/* ..:: Easy Adminstration 1.1 Script by Hustler ::..
>> PLEASE do NOT take out the credits ©
>> It`s a very simple Admin System for a simple Gamemode
..:: CREDITS ::..
>> BlackFoX_UD_(BfX) - For the graet Login TUT ! in http://www.samp.breadfish.de
>> Golkiller - For dcmd + sscanf Tutorial in http://www.samp.breadfish.de
>> DracoBlue - For dcmd
>> Alex aka ****** - For sscanf
>> http://www.samp.breadfish.de - For the nice Community which help always
>> Hustler - For The Admin script ;D
..:: I wish you much fun with the filterscript ::..
*/
// SRY FOR MY BAD ENGLISH <3
#include <a_samp>
#include <dini>
#define DIALOG_LOGIN 3
#define DIALOG_REG 4
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xFF0000AA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_YELLOW 0xF1FE01FF
#define COLOR_PURPLE 0x9E18E7FF
enum Player_daten
{
admin,
Deaths,
Kills,
eingeloggt
}
new Player[MAX_PLAYERS][Player_daten];
//----
new Text:StatsTextdraw[MAX_PLAYERS];
forward StatsTimer();
new Text:Easy[MAX_PLAYERS];
//----
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print("*** EASY ADMINISTRATION 1.1 FILTERSCRIPT *** by HustLeR");
print(" LOADED ");
print("--------------------------------------\n");
SetTimer("StatsTimer",1500,1);
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
new pname[MAX_PLAYERS],accFormat[128];
GetPlayerName(playerid,pname,sizeof pname);
format(accFormat,sizeof accFormat,"acc/%s.sav",pname);
if(fexist(accFormat))
{
ShowPlayerDialog(playerid,DIALOG_LOGIN,1,"Login","Please logg in ","Cancel","Next");
}
else
{
ShowPlayerDialog(playerid,DIALOG_REG,1,"Register","Please register to keep your stats","Cancel","Next");
}
SendClientMessage(playerid,COLOR_RED,"This Server is running on Husler`s Easy Administration Script");
//----
StatsTextdraw[playerid]= TextDrawCreate(132.000000, 418.000000, "----");
TextDrawBackgroundColor(StatsTextdraw[playerid], 255);
TextDrawFont(StatsTextdraw[playerid], 1);
TextDrawLetterSize(StatsTextdraw[playerid], 0.529999, 1.900000);
TextDrawColor(StatsTextdraw[playerid], 869072810);
TextDrawSetOutline(StatsTextdraw[playerid], 1);
TextDrawSetProportional(StatsTextdraw[playerid], 1);
//-----
Easy[playerid] = TextDrawCreate(0.000000, 440.000000, "Easy Administration");
TextDrawBackgroundColor(Easy[playerid], 255);
TextDrawFont(Easy[playerid], 1);
TextDrawLetterSize(Easy[playerid], 0.200000, 0.899999);
TextDrawColor(Easy[playerid], 869072810);
TextDrawSetOutline(Easy[playerid], 1);
TextDrawSetProportional(Easy[playerid], 1);
TextDrawShowForPlayer(playerid,Easy[playerid]);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new pname[MAX_PLAYERS],accFormat[128];
GetPlayerName(playerid,pname,sizeof pname);
format(accFormat,sizeof accFormat,"acc/%s.sav",pname);
if(fexist(accFormat) && Player[playerid][eingeloggt])
{
dini_IntSet(accFormat,"Adminlvl",Player[playerid][admin]);
dini_IntSet(accFormat,"Kills",Player[playerid][Kills]);
dini_IntSet(accFormat,"Deaths",Player[playerid][Deaths]);
dini_IntSet(accFormat,"Geld",GetPlayerMoney(playerid));
dini_IntSet(accFormat,"Score",GetPlayerScore(playerid));
}
Player[playerid][eingeloggt] = 0;
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
Player[playerid][Deaths]++;
Player[killerid][Kills]++;
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new pname[MAX_PLAYERS],accFormat[128];
GetPlayerName(playerid,pname,sizeof pname);
format(accFormat,sizeof accFormat,"acc/%s.sav",pname);
if(response)
{
switch(dialogid)
{
case DIALOG_LOGIN: // ID Login
{
if(!strlen(inputtext))
{
ShowPlayerDialog(playerid,DIALOG_LOGIN,1,"Login","Please logg in ","Cancel","Next");
return SendClientMessage(playerid,0xFFFFFFFF,"No password!");
}
if(strcmp(inputtext,dini_Get(accFormat,"Passwort")) == 0) // Load PSW
{
Player[playerid][admin] = dini_Int(accFormat,"AdminLvl");
Player[playerid][Kills] = dini_Int(accFormat,"Kills");
Player[playerid][Deaths] = dini_Int(accFormat,"Deaths");
GivePlayerMoney(playerid,dini_Int(accFormat,"Geld"));
SetPlayerScore(playerid,dini_Int(accFormat,"Score"));
Player[playerid][eingeloggt] = 1; //player is logged in now
SendClientMessage(playerid,0xFFFFFFFF,"You have been sucessfully logged in.");
}
else
{
ShowPlayerDialog(playerid,DIALOG_LOGIN,1,"Login","Please logg in","Cancel","Next");
SendClientMessage(playerid,0xFFFFFFFF,"This password ist wrong!");
}
}
case DIALOG_REG:
{
if(!strlen(inputtext))
{
ShowPlayerDialog(playerid,DIALOG_REG,1,"Register","Please register to keep your stats","Cancel","Next");
return SendClientMessage(playerid,0xFFFFFFFF,"This password ist too short!");
}
dini_Create(accFormat);
dini_Set(accFormat,"Passwort",inputtext);
Player[playerid][admin] = 0 ;
Player[playerid][eingeloggt] = 1;
SendClientMessage(playerid,0xFFFFFFFF,"Yout account has been registred and you have been automatically logged in");
}
}
}
else
{
switch(dialogid)
{
case DIALOG_LOGIN:ShowPlayerDialog(playerid,DIALOG_LOGIN,1,"Login","Please logg in","Cancel","Next");
