[ajuda]text dranw -
vitorpedro - 04.09.2011
Tipo eu vi essse text dranw de entrada no sv mas so quando o player morre ele fica parado ele nun volta pro seu local de spawno que deve ser acertado ai ? Obs: esse e um [FS] que pertence ao JFS MiniGames v3.0 que achei muito legal mas s oque quando o player morrer ele nao volta pro seu lugar de spawn
PHP код:
#include <a_samp>
// Intro script by O.K.Style™ e JFS.
new Text:Intro[12];
public OnFilterScriptInit()
{
Intro[0] = TextDrawCreate(642.0, 1.0, "~n~");
TextDrawLetterSize(Intro[0], 0.5, 49.5);
TextDrawUseBox(Intro[0], 1);
TextDrawBoxColor(Intro[0], 0x000000FF);
TextDrawTextSize(Intro[0], -2.0, 0.0);
Intro[1] = TextDrawCreate(190.000000, 190.000000, "~n~~n~~n~~n~~n~~n~~p~~h~JFS v3.0");
TextDrawFont(Intro[1], 2);
TextDrawLetterSize(Intro[1], 0.570000, 1.799999);
Intro[2] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[2], 2);
TextDrawColor(Intro[2], 0xFFFFFF22);
TextDrawLetterSize(Intro[2], 0.570000, 1.799999);
Intro[3] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[3], 2);
TextDrawColor(Intro[3], 0xFFFFFF44);
TextDrawLetterSize(Intro[3], 0.570000, 1.799999);
Intro[4] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[4], 2);
TextDrawColor(Intro[4], 0xFFFFFF66);
TextDrawLetterSize(Intro[4], 0.570000, 1.799999);
Intro[5] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[5], 2);
TextDrawColor(Intro[5], 0xFFFFFF88);
TextDrawLetterSize(Intro[5], 0.570000, 1.799999);
Intro[6] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[6], 2);
TextDrawColor(Intro[6], 0xFFFFFFAA);
TextDrawLetterSize(Intro[6], 0.570000, 1.799999);
Intro[7] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[7], 2);
TextDrawColor(Intro[7], 0xFFFFFFCC);
TextDrawLetterSize(Intro[7], 0.570000, 1.799999);
Intro[8] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[8], 2);
TextDrawColor(Intro[8], 0xFFFFFFFF);
TextDrawLetterSize(Intro[8], 0.570000, 1.799999);
Intro[9] = TextDrawCreate(190.0, 202.0, ".");
TextDrawFont(Intro[9], 1);
TextDrawLetterSize(Intro[9], 23.250051, 1.099999);
Intro[10] = TextDrawCreate(304.00, 223.0, "~y~~h~~n~~n~~n~~n~~n~~n~~n~~n~~g~JFS MiniGames v3.0");
TextDrawFont(Intro[10], 2);
TextDrawLetterSize(Intro[10], 0.340000, 1.099999);
Intro[11] = TextDrawCreate(331.0, 235.0, "~h~~n~~n~~n~~n~~n~~n~~n~~n~~y~www.projetosjfs.tk");
TextDrawFont(Intro[11], 2);
TextDrawLetterSize(Intro[11], 0.340000, 1.099999);
return 1;
}
public OnPlayerConnect(playerid)
{
TogglePlayerSpectating(playerid, true);
ForceClassSelection(playerid);
SetPVarInt(playerid, "Intro", 0);
SetTimerEx("ShowIntro", 1000, 0, "d", playerid);
return 1;
}
forward ShowIntro(playerid);
public ShowIntro(playerid)
{
SetPVarInt(playerid, "Intro", GetPVarInt(playerid, "Intro") + 1);
new iteration = GetPVarInt(playerid, "Intro");
switch(iteration)
{
case 1:
{
for(new i; i < 11; i++)
{
SendClientMessage(playerid, -1, "");
}
TextDrawShowForPlayer(playerid, Intro[0]);
}
case 2:
{
TextDrawShowForPlayer(playerid, Intro[1]);
}
case 3:
{
TextDrawShowForPlayer(playerid, Intro[2]);
}
case 4:
{
TextDrawHideForPlayer(playerid, Intro[2]);
TextDrawShowForPlayer(playerid, Intro[3]);
}
case 5:
{
TextDrawHideForPlayer(playerid, Intro[3]);
TextDrawShowForPlayer(playerid, Intro[4]);
