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Saving Y_INI - Printable Version

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+--- Thread: Saving Y_INI (/showthread.php?tid=281322)



Saving Y_INI [Solved] - Kingunit - 05.09.2011

<Fixed>


Re: Saving Y_INI - Zh3r0 - 05.09.2011

Erm when you do the gmx command, simply add a timer for example 2 seconds timer is enough!

pawn Код:
CMD:gmx(playerid)
{
    SaveUserDate(playerid);
    SetTimer(#Restart, 2 * 1000, 0);
}

forward Restart();
public Restart()
{
     SendRconCommand(#gmx);
}
Simple is it? Should be working.


Re: Saving Y_INI - Kingunit - 05.09.2011

<Fixed>


Re: Saving Y_INI - Darnell - 05.09.2011

Anything else that saves the skin, or anything that writes the skin, etc ?


Re: Saving Y_INI - System64 - 05.09.2011

remove from command
SendRconCommand("gmx");
and add
pawn Код:
forward Gmx();
public Gmx()
{
          SendRconCommand("gmx");
          return 1;
}



Re: Saving Y_INI - Kingunit - 05.09.2011

<Fixed>


Re: Saving Y_INI - Darnell - 05.09.2011

pawn Код:
public OnGameModeExit()
{
    foreach (Player,i)
    {
        SaveUserDate(i);
    }
//Saving function here
    printf("[INFO]: Gamemode Restarted.");
    return 1;
}



Re: Saving Y_INI - Kingunit - 05.09.2011

<Fixed>


Re: Saving Y_INI - jameskmonger - 05.09.2011

Quote:
Originally Posted by Zh3r0
Посмотреть сообщение
Erm when you do the gmx command, simply add a timer for example 2 seconds timer is enough!

pawn Код:
CMD:gmx(playerid)
{
    SaveUserDate(playerid);
    SetTimer(#Restart, 2 * 1000, 0);
}

forward Restart();
public Restart()
{
     SendRconCommand(#gmx);
}
Simple is it? Should be working.
What does the "#" symbol do?


Re: Saving Y_INI - SantarioLeone - 05.09.2011

Quote:
Originally Posted by jameskmonger
Посмотреть сообщение
What does the "#" symbol do?
Yes try
pawn Код:
SendRconCommand("gmx");