the buildings at the san fierro doherty construction site. Alrighty so I did that far but when I test it a few things still remain but you cannot see them with the editor. I also checked this with MTA it does the same thing. I also did this on another computer so I know its not me. So with the editor I removed all the objects at the construction site but when I test it the few things still remain are: The little trailers and the big crane. Why is it that those items do not show up with the editor but they show up in game. How am I suppose to remove them ?


Re: Map editor: 0.3-D version with removebuilding support. - ғαιιοцт - 14.01.2012

Search for the ID of the trailers and the crane and create the removebuilding line yourself.


Re: Map editor: 0.3-D version with removebuilding support. - ShawnMiller1337 - 14.01.2012

Quote:
Originally Posted by ғαιιοцт
View Post
Search for the ID of the trailers and the crane and create the removebuilding line yourself.
How would I manage to do that


Re: Map editor: 0.3-D version with removebuilding support. - asschool - 08.02.2012

I have a problem



Re: Map editor: 0.3-D version with removebuilding support. - Aldo. - 11.02.2012

On the "Objects" tab I see no objects... Help?


Re: Map editor: 0.3-D version with removebuilding support. - tomys8 - 01.03.2012

how to edit any interior with this program ?


Re: Map editor: 0.3-D version with removebuilding support. - antonisrodos94 - 07.03.2012

How i can enter in interior?


Re: Map editor: 0.3-D version with removebuilding support. - Dredd - 07.03.2012

Quote:
Originally Posted by antonisrodos94
Посмотреть сообщение
How i can enter in interior?
Its high on the map, just fly up you will see some interiors


Re: Map editor: 0.3-D version with removebuilding support. - TheYoungCapone - 09.03.2012

When will it be updated with 0.3e objects?


Re: Map editor: 0.3-D version with removebuilding support. - [EuG]ZeRoGoD - 11.03.2012

hey im just wondering what can i do to fix this error!

C:\Users\advent\Desktop\my server\filterscripts\test.pwn(51) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


my code is

#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" test map");
print("--------------------------------------\n");
return 1;
}

public OnFilterScriptExit()
{
return 1;
}

RemoveBuildingForPlayer(playerid, 1266, 591.7266, -1508.9297, 25.3125, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 591.7266, -1508.9297, 25.3047, 0.25);
CreateObject(8399, 581.95, -1513.02, 17.93, 0.00, 0.00, 270.14);
CreateObject(14819, 600.61, -1514.10, 14.99, 0.00, 0.00, 269.81);
CreateObject(1687, 587.09, -1505.76, 23.69, 0.00, 0.00, 0.00);
CreateObject(1689, 600.08, -1517.88, 23.93, 0.00, 0.00, 270.55);
CreateObject(1692, 592.29, -1516.94, 22.66, 0.00, 0.00, 270.03);
CreateObject(1692, 592.29, -1509.10, 22.66, 0.00, 0.00, 270.03);
CreateObject(970, 615.30, -1498.42, 14.26, 0.00, 0.00, 0.00);
CreateObject(970, 611.16, -1498.45, 14.23, 0.00, 0.00, 0.00);
CreateObject(970, 607.02, -1498.44, 14.25, 0.00, 0.00, 0.00);
CreateObject(970, 602.86, -1498.44, 14.25, 0.00, 0.00, 358.24);
CreateObject(970, 598.77, -1497.90, 14.46, 0.00, 0.00, 347.83);
CreateObject(970, 594.70, -1497.10, 14.46, 0.00, 0.00, 347.83);
CreateObject(970, 590.66, -1496.23, 14.47, 0.00, 0.00, 347.83);
CreateObject(970, 586.61, -1495.36, 14.47, 0.00, 0.00, 347.83);
CreateObject(970, 582.57, -1494.43, 14.47, 0.00, 0.00, 347.83);
CreateObject(1264, 614.84, -1523.27, 14.48, 0.00, 0.00, 0.00);
CreateObject(1264, 614.10, -1523.09, 14.48, 0.00, 0.00, 0.00);
CreateObject(1264, 614.51, -1522.47, 14.48, 0.00, 0.00, 0.00);
CreateVehicle(463, 604.2027, -1509.9487, 14.5211, 241.4432, -1, -1, 100);
CreateVehicle(463, 604.5576, -1508.7614, 14.5211, 241.4432, -1, -1, 100);
CreateVehicle(463, 604.8351, -1507.6958, 14.5211, 241.4432, -1, -1, 100);
CreateVehicle(463, 605.0500, -1506.5115, 14.5211, 241.4432, -1, -1, 100);
CreateVehicle(463, 604.1194, -1516.8962, 14.5211, 288.1880, -1, -1, 100);
CreateVehicle(463, 604.6458, -1518.0979, 14.5211, 288.1880, -1, -1, 100);
CreateVehicle(463, 605.1519, -1519.4756, 14.5211, 288.1880, -1, -1, 100);
CreateVehicle(463, 605.4124, -1520.6896, 14.5211, 288.1880, -1, -1, 100);
#endif
return 1;
}


Re: Map editor: 0.3-D version with removebuilding support. - XGTDM - 11.03.2012

thnkkzzz 4 de programm