case DIALOG_REG:ShowPlayerDialog(playerid,DIALOG_REG,1,"Register","Please register to keep yout stats","Cancel","Next");
}
}
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
//-------------------DCMD`s Begin---------------------------------------------------------
dcmd(report,6,cmdtext);
dcmd(kick,4,cmdtext);
dcmd(ban,3,cmdtext);
dcmd(seestats,8,cmdtext);
dcmd(admins,6,cmdtext);
dcmd(a,1,cmdtext);
dcmd(dec,3,cmdtext);
dcmd(makeadmin,9,cmdtext);
dcmd(freeze,6,cmdtext);
dcmd(unfreeze,8,cmdtext);
dcmd(setkills,8,cmdtext);
dcmd(setdeaths,9,cmdtext);
dcmd(setscore,8,cmdtext);
dcmd(givecash,8,cmdtext);
dcmd(giveweapon,10,cmdtext);
dcmd(explode,7,cmdtext);
dcmd(tele,4,cmdtext);
dcmd(gethere,7,cmdtext);
dcmd(pm,2,cmdtext);
dcmd(setskin,7,cmdtext);
dcmd(sethealth,9,cmdtext);
dcmd(takeweaps,9,cmdtext);
dcmd(changeweather,13,cmdtext);
dcmd(sethour,7,cmdtext);
dcmd(veh,3,cmdtext);
dcmd(seecash,7,cmdtext);
dcmd(setcash,7,cmdtext);
dcmd(setarm,6,cmdtext);
//----------------------Dcmd`s END------------------------------------------------------------
if(strcmp("/cmd",cmdtext,true,10)==0){
SendClientMessage(playerid,COLOR_RED,"[USER CMD`s] : /stats /seestats /resetstats /pm /admins /report /ahelp");
return 1;
}
if(strcmp("/credits",cmdtext,true,10)==0){
SendClientMessage(playerid,COLOR_RED,"Easy Administration Script by Hustler ©");
return 1;
}
if (strcmp("/clear", cmdtext, true, 10) == 0)
{
if(Player[playerid][admin] < 1)
{
SendClientMessage(playerid, COLOR_RED,"You must be a Moderator or higher to see clear the chat");
}
for(new i=0;i<100;i++){
SendClientMessageToAll(COLOR_RED," ");
}
new name[MAX_PLAYER_NAME],string[128];
GetPlayerName(playerid,name,sizeof(name));
format(string,sizeof(string),"Admin %s has cleared the chat",name);
SendClientMessageToAll(COLOR_GREEN,string);
return 1;
}
if (strcmp("/ahelp", cmdtext, true, 10) == 0)
{
if(Player[playerid][admin] == 0)
{
SendClientMessage(playerid, COLOR_RED,"You must be a Moderator or higher to see admin commands");
}
if(Player[playerid][admin] == 1)
{
SendClientMessage(playerid, COLOR_PURPLE,"[ModeratorCMD`s]: /a /dec /freeze /unfreeze /explode /kick /takeweaps /clear /seecash");
}
if(Player[playerid][admin] == 2)
{
SendClientMessage(playerid, COLOR_PURPLE,"[ModeratorCMD`s]: /a /dec /freeze /unfreeze /explode /kick /takeweaps /clear /seecash");
SendClientMessage(playerid, COLOR_PURPLE,"[AdminCMD`s]: /giveweapon /tele /gethere /setskin /sethealth /sethour /setarm /changeweather");
}
if(Player[playerid][admin] == 3)
{
SendClientMessage(playerid, COLOR_PURPLE,"[ModeratorCMD`s]: /a /dec /freeze /unfreeze /explode /kick /takeweaps /clear /seecash");
SendClientMessage(playerid, COLOR_PURPLE,"[AdminCMD`s]: /giveweapon /tele /gethere /setskin /sethealth /setarm /sethour /changeweather");
SendClientMessage(playerid, COLOR_PURPLE,"[SuperAdminCMD`s]: /gmx /ban /setscore /setdeaths /setkills /givecash /setcash /veh");
}
if(Player[playerid][admin] == 4)
{
SendClientMessage(playerid, COLOR_PURPLE,"[ModeratorCMD`s]: /a /dec /freeze /unfreeze /explode /kick /takeweaps /clear /seecash");
SendClientMessage(playerid, COLOR_PURPLE,"[AdminCMD`s]: /giveweapon /tele /gethere /setskin /sethealth /setarm /sethour /changeweather");
SendClientMessage(playerid, COLOR_PURPLE,"[SuperAdminCMD`s]: /gmx /ban /setscore /setdeaths /setkills /givecash /setcash /veh");
SendClientMessage(playerid, COLOR_PURPLE,"[ServerOwnerCMD`s]: /makeadmin");
}
return 1;
}
if (strcmp("/stats", cmdtext, true, 10) == 0)
{
new name[MAX_PLAYER_NAME], string[256], string2[256],string3[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "| Stats of[%s] |", name);
format(string2, sizeof(string2), "[Kills: %d] [Deaths: %d] [Ratio: %0.2f] ",Player[playerid][Kills], Player[playerid][Deaths],Float:Player[playerid][Kills]/Float:Player[playerid][Deaths]);
format(string3, sizeof(string3), "[Cash: %d] [Score: %d] [Adminlevel: %d]",GetPlayerMoney(playerid),GetPlayerScore(playerid),Player[playerid][admin]);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SendClientMessage(playerid, COLOR_WHITE, string2);
SendClientMessage(playerid, COLOR_WHITE, string3);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "|__________________________________________|");
return 1;
}
if (strcmp("/gmx",cmdtext,true,10) == 0)
{
if(Player[playerid][admin] < 3){
return SendClientMessage(playerid,COLOR_RED,"You must be Admin level 3 or higher to start a gmx");
}
new
name[MAX_PLAYER_NAME],
string[128];
GetPlayerName(playerid,name,sizeof(name));
format(string,sizeof(string),"Admin %s has restarted the sesrver!",name);
SendClientMessageToAll(COLOR_LIGHTBLUE,string);
SendRconCommand("gmx");
return 1;
}
if (strcmp("/resetstats", cmdtext, true, 10) == 0)
{
Player[playerid][Deaths]=0;
Player[playerid][Kills]=0;
SetPlayerScore(playerid,0);
SendClientMessage(playerid,COLOR_YELLOW,"You have reset your stats");
return 1;
}
return 0;
}
//=============================================================DCMD`s Commands=================================================
