Where is the problem? -
LZLo - 02.09.2011
Quote:
pawno\include\filemanager.inc(5) : error 010: invalid function or declaration
pawno\include\filemanager.inc(5) : error 001: expected token: ";", but found "("
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PHP код:
native file_move(file[],destination[]); // Moves a file
native file_delete(file[]); // Deletes a file
native file_create(file[]); // Creates a file
native file_write(file[],text[],mode[] = "a"); // Writes in append mode to a file, option to set write mode, append mode is default
native file_read(file[],storage[], sizeof(storage)); // Saves to the specified string
native file_log(); // Adding this will enable logging
native file_exists(file[]); // Check if a file exists
native dir_create(directory[]); // Creates a new directory
native dir_delete(directory[]); // Deletes a directory (Directory MUST be empty!)
native dir_exists(directory[]); // Check if a directory exists
what can be the problem?
Re: Where is the problem? -
Kingunit - 02.09.2011
Line number 5 is?
Re: Where is the problem? -
Vince - 02.09.2011
You cannot create new native functions yourself unless you're making a plugin. To make them show up in the right hand side of Pawno, wrap them in a comment block with /* and */.
Re: Where is the problem? -
LZLo - 02.09.2011
It is the file manager form a beta tester
Re: Where is the problem? -
[MG]Dimi - 02.09.2011
You tried to compile pawno include? -.-
Never do that. Just place it inside pawno/Includes folder. Pawno doesnt use pwn or amx files. It uses inc!
Re: Where is the problem? -
Amel_PAtomAXx - 02.09.2011
Quote:
Originally Posted by [MG]Dimi
You tried to compile pawno include? -.-
Never do that. Just place it inside pawno/Includes folder. Pawno doesnt use pwn or amx files. It uses inc!
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OMG What ?
pawn Код:
pawno\include\filemanager.inc(5) : error 010: invalid function or declaration
pawno\include\filemanager.inc(5) : error 001: expected token: ";", but found "("
Re: Where is the problem? -
=WoR=G4M3Ov3r - 02.09.2011
This is an include, just leave the .inc as it is, copy it into your pawno > include folder, and when you wanna use it, open your .pwn and under
PHP код:
#include <a_samp>
Put this
PHP код:
#include <filemanager>
You don't need to compile the Include lol.
Re: Where is the problem? -
=WoR=G4M3Ov3r - 02.09.2011
Quote:
Originally Posted by Nathy.SA-MP

when compile the Script, the PAWNCC compiles include too.
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No, it doesn't, Clearly you don't even know the difference between a .inc and a .pwn do you ?
Re: Where is the problem? -
Vince - 02.09.2011
Quote:
Originally Posted by G4M3Ov3r
No, it doesn't, Clearly you don't even know the difference between a .inc and a .pwn do you ?
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Do you? Don't think so, because he's right. The preprocessor basically copies every include into the gamemode and only then starts to compile.
Re: Where is the problem? -
=WoR=G4M3Ov3r - 02.09.2011
Quote:
Originally Posted by Vince
Do you? Don't think so, because he's right. The preprocessor basically copies every include into the gamemode and only then starts to compile.
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Actually, when you include it, it does, if not it won't come near the .inc, and basically, what LZlo did is trying to compile the .inc