}
case 6:
{
TextDrawHideForPlayer(playerid, Intro[4]);
TextDrawShowForPlayer(playerid, Intro[5]);
}
case 7:
{
TextDrawHideForPlayer(playerid, Intro[5]);
TextDrawShowForPlayer(playerid, Intro[6]);
}
case 8:
{
TextDrawHideForPlayer(playerid, Intro[6]);
TextDrawShowForPlayer(playerid, Intro[7]);
}
case 9:
{
TextDrawHideForPlayer(playerid, Intro[7]);
TextDrawShowForPlayer(playerid, Intro[8]);
}
case 10:
{
TextDrawShowForPlayer(playerid, Intro[9]);
}
case 11:
{
TextDrawShowForPlayer(playerid, Intro[10]);
}
case 12:
{
TextDrawShowForPlayer(playerid, Intro[11]);
}
}
if(GetPVarInt(playerid, "Intro") < 10)
{
SetTimerEx("ShowIntro", 300, 0, "d", playerid);
}
else if(9 < GetPVarInt(playerid, "Intro") < 13)
{
SetTimerEx("ShowIntro", 2000, 0, "d", playerid);
}
else
{
for(new i; i < sizeof(Intro); i++)
{
TextDrawHideForPlayer(playerid, Intro[i]);
}
TogglePlayerSpectating(playerid, false);
ForceClassSelection(playerid);
}
return 1;
}
public OnFilterScriptExit()
{
for(new i; i < sizeof(Intro); i++)
{
TextDrawDestroy(Intro[i]);
}
return 1;
}
Re: [ajuda]text dranw -
StrondA_ - 04.09.2011
Man, nгo intendi nada oque vocк perguntou ? pois esse script ele apenas funciona quando o jogador de conecta, pois nгo tem nenhum Dialog ao se conectar nele, entгo coloque desta seguinte forma:
pawn Код:
#include <a_samp>
// Intro script by O.K.Style™ e JFS.
new Text:Intro[12];
public OnFilterScriptInit()
{
Intro[0] = TextDrawCreate(642.0, 1.0, "~n~");
TextDrawLetterSize(Intro[0], 0.5, 49.5);
TextDrawUseBox(Intro[0], 1);
TextDrawBoxColor(Intro[0], 0x000000FF);
TextDrawTextSize(Intro[0], -2.0, 0.0);
Intro[1] = TextDrawCreate(190.000000, 190.000000, "~n~~n~~n~~n~~n~~n~~p~~h~JFS v3.0");
TextDrawFont(Intro[1], 2);
TextDrawLetterSize(Intro[1], 0.570000, 1.799999);
Intro[2] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[2], 2);
TextDrawColor(Intro[2], 0xFFFFFF22);
TextDrawLetterSize(Intro[2], 0.570000, 1.799999);
Intro[3] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[3], 2);
TextDrawColor(Intro[3], 0xFFFFFF44);
TextDrawLetterSize(Intro[3], 0.570000, 1.799999);
Intro[4] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[4], 2);
TextDrawColor(Intro[4], 0xFFFFFF66);
TextDrawLetterSize(Intro[4], 0.570000, 1.799999);
Intro[5] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[5], 2);
TextDrawColor(Intro[5], 0xFFFFFF88);
TextDrawLetterSize(Intro[5], 0.570000, 1.799999);
Intro[6] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[6], 2);
TextDrawColor(Intro[6], 0xFFFFFFAA);
TextDrawLetterSize(Intro[6], 0.570000, 1.799999);
Intro[7] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[7], 2);
TextDrawColor(Intro[7], 0xFFFFFFCC);
TextDrawLetterSize(Intro[7], 0.570000, 1.799999);
Intro[8] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[8], 2);
TextDrawColor(Intro[8], 0xFFFFFFFF);
TextDrawLetterSize(Intro[8], 0.570000, 1.799999);
Intro[9] = TextDrawCreate(190.0, 202.0, ".");
TextDrawFont(Intro[9], 1);
TextDrawLetterSize(Intro[9], 23.250051, 1.099999);
Intro[10] = TextDrawCreate(304.00, 223.0, "~y~~h~~n~~n~~n~~n~~n~~n~~n~~n~~g~JFS MiniGames v3.0");
TextDrawFont(Intro[10], 2);
TextDrawLetterSize(Intro[10], 0.340000, 1.099999);
Intro[11] = TextDrawCreate(331.0, 235.0, "~h~~n~~n~~n~~n~~n~~n~~n~~n~~y~www.projetosjfs.tk");