dcmd_report(playerid,params[])
{
new
sReason[128],
pID;
if(sscanf(params,"ds",pID,sReason)) {
return SendClientMessage(playerid,COLOR_RED,"USAGE: /report [playerid] [reason]");
}
if(!IsPlayerConnected(pID)) {
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID");
}
new
Tplayer[MAX_PLAYER_NAME],
string[128];
GetPlayerName(pID,Tplayer,sizeof(Tplayer));
format(string,sizeof(string),"%s has reported (ID %d) with the reason: %s",Tplayer,pID,sReason[0] ? sReason : "<No Reason>");
SendAdminMessage(COLOR_YELLOW,string);
return 1;
}
dcmd_kick(playerid,params[])
{
new
Reason[256],
pID;
if(Player[playerid][admin] < 1){
return SendClientMessage(playerid,COLOR_RED,"You are not a Moderator/Admin!");
}
if(sscanf(params,"us",pID,Reason)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /kick [playerid] [reason]");
}
if(!IsPlayerConnected(pID)) {
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
if(Player[playerid][admin] < Player[pID][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t kick a high ranked admin");
}
new
name[MAX_PLAYER_NAME],
string[256];
GetPlayerName(pID,name,sizeof(name));
new
Aname[MAX_PLAYER_NAME];
GetPlayerName(playerid,Aname,sizeof(Aname));
format(string,sizeof(string)," %s has kicked %s with the reason: %s",Aname,name,Reason);
SendClientMessageToAll(COLOR_GREEN,string);
Kick(pID);
return 1;
}
dcmd_ban(playerid,params[])
{
new
Reason[256],
pID;
if(Player[playerid][admin] < 3){
return SendClientMessage(playerid,COLOR_RED,"You are not a Admin!");
}
if(sscanf(params,"us",pID,Reason)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /ban [playerid] [reason]");
}
if(!IsPlayerConnected(pID)) {
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
if(Player[playerid][admin] < Player[pID][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t ban a high ranked admin");
}
new
name[MAX_PLAYER_NAME],
string[256];
GetPlayerName(pID,name,sizeof(name));
new
Aname[MAX_PLAYER_NAME];
GetPlayerName(playerid,Aname,sizeof(Aname));
format(string,sizeof(string)," %s has banned %s with the reason: %s",Aname,name,Reason);
SendClientMessageToAll(COLOR_GREEN,string);
Ban(pID);
return 1;
}
dcmd_seestats(playerid,params[])
{
new pID;
if(sscanf(params,"u",pID)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /seestats [playerid]");
}
if(!IsPlayerConnected(pID)) {
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
new
name[MAX_PLAYER_NAME],
string[256],string2[256];
GetPlayerName(pID,name,sizeof(name));
format(string, sizeof(string), "| Stats of[%s] |", name);
format(string2, sizeof(string2), "[Kills: %d] [Deaths: %d] [Ratio: %0.2f] [Score: %d] ", Player[pID][Kills], Player[pID][Deaths],Float:Player[pID][Kills]/Float:Player[pID][Deaths],GetPlayerScore(pID));
SendClientMessage(playerid,COLOR_LIGHTBLUE,string);
SendClientMessage(playerid,COLOR_WHITE,string2);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"|_____________________________________________|");
new
pname[MAX_PLAYER_NAME],string3[256];
GetPlayerName(playerid,pname,sizeof(pname));
format(string3, sizeof(string3), "%s has typed /seestas to see your stats", pname);
SendClientMessage(pID,COLOR_YELLOW,string3);
return 1;
}
dcmd_admins(playerid,params[])
{
#pragma unused params
SendClientMessage(playerid, COLOR_BLUE, "Mods/Admins Online:");
new i = 0, aname[256], string[256];
for(; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(Player[i][admin] == 1)
{
GetPlayerName(i, aname, sizeof(aname));
format(string, 256, " Moderator: %s", aname);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
else if(Player[i][admin] == 2)
{
GetPlayerName(i, aname, sizeof(aname));
format(string, 256, " Admin: %s", aname);
SendClientMessage(playerid, COLOR_LIGHTBLUE, aname);
}
else if(Player[i][admin] == 3)
{
GetPlayerName(i, aname, sizeof(aname));
format(string, 256, " SuperAdmin: %s", aname);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
else if(Player[i][admin] == 4)
{
GetPlayerName(i, aname, sizeof(aname));
format(string, 256, " ServerOwner: %s", aname);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
dcmd_a(playerid,params[])
{
if(Player[playerid][admin] <= 1) {
return SendClientMessage(playerid,COLOR_RED,"You must be a Mod/Admin to be able to write in admin chat");
}
new atext[128];
if(sscanf(params,"s",atext)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /a [text]");
}
new name[MAX_PLAYER_NAME];
new string[128];
GetPlayerName(playerid,name,sizeof(name));
format(string,sizeof(string),"Level %d Admin (%s): %s" ,Player[playerid][admin],name,atext);
SendAdminMessage(COLOR_YELLOW,string);
return 1;
}
dcmd_dec(playerid,params[])
{
new dtext[128];
if(Player[playerid][admin] <=1) {
return SendClientMessage (playerid,COLOR_RED,"You must be a Mod/Admin to write a declaration");
}
if(sscanf(params,"s",dtext)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /dec [text]");
}
GameTextForAll(dtext,3*1000,3);
return 1;
}
dcmd_makeadmin(playerid,params[])
{
if(Player[playerid][admin] == 4 || IsPlayerAdmin(playerid)) {}
