yellow arrow - Printable Version
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+--- Thread: yellow arrow (
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yellow arrow - Unknown123 - 27.08.2011
i dont know where to post it, so i post it here
is it possible to make a plugin or something to disable one by one yellow arrow?
i know it is possible to remove all, but i only want to remove few
Re: yellow arrow -
Naruto_Emilio - 27.08.2011
pawn Code:
DisableInteriorEnterExits();
in OnGameModeInit
Re: yellow arrow - Unknown123 - 27.08.2011
Quote:
Originally Posted by Naruto_Emilio
pawn Code:
DisableInteriorEnterExits();
in OnGameModeInit
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Next time read carefully
i know it is possible to remove all, but i only want to remove few
Re: yellow arrow -
Naruto_Emilio - 27.08.2011
You can't i think.
Re: yellow arrow -
brett7 - 28.08.2011
Yeah you can't, but you can disable them all the just put in some checkpoints where you want them.
Re: yellow arrow -
Lorenc_ - 28.08.2011
I made something simular to it, check my threads its called "Enter/Exits - The new checkpoints"
It has movement of it's arrow going up and down.
Re: yellow arrow -
Naruto_Emilio - 28.08.2011
Quote:
Originally Posted by Lorenc_
I made something simular to it, check my threads its called "Enter/Exits - The new checkpoints"
It has movement of it's arrow going up and down.
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I saw that it's nice, but it won't help him...., He's only way is DisableInteriorEnterExits();
Then he remake them
Re: yellow arrow -
grand.Theft.Otto - 28.08.2011
Quote:
Originally Posted by brett7
Yeah you can't, but you can disable them all the just put in some checkpoints where you want them.
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That would take forever though depending on where the doors are located and how many doors he wants to add a checkpoint in front of.
Re: yellow arrow -
Elbert_Hutchinson - 28.08.2011
Quote:
Originally Posted by grand.Theft.Otto
That would take forever though depending on where the doors are located and how many doors he wants to add a checkpoint in front of.
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Well he has to do it if he wants to fulfill his request.
Re: yellow arrow - Unknown123 - 28.08.2011
When i disable all enter/exits then it also disables the checkpoints inside the houses too (like the casinos/ammunation) and it disables the peds
anyway thanks for yor replies
Re: yellow arrow -
mprofitt - 28.08.2011
Quote:
Originally Posted by grand.Theft.Otto
That would take forever though depending on where the doors are located and how many doors he wants to add a checkpoint in front of.
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Why not make the script dynamic so with one little piece of code you can create as many entrances and exits you like dynamically, in game...