TextDrawFont(Intro[11], 2);
TextDrawLetterSize(Intro[11], 0.340000, 1.099999);
return 1;
}
public OnPlayerConnect(playerid)
{
new Entrando[900];
strins(Entrando,"Proibido:\n",strlen(Entrando));
strins(Entrando,"\n{F9FAF5}Entrar viado, pois aqui sу entra mulher!\n",strlen(Entrando));
strins(Entrando,"\nProibido falar sobre homem, somente sobre mulher, aceita ? tem que aceitar, pois so tem uma opiзгo\n",strlen(Entrando));
ShowPlayerDialog(playerid, 1235, DIALOG_STYLE_MSGBOX, "ENTRANDO",Entrando, "Unica", "");
TogglePlayerSpectating(playerid, true);
ForceClassSelection(playerid);
SetPVarInt(playerid, "Intro", 0);
SetTimerEx("ShowIntro", 1000, 0, "d", playerid);
return 1;
}
forward ShowIntro(playerid);
public ShowIntro(playerid)
{
SetPVarInt(playerid, "Intro", GetPVarInt(playerid, "Intro") + 1);
new iteration = GetPVarInt(playerid, "Intro");
switch(iteration)
{
case 1:
{
for(new i; i < 11; i++)
{
SendClientMessage(playerid, -1, "");
}
TextDrawShowForPlayer(playerid, Intro[0]);
}
case 2:
{
TextDrawShowForPlayer(playerid, Intro[1]);
}
case 3:
{
TextDrawShowForPlayer(playerid, Intro[2]);
}
case 4:
{
TextDrawHideForPlayer(playerid, Intro[2]);
TextDrawShowForPlayer(playerid, Intro[3]);
}
case 5:
{
TextDrawHideForPlayer(playerid, Intro[3]);
TextDrawShowForPlayer(playerid, Intro[4]);
}
case 6:
{
TextDrawHideForPlayer(playerid, Intro[4]);
TextDrawShowForPlayer(playerid, Intro[5]);
}
case 7:
{
TextDrawHideForPlayer(playerid, Intro[5]);
TextDrawShowForPlayer(playerid, Intro[6]);
}
case 8:
{
TextDrawHideForPlayer(playerid, Intro[6]);
TextDrawShowForPlayer(playerid, Intro[7]);
}
case 9:
{
TextDrawHideForPlayer(playerid, Intro[7]);
TextDrawShowForPlayer(playerid, Intro[8]);
}
case 10:
{
TextDrawShowForPlayer(playerid, Intro[9]);
}
case 11:
{
TextDrawShowForPlayer(playerid, Intro[10]);
}
case 12:
{
TextDrawShowForPlayer(playerid, Intro[11]);
}
}
if(GetPVarInt(playerid, "Intro") < 10)
{
SetTimerEx("ShowIntro", 300, 0, "d", playerid);
}
else if(9 < GetPVarInt(playerid, "Intro") < 13)
{
SetTimerEx("ShowIntro", 2000, 0, "d", playerid);
}
else
{
for(new i; i < sizeof(Intro); i++)
{
TextDrawHideForPlayer(playerid, Intro[i]);
}
TogglePlayerSpectating(playerid, false);
ForceClassSelection(playerid);
}
return 1;
}
public OnFilterScriptExit()
{
for(new i; i < sizeof(Intro); i++)
{
TextDrawDestroy(Intro[i]);
}
return 1;
}
Re: [ajuda]text dranw -
vitorpedro - 04.09.2011
[QUOTE=StrondA_;1384717]
Man, nгo intendi nada oque vocк perguntou ? pois esse script ele apenas funciona quando o jogador de conecta, pois nгo tem nenhum Dialog ao se conectar nele, entгo coloque desta seguinte forma:
[/QUOTE
Tipo quand o player entrar da tudo certin aparece a apresentacao etc mas s oquando o player morrer ja logado ele so ele morre e fica parado no lugar pq quando eu coloco o fs ele morre e fica parado e quando eu tiro o fs ele funfa normal acho que e alguma linha la que ta faznedo isso tipo um respawn pra escolher o skin
Re: [ajuda]text dranw -
StrondA_ - 04.09.2011
Hб intendi o seu problema, acho que o " ForceClassSelection(playerid); " estб dando conflito, entгo tente o code abaixo gato:
pawn Код:
#include <a_samp>
// Intro script by O.K.Style™ e JFS.