new pID,alevel;
if(sscanf(params,"ud",pID,alevel)){
return SendClientMessage (playerid,COLOR_RED,"USAGE: /makeadmin [playerid] [adminlevel]");
}
if(!IsPlayerConnected(pID)){
return SendClientMessage (playerid,COLOR_RED,"Nobody is connected with this ID!");
}
new string[128],string2[128],aname[MAX_PLAYER_NAME],name[MAX_PLAYER_NAME];
Player[pID][admin] = alevel;
GetPlayerName(playerid,aname,sizeof(aname));
GetPlayerName(pID,name,sizeof(name));
format(string,sizeof(string),"You have set the admin level of %s to %d",name,alevel);
format(string2,sizeof(string2),"ServerOwner %s has set your admin level to %d",aname,alevel);
SendClientMessage(playerid,COLOR_GREEN,string);
SendClientMessage(pID,COLOR_GREEN,string2);
return 1;
}
dcmd_freeze(playerid,params[])
{
if(Player[playerid][admin] < 1){
return SendClientMessage (playerid,COLOR_RED,"You must be a Mod/Admin to freeze Players");
}
new pID;
if(sscanf(params,"u",pID)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /freeze [playerid]");
}
if(!IsPlayerConnected(pID)){
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
if(Player[playerid][admin] < Player[pID][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t freeze a high ranked admin");
}
new string[128],string2[128],adminname[MAX_PLAYER_NAME],name[MAX_PLAYER_NAME];
GetPlayerName(playerid,adminname,sizeof(adminname));
GetPlayerName(pID,name,sizeof(name));
format(string,sizeof(string),"You have frozen %s",name);
format(string2,sizeof(string2),"You was been frozen by %s",adminname);
SendClientMessage(playerid,COLOR_GREEN,string);
SendClientMessage(pID,COLOR_GREEN,string2);
TogglePlayerControllable(pID, 0);
return 1;
}
dcmd_unfreeze(playerid,params[])
{
if(Player[playerid][admin] < 1){
return SendClientMessage (playerid,COLOR_RED,"You must be a Mod/Admin to freeze Players");
}
new pID;
if(sscanf(params,"u",pID)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /freeze [playerid]");
}
if(!IsPlayerConnected(pID)){
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
new string[128],string2[128],adminname[MAX_PLAYER_NAME],name[MAX_PLAYER_NAME];
GetPlayerName(playerid,adminname,sizeof(adminname));
GetPlayerName(pID,name,sizeof(name));
format(string,sizeof(string),"You have unfrozen %s",name);
format(string2,sizeof(string2),"You was been unfrozen by %s",adminname);
SendClientMessage(playerid,COLOR_GREEN,string);
SendClientMessage(pID,COLOR_GREEN,string2);
TogglePlayerControllable(pID, 1);
return 1;
}
dcmd_setkills(playerid,params[])
{
if(Player[playerid][admin] < 3){
return SendClientMessage (playerid,COLOR_RED,"You must be a SuperAdmin or ServerOwner to set Kills");
}
new pID,kills;
if(sscanf(params,"ud",pID,kills)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /setkills [playerid] [kills]");
}
if(!IsPlayerConnected(pID)){
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
if(Player[playerid][admin] < Player[pID][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t set the kills of a high ranked admin");
}
new string[128],string2[128],aname[MAX_PLAYER_NAME],name[MAX_PLAYER_NAME];
Player[pID][Kills] = kills;
GetPlayerName(playerid,aname,sizeof(aname));
GetPlayerName(pID,name,sizeof(name));
format(string,sizeof(string),"You have set the kills of %s to %d",name,kills);
format(string2,sizeof(string2),"Admin %s has set your kills to %d",aname,kills);
SendClientMessage(playerid,COLOR_GREEN,string);
SendClientMessage(pID,COLOR_GREEN,string2);
return 1;
}
dcmd_setdeaths(playerid,params[])
{
if(Player[playerid][admin] < 3){
return SendClientMessage (playerid,COLOR_RED,"You must be a SuperAdmin or ServerOwner to set Deaths");
}
new pID,deaths;
if(sscanf(params,"ud",pID,deaths)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /setkills [playerid] [kills]");
}
if(!IsPlayerConnected(pID)){
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
if(Player[playerid][admin] < Player[pID][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t set the deaths of a high ranked admin");
}
new string[128],string2[128],aname[MAX_PLAYER_NAME],name[MAX_PLAYER_NAME];
Player[pID][Deaths] = deaths;
GetPlayerName(playerid,aname,sizeof(aname));
GetPlayerName(pID,name,sizeof(name));
format(string,sizeof(string),"You have set the Deaths of %s to %d",name,deaths);
format(string2,sizeof(string2),"Admin %s has set your Deaths to %d",aname,deaths);
SendClientMessage(playerid,COLOR_GREEN,string);
SendClientMessage(pID,COLOR_GREEN,string2);
return 1;
}
dcmd_setscore(playerid,params[])
{
if(Player[playerid][admin] < 3){
return SendClientMessage (playerid,COLOR_RED,"You must be a SuperAdmin or ServerOwner to set Scores");
}
new pID,scores;
if(sscanf(params,"ud",pID,scores)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /setscore [playerid] [score]");
}
if(!IsPlayerConnected(pID)){
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
if(Player[playerid][admin] < Player[pID][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t set the score of a high ranked admin");
}
