Forming a Modeling/Texturing team for the IV map -
slayer101 - 29.08.2011
Hello People, as you know I still work on the IV map, we are in need for texturers and modelers, who atleast models a car or objects, or even who textures stuff in 3ds, if your interested shoot me a PM and I will hook you up.
Also Post your name below if you want to join, Also SAMP Administrators, this is kinda important to the map so I am asking please don't remove the topic, or atleast tell me what I did wrong, I am not starting a gang or anything just need a bit help on the map, thanks.
Also we have gotten half of Algonquin and hope to get more, so yea..
- Soupiest/Slayer101
Re: Forming a Modeling/Texturing team for the IV map -
BrokinJesus - 30.08.2011
This has been done before by someone I know.
If you could do just as well as he did I would give you amazing props.
I give you a few people from my team to help; if you'd like.
Re: Forming a Modeling/Texturing team for the IV map -
slayer101 - 30.08.2011
Quote:
Originally Posted by BrokinJesus
This has been done before by someone I know.
If you could do just as well as he did I would give you amazing props.
I give you a few people from my team to help; if you'd like.
|
I am the guy who's doing it for SAMP, also do you do model texturing? I am mainly a converter instead of a texturer..
Re: Forming a Modeling/Texturing team for the IV map -
iPLEOMAX - 30.08.2011
I could join. But I want to know a little more info about the project like what are you actually trying to convert/model and stuff..
And for my part, I'll be able to work for this with limited time.
Re: Forming a Modeling/Texturing team for the IV map -
SourceCode - 30.08.2011
Hey i dont think this is a good idea, Do you think people would download 1 gb over of custom objects for just playing in a server
NO
Re: Forming a Modeling/Texturing team for the IV map -
Hal - 30.08.2011
Quote:
Originally Posted by SourceCode
Hey i dont think this is a good idea, Do you think people would download 1 gb over of custom objects for just playing in a server NO
|
Cool, you don't think it's a good idea. But you do not speak for all the SA-MP players.
The mods are hardly 1gb, and if they are they would be compressed to about half.
Re: Forming a Modeling/Texturing team for the IV map -
SourceCode - 30.08.2011
Quote:
Originally Posted by Hal
Cool, you don't think it's a good idea. But you do not speak for all the SA-MP players.
The mods are hardly 1gb, and if they are they would be compressed to about half.
|
I'm sure 1/20 people may download it, 1 gb lol, Isnt it too much for low speed internets
Re: Forming a Modeling/Texturing team for the IV map -
slayer101 - 30.08.2011
Quote:
Originally Posted by SourceCode
I'm sure 1/20 people may download it, 1 gb lol, Isnt it too much for low speed internets
|
Please take your bitchin somewhere else, its up to the players to decide if they want to download the objects or not, and its not 1 GB..
Re: Forming a Modeling/Texturing team for the IV map -
Haydn - 30.08.2011
Quote:
Originally Posted by SourceCode
I'm sure 1/20 people may download it, 1 gb lol, Isnt it too much for low speed internets
|
I doubt it can even be 1 GB. Probably 500 MB or less.
Re: Forming a Modeling/Texturing team for the IV map -
slayer101 - 30.08.2011
Quote:
Originally Posted by iPLEOMAX
I could join. But I want to know a little more info about the project like what are you actually trying to convert/model and stuff..
And for my part, I'll be able to work for this with limited time.
|
I already explained this on another topic.
Here:
https://sampforum.blast.hk/showthread.php?tid=258101