new Text:Intro[12];
public OnFilterScriptInit()
{
Intro[0] = TextDrawCreate(642.0, 1.0, "~n~");
TextDrawLetterSize(Intro[0], 0.5, 49.5);
TextDrawUseBox(Intro[0], 1);
TextDrawBoxColor(Intro[0], 0x000000FF);
TextDrawTextSize(Intro[0], -2.0, 0.0);
Intro[1] = TextDrawCreate(190.000000, 190.000000, "~n~~n~~n~~n~~n~~n~~p~~h~JFS v3.0");
TextDrawFont(Intro[1], 2);
TextDrawLetterSize(Intro[1], 0.570000, 1.799999);
Intro[2] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[2], 2);
TextDrawColor(Intro[2], 0xFFFFFF22);
TextDrawLetterSize(Intro[2], 0.570000, 1.799999);
Intro[3] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[3], 2);
TextDrawColor(Intro[3], 0xFFFFFF44);
TextDrawLetterSize(Intro[3], 0.570000, 1.799999);
Intro[4] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[4], 2);
TextDrawColor(Intro[4], 0xFFFFFF66);
TextDrawLetterSize(Intro[4], 0.570000, 1.799999);
Intro[5] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[5], 2);
TextDrawColor(Intro[5], 0xFFFFFF88);
TextDrawLetterSize(Intro[5], 0.570000, 1.799999);
Intro[6] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[6], 2);
TextDrawColor(Intro[6], 0xFFFFFFAA);
TextDrawLetterSize(Intro[6], 0.570000, 1.799999);
Intro[7] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[7], 2);
TextDrawColor(Intro[7], 0xFFFFFFCC);
TextDrawLetterSize(Intro[7], 0.570000, 1.799999);
Intro[8] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[8], 2);
TextDrawColor(Intro[8], 0xFFFFFFFF);
TextDrawLetterSize(Intro[8], 0.570000, 1.799999);
Intro[9] = TextDrawCreate(190.0, 202.0, ".");
TextDrawFont(Intro[9], 1);
TextDrawLetterSize(Intro[9], 23.250051, 1.099999);
Intro[10] = TextDrawCreate(304.00, 223.0, "~y~~h~~n~~n~~n~~n~~n~~n~~n~~n~~g~JFS MiniGames v3.0");
TextDrawFont(Intro[10], 2);
TextDrawLetterSize(Intro[10], 0.340000, 1.099999);
Intro[11] = TextDrawCreate(331.0, 235.0, "~h~~n~~n~~n~~n~~n~~n~~n~~n~~y~www.projetosjfs.tk");
TextDrawFont(Intro[11], 2);
TextDrawLetterSize(Intro[11], 0.340000, 1.099999);
return 1;
}
public OnPlayerConnect(playerid)
{
new Entrando[900];
strins(Entrando,"Proibido:\n",strlen(Entrando));
strins(Entrando,"\n{F9FAF5}Entrar viado, pois aqui sу entra mulher!\n",strlen(Entrando));
strins(Entrando,"\nProibido falar sobre homem, somente sobre mulher, aceita ? tem que aceitar, pois so tem uma opiзгo\n",strlen(Entrando));
ShowPlayerDialog(playerid, 1235, DIALOG_STYLE_MSGBOX, "ENTRANDO",Entrando, "Unica", "");
TogglePlayerSpectating(playerid, true);
SetPVarInt(playerid, "Intro", 0);
SetTimerEx("ShowIntro", 1000, 0, "d", playerid);
return 1;
}
forward ShowIntro(playerid);
public ShowIntro(playerid)
{
SetPVarInt(playerid, "Intro", GetPVarInt(playerid, "Intro") + 1);
new iteration = GetPVarInt(playerid, "Intro");
switch(iteration)
{
case 1:
{
for(new i; i < 11; i++)
{
SendClientMessage(playerid, -1, "");
}
TextDrawShowForPlayer(playerid, Intro[0]);
}
case 2:
{
TextDrawShowForPlayer(playerid, Intro[1]);
}
case 3:
{
TextDrawShowForPlayer(playerid, Intro[2]);
}
case 4:
{
TextDrawHideForPlayer(playerid, Intro[2]);
TextDrawShowForPlayer(playerid, Intro[3]);