new string[128],string2[128],aname[MAX_PLAYER_NAME],name[MAX_PLAYER_NAME];
SetPlayerScore(pID,scores);
GetPlayerName(playerid,aname,sizeof(aname));
GetPlayerName(pID,name,sizeof(name));
format(string,sizeof(string),"You have set the Score of %s to %d",name,scores);
format(string2,sizeof(string2),"Admin %s has set your Score to %d",aname,scores);
SendClientMessage(playerid,COLOR_GREEN,string);
SendClientMessage(pID,COLOR_GREEN,string2);
return 1;
}
dcmd_givecash(playerid,params[])
{
if(Player[playerid][admin] < 3){
return SendClientMessage (playerid,COLOR_RED,"You must be a SuperAdmin or a ServerOwner to give money");
}
new pID,cash;
if(sscanf(params,"ud",pID,cash)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /givecash [playerid] [amount]");
}
if(!IsPlayerConnected(pID)){
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
new string[128],string2[128],aname[MAX_PLAYER_NAME],name[MAX_PLAYER_NAME];
GivePlayerMoney(pID,cash);
GetPlayerName(playerid,aname,sizeof(aname));
GetPlayerName(pID,name,sizeof(name));
format(string,sizeof(string),"You have given Money to %s to %d",name,cash);
format(string2,sizeof(string2),"Admin %s has given you %d $",aname,cash);
SendClientMessage(playerid,COLOR_GREEN,string);
SendClientMessage(pID,COLOR_GREEN,string2);
return 1;
}
dcmd_giveweapon(playerid,params[])
{
if(Player[playerid][admin] < 2){
return SendClientMessage (playerid,COLOR_RED,"You must be a Admin or higher to give weapons");
}
new pID,weapon,ammo;
if(sscanf(params,"udd",pID,weapon,ammo)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /giveweapon [playerid][weaponID] [ammo]");
}
if(!IsPlayerConnected(pID)){
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
new string[128],string2[128],aname[MAX_PLAYER_NAME],name[MAX_PLAYER_NAME];
GivePlayerWeapon(pID,weapon,ammo);
GetPlayerName(playerid,aname,sizeof(aname));
GetPlayerName(pID,name,sizeof(name));
format(string,sizeof(string),"You have given the player %s weapon ID:%d with %d ammo",name,weapon,ammo);
format(string2,sizeof(string2),"Admin %s has give you weapon ID:%d with %d ammo",aname,weapon,ammo);
SendClientMessage(playerid,COLOR_GREEN,string);
SendClientMessage(pID,COLOR_GREEN,string2);
return 1;
}
dcmd_explode(playerid,params[])
{
if(Player[playerid][admin] < 1){
return SendClientMessage (playerid,COLOR_RED,"You must be a Moderator or higher to explode players");
}
new pID;
if(sscanf(params,"u",pID)){
return SendClientMessage (playerid,COLOR_RED,"USAGE: /explode [playerid]");
}
if(!IsPlayerConnected(pID)){
return SendClientMessage (playerid,COLOR_RED,"Nobody is connected with this ID!");
}
if(Player[playerid][admin] < Player[pID][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t explode a high ranked admin");
}
new string[128],string2[128],aname[MAX_PLAYER_NAME],name[MAX_PLAYER_NAME];
GetPlayerName(playerid,aname,sizeof(aname));
GetPlayerName(pID,name,sizeof(name));
format(string,sizeof(string),"You have explode %s ",name);
format(string2,sizeof(string2),"Admin %s has explode you",aname);
new Float:x,Float:y,Float:z;
GetPlayerPos(pID,x,y,z);
CreateExplosion(x,y,z,7,15);
CreateExplosion(x,y,z,7,15);
CreateExplosion(x,y,z,7,15);
CreateExplosion(x,y,z,7,15);
CreateExplosion(x,y,z,7,15);
SendClientMessage(playerid,COLOR_GREEN,string);
SendClientMessage(pID,COLOR_GREEN,string2);
return 1;
}
dcmd_tele(playerid,params[])
{
if(Player[playerid][admin] < 2){
return SendClientMessage (playerid,COLOR_RED,"You must be a Admin or higher to teleport to players");
}
new pID;
if(sscanf(params,"u",pID)){
return SendClientMessage (playerid,COLOR_RED,"USAGE: /tele [playerid]");
}
if(!IsPlayerConnected(pID)){
return SendClientMessage (playerid,COLOR_RED,"Nobody is connected with this ID!");
}
new string[128],name[MAX_PLAYER_NAME];
GetPlayerName(pID,name,sizeof(name));
format(string,sizeof(string),"You have been teleported to %s",name);
new Float:x,Float:y,Float:z;
GetPlayerPos(pID,x,y,z);
SetPlayerPos(playerid,x,y,z);
SendClientMessage(playerid,COLOR_GREEN,string);
return 1;
}
dcmd_gethere(playerid,params[])
{
if(Player[playerid][admin] < 2){
return SendClientMessage (playerid,COLOR_RED,"You must be a Admin to teleport players ");
}
new pID;
if(sscanf(params,"u",pID)){
return SendClientMessage (playerid,COLOR_RED,"USAGE: /gethere [playerid]");
}
if(!IsPlayerConnected(pID)){
return SendClientMessage (playerid,COLOR_RED,"Nobody is connected with this ID!");
}
if(Player[playerid][admin] < Player[pID][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t use this cmd on a high ranked admin");
}
new string[128],string2[128],aname[MAX_PLAYER_NAME],name[MAX_PLAYER_NAME];
GetPlayerName(pID,name,sizeof(name));
GetPlayerName(playerid,aname,sizeof(aname));
format(string,sizeof(string),"You have been teleported to %s",aname);
format(string2,sizeof(string2),"You have been teleported to %s",name);
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid,x,y,z);
SetPlayerPos(pID,x,y,z);
SendClientMessage(pID,COLOR_GREEN,string);
SendClientMessage(playerid,COLOR_GREEN,string2);
