new Text:Textdraw0;
public OnPlayerConnect(playerid)
{
Textdraw0 = TextDrawCreate(500.000000, 100.000000, "Level:");
TextDrawBackgroundColor(Textdraw0, -1);
TextDrawFont(Textdraw0, 3);
TextDrawLetterSize(Textdraw0, 0.460000, 1.100000);
TextDrawColor(Textdraw0, 255);
TextDrawSetOutline(Textdraw0, 1);
TextDrawSetProportional(Textdraw0, 1);
{
SetTimerEx("AtualizarLevel", 1000, true, "i", playerid);
}
public AtualizarLevel(playerid)
{
new teste[128];
TextDrawHideForPlayer(playerid, Textdraw0);
format(teste, sizeof(teste), "Level: %d", GetPlayerLevel1(playerid));
TextDrawSetString(Textdraw0, teste);
TextDrawShowForPlayer(playerid, Textdraw0);
return 1;
}
new Text:Textdraw0[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
Textdraw0[playerid] = TextDrawCreate(500.000000, 100.000000, "Level:");
TextDrawBackgroundColor(Textdraw0[playerid], -1);
TextDrawFont(Textdraw0[playerid], 3);
TextDrawLetterSize(Textdraw0[playerid], 0.460000, 1.100000);
TextDrawColor(Textdraw0[playerid], 255);
TextDrawSetOutline(Textdraw0[playerid], 1);
TextDrawSetProportional(Textdraw0[playerid], 1);
{
SetTimerEx("AtualizarLevel", 1000, true, "i", playerid);
}
public AtualizarLevel(playerid)
{
new teste[128];
format(teste, sizeof(teste), "Level: %d", GetPlayerLevel1(playerid));
TextDrawSetString(Textdraw0[playerid], teste);
return true;
}
|
C:\Users\Home-R\Desktop\ZonaDeRiesgo[0.3c(R5)]1\filterscripts\admin.pwn(130) : error 035: argument type mismatch (argument 1) C:\Users\Home-R\Desktop\ZonaDeRiesgo[0.3c(R5)]1\filterscripts\admin.pwn(131) : error 035: argument type mismatch (argument 1) Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase |
TextDrawHideForAll(Textdraw0[playerid]);
TextDrawDestroy(Textdraw0[playerid]);
|
C:\Users\Home-R\Desktop\ZonaDeRiesgo[0.3c(R5)]1\filterscripts\admin.pwn(130) : error 017: undefined symbol "playerid" C:\Users\Home-R\Desktop\ZonaDeRiesgo[0.3c(R5)]1\filterscripts\admin.pwn(131) : error 017: undefined symbol "playerid" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors. |
new Text:Textdraw0[MAX_PLAYERS];
forward AtualizarLevel();
public OnGameModeInit()
{
SetTimer("Scores", 1000, true);
return true;
}
public OnPlayerSpawn(playerid)
{
Textdraw0[playerid] = TextDrawCreate(500.000000, 100.000000, "Level:");
TextDrawBackgroundColor(Textdraw0[playerid], -1);
TextDrawFont(Textdraw0[playerid], 3);
TextDrawLetterSize(Textdraw0[playerid], 0.460000, 1.100000);
TextDrawColor(Textdraw0[playerid], 255);
TextDrawSetOutline(Textdraw0[playerid], 1);
TextDrawSetProportional(Textdraw0[playerid], 1);
TextDrawShowForPlayer(playerid, Textdraw0[playerid]);
return true;
}
public AtualizarLevel()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
new teste[128];
format(teste, sizeof(teste), "Level: %d", GetPlayerLevel1(playerid));
TextDrawSetString(Textdraw0[i], teste);
}
}
}
public AtualizarLevel()
{
for(new playerid = 0; playerid < GetMaxPlayers(); ++playerid)
{
new teste[128];
format(teste, sizeof(teste), "Level: %d", GetPlayerLevel1(playerid));
TextDrawSetString(Textdraw0[playerid], teste);
}
return true;
}