}
case 5:
{
TextDrawHideForPlayer(playerid, Intro[3]);
TextDrawShowForPlayer(playerid, Intro[4]);
}
case 6:
{
TextDrawHideForPlayer(playerid, Intro[4]);
TextDrawShowForPlayer(playerid, Intro[5]);
}
case 7:
{
TextDrawHideForPlayer(playerid, Intro[5]);
TextDrawShowForPlayer(playerid, Intro[6]);
}
case 8:
{
TextDrawHideForPlayer(playerid, Intro[6]);
TextDrawShowForPlayer(playerid, Intro[7]);
}
case 9:
{
TextDrawHideForPlayer(playerid, Intro[7]);
TextDrawShowForPlayer(playerid, Intro[8]);
}
case 10:
{
TextDrawShowForPlayer(playerid, Intro[9]);
}
case 11:
{
TextDrawShowForPlayer(playerid, Intro[10]);
}
case 12:
{
TextDrawShowForPlayer(playerid, Intro[11]);
}
}
if(GetPVarInt(playerid, "Intro") < 10)
{
SetTimerEx("ShowIntro", 300, 0, "d", playerid);
}
else if(9 < GetPVarInt(playerid, "Intro") < 13)
{
SetTimerEx("ShowIntro", 2000, 0, "d", playerid);
}
else
{
for(new i; i < sizeof(Intro); i++)
{
TextDrawHideForPlayer(playerid, Intro[i]);
}
TogglePlayerSpectating(playerid, false);
ForceClassSelection(playerid);
}
return 1;
}
public OnFilterScriptExit()
{
for(new i; i < sizeof(Intro); i++)
{
TextDrawDestroy(Intro[i]);
}
return 1;
}
Re: [ajuda]text dranw -
vitorpedro - 04.09.2011
aki ele fica parado ainda eu so queria tirar esse negocio do spwn que mostra ai na tela apaixo
Re: [ajuda]text dranw -
StrondA_ - 04.09.2011
Se nгo dar agora, o problema й no GM!
pawn Код:
#include <a_samp>
// Intro script by O.K.Style™ e JFS.
new Text:Intro[12];
public OnFilterScriptInit()
{
Intro[0] = TextDrawCreate(642.0, 1.0, "~n~");
TextDrawLetterSize(Intro[0], 0.5, 49.5);
TextDrawUseBox(Intro[0], 1);
TextDrawBoxColor(Intro[0], 0x000000FF);
TextDrawTextSize(Intro[0], -2.0, 0.0);
Intro[1] = TextDrawCreate(190.000000, 190.000000, "~n~~n~~n~~n~~n~~n~~p~~h~JFS v3.0");
TextDrawFont(Intro[1], 2);
TextDrawLetterSize(Intro[1], 0.570000, 1.799999);
Intro[2] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[2], 2);
TextDrawColor(Intro[2], 0xFFFFFF22);
TextDrawLetterSize(Intro[2], 0.570000, 1.799999);
Intro[3] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[3], 2);
TextDrawColor(Intro[3], 0xFFFFFF44);
TextDrawLetterSize(Intro[3], 0.570000, 1.799999);
Intro[4] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[4], 2);
TextDrawColor(Intro[4], 0xFFFFFF66);
TextDrawLetterSize(Intro[4], 0.570000, 1.799999);
Intro[5] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[5], 2);
TextDrawColor(Intro[5], 0xFFFFFF88);
TextDrawLetterSize(Intro[5], 0.570000, 1.799999);
Intro[6] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[6], 2);
TextDrawColor(Intro[6], 0xFFFFFFAA);
TextDrawLetterSize(Intro[6], 0.570000, 1.799999);
Intro[7] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[7], 2);
TextDrawColor(Intro[7], 0xFFFFFFCC);
TextDrawLetterSize(Intro[7], 0.570000, 1.799999);
Intro[8] = TextDrawCreate(310.000000, 190.000000, "~n~~n~~n~~n~~n~~n~Apresenta...");
TextDrawFont(Intro[8], 2);
TextDrawColor(Intro[8], 0xFFFFFFFF);
TextDrawLetterSize(Intro[8], 0.570000, 1.799999);
Intro[9] = TextDrawCreate(190.0, 202.0, ".");
TextDrawFont(Intro[9], 1);