return 1;
}
dcmd_pm(playerid,params[])
{
new
pmtext[128],
pID;
if(sscanf(params,"ds",pID,pmtext)) {
return SendClientMessage(playerid,COLOR_RED,"USAGE: /pm [playerid] [text]");
}
if(!IsPlayerConnected(pID)) {
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID");
}
new
name[MAX_PLAYER_NAME],pmname[MAX_PLAYER_NAME],
string[128],string2[128];
GetPlayerName(playerid,name,sizeof(name));
GetPlayerName(pID,pmname,sizeof(pmname));
format(string,sizeof(string),"PM from %s : %s ",name,pmtext);
format(string2,sizeof(string2),"You have sent the PM to %s ",pmname);
SendClientMessage(pID,COLOR_YELLOW,string);
SendClientMessage(playerid,COLOR_YELLOW,string2);
return 1;
}
dcmd_setskin(playerid,params[])
{
if(Player[playerid][admin] < 2){
return SendClientMessage (playerid,COLOR_RED,"You must be a Admin or higher to set Skins");
}
new pID,skinid;
if(sscanf(params,"ud",pID,skinid)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /setskin [playerid] [skinID(0-299!)]*");
}
if(!IsPlayerConnected(pID)){
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
if(skinid < 0){
return SendClientMessage(playerid,COLOR_RED,"INVALID ID!");
}
if(skinid > 299){
return SendClientMessage(playerid,COLOR_RED,"INVALID ID!");
}
if(Player[playerid][admin] < Player[pID][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t use this dm a high ranked admin");
}
new string[128],string2[128],aname[MAX_PLAYER_NAME],name[MAX_PLAYER_NAME];
SetPlayerSkin(pID,skinid);
GetPlayerName(playerid,aname,sizeof(aname));
GetPlayerName(pID,name,sizeof(name));
format(string,sizeof(string),"You have set the SkinID of %s to %d",name,skinid);
format(string2,sizeof(string2),"Admin %s has set your SkinID to %d",aname,skinid);
SendClientMessage(playerid,COLOR_GREEN,string);
SendClientMessage(pID,COLOR_GREEN,string2);
return 1;
}
dcmd_sethealth(playerid,params[])
{
if(Player[playerid][admin] < 2){
return SendClientMessage (playerid,COLOR_RED,"You must be a Admin or higher to set Health");
}
new pID,life;
if(sscanf(params,"ud",pID,life)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /sethealth [playerid] [float(0-100!)]*");
}
if(!IsPlayerConnected(pID)){
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
if(life < 0){
return SendClientMessage(playerid,COLOR_RED,"INVALID FLOAT!");
}
if(life > 100){
return SendClientMessage(playerid,COLOR_RED,"INVALID FLOAT!");
}
if(Player[playerid][admin] < Player[pID][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t use this cmd a high ranked admin");
}
new string[128],string2[128],aname[MAX_PLAYER_NAME],name[MAX_PLAYER_NAME];
SetPlayerHealth(pID,life);
GetPlayerName(playerid,aname,sizeof(aname));
GetPlayerName(pID,name,sizeof(name));
format(string,sizeof(string),"You have set the Health of %s to %d",name,life);
format(string2,sizeof(string2),"Admin %s has set your Health to %d",aname,life);
SendClientMessage(playerid,COLOR_GREEN,string);
SendClientMessage(pID,COLOR_GREEN,string2);
return 1;
}
dcmd_takeweaps(playerid,params[])
{
new
Reason[256],
pID;
if(Player[playerid][admin] < 1){
return SendClientMessage(playerid,COLOR_RED,"You must be a Moderator or higher to take weapons away");
}
if(sscanf(params,"us",pID,Reason)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /takeweaps [playerid] [reason]");
}
if(!IsPlayerConnected(pID)) {
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
if(Player[playerid][admin] < Player[pID][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t use this on a high ranked admin");
}
new
name[MAX_PLAYER_NAME],
string[256];
GetPlayerName(pID,name,sizeof(name));
new
Aname[MAX_PLAYER_NAME],string2[256];
GetPlayerName(playerid,Aname,sizeof(Aname));
format(string,sizeof(string),"Admin %s has taken your weapons with the reason: %s",Aname,Reason);
format(string2,sizeof(string2),"You have taken the weapons of %s with the reason: %s",name,Reason);
SendClientMessage(pID,COLOR_GREEN,string);
ResetPlayerWeapons(pID);
return 1;
}
dcmd_changeweather(playerid,params[])
{
if(Player[playerid][admin] < 2){
return SendClientMessage (playerid,COLOR_RED,"You must be a Admin or higher to change Weather");
}
new wetter;
if(sscanf(params,"d",wetter)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /setweather [WeatherID]");
}
new string2[128],aname[MAX_PLAYER_NAME];
SetWeather(wetter);
GetPlayerName(playerid,aname,sizeof(aname));
format(string2,sizeof(string2),"Admin %s has set the weather ID to %d",aname,wetter);
SendClientMessageToAll(COLOR_GREEN,string2);
return 1;
}
dcmd_sethour(playerid,params[])
{
if(Player[playerid][admin] < 2){
return SendClientMessage (playerid,COLOR_RED,"You must be a Admin or higher to change time");
}
new hour;
if(sscanf(params,"d",hour)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /sethour [hour]");
}
if(hour < 0){
return SendClientMessage(playerid,COLOR_RED,"INVALID HOUR![0-24]");
}
if(hour > 24){
return SendClientMessage(playerid,COLOR_RED,"INVALID HOUR![0-24]");
}
new string2[128],aname[MAX_PLAYER_NAME];
