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Car Damage - Printable Version

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Car Damage - lukas567 - 31.08.2011

Hello!

Is there any function that checks if player damaged vehicle? Example: If player damage vehicle to wall or other object, engine will turn off.

Thanks!


Re: Car Damage - Universal - 31.08.2011

Quote:
Originally Posted by lukas567
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Hello!

Is there any function that checks if player damaged vehicle? Example: If player damage vehicle to wall or other object, engine will turn off.

Thanks!
There is: GetVehicleHealth( vehicleid, &Float: health );


Re: Car Damage - lukas567 - 31.08.2011

But this will get vehicle health but i need to check if vehicle health gets down


Re: Car Damage - wouter0100 - 31.08.2011

A callback like
OnVehicleDamage(vehicleid, Damage)?


Re: Car Damage - =WoR=Varth - 31.08.2011

Use timer, savew the first vehicle health into variable and check it on the next time the callback called by timer.


Re: Car Damage - lukas567 - 31.08.2011

Quote:
Originally Posted by wouter0100
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A callback like
OnVehicleDamage(vehicleid, Damage)?
There is no callback like that ;(


Re: Car Damage - CaHbKo - 31.08.2011

https://sampwiki.blast.hk/wiki/OnVehicleDamageStatusUpdate


Re: Car Damage - Darnell - 31.08.2011

https://sampforum.blast.hk/showthread.php?tid=276059


Re: Car Damage - lukas567 - 31.08.2011

Quote:
Originally Posted by Darnell
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Thanks for your help


Re: Car Damage - Darnell - 31.08.2011

No problem.