TextDrawLetterSize(Intro[9], 23.250051, 1.099999);
Intro[10] = TextDrawCreate(304.00, 223.0, "~y~~h~~n~~n~~n~~n~~n~~n~~n~~n~~g~JFS MiniGames v3.0");
TextDrawFont(Intro[10], 2);
TextDrawLetterSize(Intro[10], 0.340000, 1.099999);
Intro[11] = TextDrawCreate(331.0, 235.0, "~h~~n~~n~~n~~n~~n~~n~~n~~n~~y~www.projetosjfs.tk");
TextDrawFont(Intro[11], 2);
TextDrawLetterSize(Intro[11], 0.340000, 1.099999);
return 1;
}
public OnPlayerConnect(playerid)
{
new Entrando[900];
strins(Entrando,"Proibido:\n",strlen(Entrando));
strins(Entrando,"\n{F9FAF5}Entrar viado, pois aqui sу entra mulher!\n",strlen(Entrando));
strins(Entrando,"\nProibido falar sobre homem, somente sobre mulher, aceita ? tem que aceitar, pois so tem uma opiзгo\n",strlen(Entrando));
ShowPlayerDialog(playerid, 1235, DIALOG_STYLE_MSGBOX, "ENTRANDO",Entrando, "Unica", "");
SetPVarInt(playerid, "Intro", 0);
SetTimerEx("ShowIntro", 1000, 0, "d", playerid);
return 1;
}
forward ShowIntro(playerid);
public ShowIntro(playerid)
{
SetPVarInt(playerid, "Intro", GetPVarInt(playerid, "Intro") + 1);
new iteration = GetPVarInt(playerid, "Intro");
switch(iteration)
{
case 1:
{
for(new i; i < 11; i++)
{
SendClientMessage(playerid, -1, "");
}
TextDrawShowForPlayer(playerid, Intro[0]);
}
case 2:
{
TextDrawShowForPlayer(playerid, Intro[1]);
}
case 3:
{
TextDrawShowForPlayer(playerid, Intro[2]);
}
case 4:
{
TextDrawHideForPlayer(playerid, Intro[2]);
TextDrawShowForPlayer(playerid, Intro[3]);
}
case 5:
{
TextDrawHideForPlayer(playerid, Intro[3]);
TextDrawShowForPlayer(playerid, Intro[4]);
}
case 6:
{
TextDrawHideForPlayer(playerid, Intro[4]);
TextDrawShowForPlayer(playerid, Intro[5]);
}
case 7:
{
TextDrawHideForPlayer(playerid, Intro[5]);
TextDrawShowForPlayer(playerid, Intro[6]);
}
case 8:
{
TextDrawHideForPlayer(playerid, Intro[6]);
TextDrawShowForPlayer(playerid, Intro[7]);
}
case 9:
{
TextDrawHideForPlayer(playerid, Intro[7]);
TextDrawShowForPlayer(playerid, Intro[8]);
}
case 10:
{
TextDrawShowForPlayer(playerid, Intro[9]);
}
case 11:
{
TextDrawShowForPlayer(playerid, Intro[10]);
}
case 12:
{
TextDrawShowForPlayer(playerid, Intro[11]);
}
}
if(GetPVarInt(playerid, "Intro") < 10)
{
SetTimerEx("ShowIntro", 300, 0, "d", playerid);
}
else if(9 < GetPVarInt(playerid, "Intro") < 13)
{
SetTimerEx("ShowIntro", 2000, 0, "d", playerid);
}
else
{
for(new i; i < sizeof(Intro); i++)
{
TextDrawHideForPlayer(playerid, Intro[i]);
}
TogglePlayerSpectating(playerid, false);
ForceClassSelection(playerid);
}
return 1;
}
public OnFilterScriptExit()
{
for(new i; i < sizeof(Intro); i++)
{
TextDrawDestroy(Intro[i]);
}
return 1;
}
Re: [ajuda]text dranw -
vitorpedro - 04.09.2011
nao funfou continua morto e parado no mesmo laugas igual a primeira imagem laa.Tipo man tem como fazer uma dessa mas so que comun mesmo pq o dele e massa aprece a tela preta ao logar alguem sabe fazer num fs que depois de logar nao dar bug ao morrer ?
Re: [ajuda]text dranw -
vitorpedro - 05.09.2011
ALGUEM SABE ?
Re: [ajuda]text dranw -
Pharrel - 05.09.2011
Aprende o basico do pawn antes de tentar sу largar o FS...