SetWorldTime(hour);
GetPlayerName(playerid,aname,sizeof(aname));
format(string2,sizeof(string2),"Admin %s has set the time to %d",aname,hour);
SendClientMessageToAll(COLOR_GREEN,string2);
return 1;
}
dcmd_veh(playerid,params[])
{
if(Player[playerid][admin] < 3){
return SendClientMessage (playerid,COLOR_RED,"You must be a SuperAdmin or higher to spawn cars");
}
new veh,color1,color2;
if(sscanf(params,"ddd",veh,color1,color2)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /veh [vehicleID] [color1] [color2]");
}
if(veh < 400){
return SendClientMessage(playerid,COLOR_RED,"INVALID vehID![400-611]");
}
if(veh > 611){
return SendClientMessage(playerid,COLOR_RED,"INVALID vehID![400-611]");
}
if(color1 < 0){
return SendClientMessage(playerid,COLOR_RED,"INVALID color1ID![0-126]");
}
if(color1 > 126){
return SendClientMessage(playerid,COLOR_RED,"INVALID color1ID![0-126]");
}
if(color2 < 0){
return SendClientMessage(playerid,COLOR_RED,"INVALID color2ID![0-126]");
}
if(color2 > 126){
return SendClientMessage(playerid,COLOR_RED,"INVALID color2ID![0-126]");
}
new Float:x , Float:y , Float: z;
GetPlayerPos(playerid,x,y,z);
CreateVehicle(veh, x, y, z, 0, color1, color2, 123456789);
return 1;
}
dcmd_seecash(playerid,params[])
{
if(Player[playerid][admin] < 1){
return SendClientMessage(playerid,COLOR_RED,"You must be a Moderator or higher for this CMD");
}
new pID;
if(sscanf(params,"u",pID)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /seecash [playerid]");
}
if(!IsPlayerConnected(pID)) {
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
if(Player[playerid][admin] < Player[pID][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t use this cmd on a high ranked admin");
}
new
name[MAX_PLAYER_NAME],
string2[256];
GetPlayerName(pID,name,sizeof(name));
format(string2, sizeof(string2), "[Cash of %s] : %d $",name,GetPlayerMoney(pID));
SendClientMessage(playerid,COLOR_GREEN,string2);
return 1;
}
dcmd_setcash(playerid,params[])
{
if(Player[playerid][admin] < 3){
return SendClientMessage (playerid,COLOR_RED,"You must be a SuperAdmin or a ServerOwner to set money");
}
new pID,cash;
if(sscanf(params,"ud",pID,cash)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /setcash [playerid] [amount]");
}
if(!IsPlayerConnected(pID)){
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
if(Player[playerid][admin] < Player[pID][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t use this cmd on a high ranked admin");
}
new string[128],string2[128],aname[MAX_PLAYER_NAME],name[MAX_PLAYER_NAME];
ResetPlayerMoney(pID);
GivePlayerMoney(pID,cash);
GetPlayerName(playerid,aname,sizeof(aname));
GetPlayerName(pID,name,sizeof(name));
format(string,sizeof(string),"You have set the money of %s to %d $",name,cash);
format(string2,sizeof(string2),"Admin %s has set your money to %d $",aname,cash);
SendClientMessage(playerid,COLOR_GREEN,string);
SendClientMessage(pID,COLOR_GREEN,string2);
return 1;
}
dcmd_setarm(playerid,params[])
{
if(Player[playerid][admin] < 2){
return SendClientMessage (playerid,COLOR_RED,"You must be a Admin or higher to set Armour");
}
new pID,arm;
if(sscanf(params,"ud",pID,arm)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /setarm [playerid] [float(0-100!)]*");
}
if(!IsPlayerConnected(pID)){
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
if(arm < 0){
return SendClientMessage(playerid,COLOR_RED,"INVALID FLOAT!");
}
if(arm > 100){
return SendClientMessage(playerid,COLOR_RED,"INVALID FLOAT!");
}
if(Player[playerid][admin] < Player[pID][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t use this cmd a high ranked admin");
}
new string[128],string2[128],aname[MAX_PLAYER_NAME],name[MAX_PLAYER_NAME];
SetPlayerArmour(pID,arm);
GetPlayerName(playerid,aname,sizeof(aname));
GetPlayerName(pID,name,sizeof(name));
format(string,sizeof(string),"You have set the Armour of %s to %d",name,arm);
format(string2,sizeof(string2),"Admin %s has set your Armour to %d",aname,arm);
SendClientMessage(playerid,COLOR_GREEN,string);
SendClientMessage(pID,COLOR_GREEN,string2);
return 1;
}
//====================================================================================================================
stock SendAdminMessage(farbe,msg[])
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(Player[i][admin] >= 1)
{
SendClientMessage(i,farbe,msg);
}
}
}
public StatsTimer()
{
for(new i=0;i<MAX_PLAYERS;i++)
{
if (IsPlayerConnected(i))
{
new str2[128];
format(str2, sizeof(str2), "Kills:%d Deaths:%d Ratio:%0.2f Score:%d",Player[i][Kills],Player[i][Deaths],Float:Player[i][Kills]/Float:Player[i][Deaths],GetPlayerScore(i));
TextDrawSetString(StatsTextdraw[i],str2);
TextDrawShowForPlayer(i,StatsTextdraw[i]);
}
}
return 1;
}
//======================================================================================================================
//==================================================SCANF CODE ====================================================
stock sscanf(string[], format[], {Float,_}:...)
