Command sends message. - Printable Version
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+--- Thread: Command sends message. (
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Command sends message. -
davelord - 31.08.2011
Okay, can anyone give me a command, for example: /buttsecks [ID] <- It'll send the ID a message with: 'Hello, would you like to have buttsecks? Please type /accept or /cancel If they type /cancel, the sender will recieve a message that the guy denied his request, if accepted, the guy who accepted gets a hooker skin and a dildo.
Re: Command sends message. -
Amel_PAtomAXx - 31.08.2011
pawn Код:
new Invited[MAX_PLAYERS];
if (strcmp(cmd,"/buttsecks",true)== 0)
{
if(!strlen(cmdtext[10]))
{
SendClientMessage(playerid, COLOR_GREY, "Usage: /buttsecks [playerid]");
return 1;
}
new ID = strval(cmdtext[10);
if(IsPlayerConnected(ID))
{
SendClientMessage(playerid,0xFFFFFFFF,"Invite sent.");
SendClientMessage(ID,0xFFFFFFFF,"Hello, would you like to have buttsecks? Please type /accept or /cancel .");
Invited[ID]= 1;
}
return 1;
}
if(strcmp(cmd,"/accept",true)== 0)
{
if(Invited[playerid] == 1)
{
GivePlayerWeapon(playerid, weaponid , ammo); // put dildo ID
SetPlayerSkin(playerid,skinid); // put skin id
Invited[playerid] = 0;
}
return 1;
}
if(strcmp(cmd,"/cancel",true)== 0)
{
if(Invited[playerid]== 1)
{
Invited[playerid] = 0;
SendClientMessage(playerid,0xFFFFFFFF,"You have canceled.");
}
return 1;
}
Re: Command sends message. -
davelord - 31.08.2011
Thanks.