public BestPlayerTimer()
{
new LastBestPlayer;
for(new i = 0; i < MAX_PLAYERS; i++)
{
for(new j = 0; j < MAX_PLAYERS; j++)
{
if(IsPlayerConnected(i) && IsPlayerConnected(j))
{
//-------------------------GunGame----------------------------------------------------
if(IsInGunGame[i] && IsInGunGame[j])
{
if(KillScore[i] > KillScore[j])
{
new String[100];
new String2[100];
LastBestPlayer = i;
RanksRemaining[j] = rank[i] - rank[j];
RanksLeading[i] = rank[i] - rank[j];
format(String, sizeof(String), "You are %d Rank(s) behind the Leader!", RanksRemaining[j]);
RRemaining[j] = TextDrawCreate(340.0,380.0, String);
TextDrawColor(RRemaining[j],COLOR_YELLOW);
TextDrawFont(RRemaining[j],2);
TextDrawSetProportional(RRemaining[j],1);
TextDrawSetShadow(RRemaining[j],1);
TextDrawShowForPlayer(j, RRemaining[j]);
TextDrawHideForPlayer(j, RLeading[j]);
TextDrawHideForPlayer(j, NRemaining[j]);
format(String2, sizeof(String2), "You are Leading with %d Rank(s)!", RanksLeading[i]);
RLeading[i] = TextDrawCreate(340.0,380.0, String2);
TextDrawShowForPlayer(i, RLeading[i]);
TextDrawHideForPlayer(i, RRemaining[i]);
TextDrawHideForPlayer(i,NRemaining[i]);
if((i++) == 1)
{
NRemaining[i] = TextDrawCreate(340.0,380.0, "You are 0 Rank(s) behind the Leader");
TextDrawColor(NRemaining[i],COLOR_YELLOW);
TextDrawFont(NRemaining[i],2);
TextDrawSetProportional(NRemaining[i],1);
TextDrawSetShadow(NRemaining[i],1);
TextDrawShowForPlayer(i, NRemaining[i]);
TextDrawHideForPlayer(i, RRemaining[i]);
TextDrawHideForPlayer(i, RLeading[i]);
}
}
}
//------------------------------------------------------------------------
}
}
}
}
|
The following Code shouldn't be right at one part I can't detect ...
Код:
public BestPlayerTimer()
{
new LastBestPlayer;
for(new i = 0; i < MAX_PLAYERS; i++)
{
for(new j = 0; j < MAX_PLAYERS; j++)
{
if(IsPlayerConnected(i) && IsPlayerConnected(j))
{
//-------------------------GunGame----------------------------------------------------
if(IsInGunGame[i] && IsInGunGame[j])
{
if(KillScore[i] > KillScore[j])
{
new String[100];
new String2[100];
LastBestPlayer = i;
RanksRemaining[j] = rank[i] - rank[j];
RanksLeading[i] = rank[i] - rank[j];
format(String, sizeof(String), "You are %d Rank(s) behind the Leader!", RanksRemaining[j]);
RRemaining[j] = TextDrawCreate(340.0,380.0, String);
TextDrawColor(RRemaining[j],COLOR_YELLOW);
TextDrawFont(RRemaining[j],2);
TextDrawSetProportional(RRemaining[j],1);
TextDrawSetShadow(RRemaining[j],1);
TextDrawShowForPlayer(j, RRemaining[j]);
TextDrawHideForPlayer(j, RLeading[j]);
TextDrawHideForPlayer(j, NRemaining[j]);
format(String2, sizeof(String2), "You are Leading with %d Rank(s)!", RanksLeading[i]);
RLeading[i] = TextDrawCreate(340.0,380.0, String2);
TextDrawShowForPlayer(i, RLeading[i]);
TextDrawHideForPlayer(i, RRemaining[i]);
TextDrawHideForPlayer(i,NRemaining[i]);
if((i++) == 1)
{
NRemaining[i] = TextDrawCreate(340.0,380.0, "You are 0 Rank(s) behind the Leader");
TextDrawColor(NRemaining[i],COLOR_YELLOW);
TextDrawFont(NRemaining[i],2);
TextDrawSetProportional(NRemaining[i],1);
TextDrawSetShadow(NRemaining[i],1);
TextDrawShowForPlayer(i, NRemaining[i]);
TextDrawHideForPlayer(i, RRemaining[i]);
TextDrawHideForPlayer(i, RLeading[i]);
}
}
}
//------------------------------------------------------------------------
}
}
}
}
Bearfist |
////////////////////////TextDraws///////////////////////////////////////////////
Textdraw0 = TextDrawCreate(12.000000, 426.000000, "Furious Drifters");
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 3);
TextDrawLetterSize(Textdraw0, 0.539999, 2.200000);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);
Textdraw1 = TextDrawCreate(480.000000, 424.000000, "--IP NOT BEING SHOWN--");
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 3);
TextDrawLetterSize(Textdraw1, 0.500000, 2.399999);
TextDrawColor(Textdraw1, -1);
TextDrawSetOutline(Textdraw1, 0);
TextDrawSetProportional(Textdraw1, 1);
TextDrawSetShadow(Textdraw1, 1);
////////////////////////////////////////////////////////////////////////////////