{
#if defined isnull
if (isnull(string))
#else
if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
#endif
{
return format[0];
}
#pragma tabsize 4
new
formatPos = 0,
stringPos = 0,
paramPos = 2,
paramCount = numargs(),
delim = ' ';
while (string[stringPos] && string[stringPos] <= ' ')
{
stringPos++;
}
while (paramPos < paramCount && string[stringPos])
{
switch (format[formatPos++])
{
case '\0':
{
return 0;
}
case 'i', 'd':
{
new
neg = 1,
num = 0,
ch = string[stringPos];
if (ch == '-')
{
neg = -1;
ch = string[++stringPos];
}
do
{
stringPos++;
if ('0' <= ch <= '9')
{
num = (num * 10) + (ch - '0');
}
else
{
return -1;
}
}
while ((ch = string[stringPos]) > ' ' && ch != delim);
setarg(paramPos, 0, num * neg);
}
case 'h', 'x':
{
new
num = 0,
ch = string[stringPos];
do
{
stringPos++;
switch (ch)
{
case 'x', 'X':
{
num = 0;
continue;
}
case '0' .. '9':
{
num = (num << 4) | (ch - '0');
}
case 'a' .. 'f':
{
num = (num << 4) | (ch - ('a' - 10));
}
case 'A' .. 'F':
{
num = (num << 4) | (ch - ('A' - 10));
}
default:
{
return -1;
}
}
}
while ((ch = string[stringPos]) > ' ' && ch != delim);
setarg(paramPos, 0, num);
}
case 'c':
{
setarg(paramPos, 0, string[stringPos++]);
}
case 'f':
{
new changestr[16], changepos = 0, strpos = stringPos;
while(changepos < 16 && string[strpos] && string[strpos] != delim)
{
changestr[changepos++] = string[strpos++];
}
changestr[changepos] = '\0';
setarg(paramPos,0,_:floatstr(changestr));
}
case 'p':
{
delim = format[formatPos++];
continue;
}
case '\'':
{
new
end = formatPos - 1,
ch;
while ((ch = format[++end]) && ch != '\'') {}
if (!ch)
{
return -1;
}
format[end] = '\0';
if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
{
if (format[end + 1])
{
return -1;
}
return 0;
}
format[end] = '\'';
stringPos = ch + (end - formatPos);
formatPos = end + 1;
}
case 'u':
{
new
end = stringPos - 1,
id = 0,
bool:num = true,
ch;
while ((ch = string[++end]) && ch != delim)
{
if (num)
{
if ('0' <= ch <= '9')
{
id = (id * 10) + (ch - '0');
}
else
{
num = false;
}
}
}
if (num && IsPlayerConnected(id))
{
setarg(paramPos, 0, id);
}
else
{
#if !defined foreach
#define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
#define __SSCANF_FOREACH__
#endif
string[end] = '\0';
num = false;
new
name[MAX_PLAYER_NAME];
id = end - stringPos;
foreach (Player, playerid)
{
GetPlayerName(playerid, name, sizeof (name));
if (!strcmp(name, string[stringPos], true, id))
{
setarg(paramPos, 0, playerid);
num = true;
break;
}
}
if (!num)
{
setarg(paramPos, 0, INVALID_PLAYER_ID);
}
string[end] = ch;
#if defined __SSCANF_FOREACH__
#undef foreach
#undef __SSCANF_FOREACH__
#endif
}
stringPos = end;
}
case 's', 'z':
{
new
i = 0,
ch;
if (format[formatPos])
{
while ((ch = string[stringPos++]) && ch != delim)
{
setarg(paramPos, i++, ch);
}
if (!i)
{
return -1;
}
}
else
{
while ((ch = string[stringPos++]))
{
setarg(paramPos, i++, ch);
}
}
stringPos--;
setarg(paramPos, i, '\0');
}
default:
{
continue;
}
}
while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
{
stringPos++;
}
while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
{
stringPos++;
}
paramPos++;
}
do
{
if ((delim = format[formatPos++]) > ' ')
{
if (delim == '\'')
{
while ((delim = format[formatPos++]) && delim != '\'') {}
}
else if (delim != 'z')
{
return delim;
}
}
}
while (delim > ' ');
return 0;
}
//================================================= SCANF CODE END ========================================================
PAWN tags please [.pawn][./pawn] (Without dots.)
// Sorry - while pressing F5 I saw you did it already. |
ServerScripter i suggest you to use Y_ini or any other saving system. Dini is very slow and not even perfect.
I have the shit samr problem but my mine saves accounts when i type kill it does not count deaths though i tried several register systems plus changed includes. Thanks and maybe if you change to y_ini it will work great. |
lol the wrost thing i can use is Y_ini , it says Congrat you are using the lasted version of Y_ini , and say in other ties Error , and don't save Accounts to .
Note : i have the last version of it but Bug and say it again and again... |