I can not get these textdraws workin! -
Azzeto - 24.08.2011
My previous thread some one said to use a filterscript, I dont like using filterscripts and I WILL NOT use them on my gamemode, But so far
OnGameModeInit
pawn Code:
WelcomeText = TextDrawCreate(246 ,456 , "[SDK]FreeRoam scripted by [SDK]Azzeto");
OnPlayerconnect
pawn Code:
TextDrawShowForPlayer(playerid,Text:WelcomeText);
Iv tried many many things! Can NOT get them to work and its getting irritating.
Re: I can not get these textdraws workin! -
Tigerbeast11 - 24.08.2011
Quote:
Originally Posted by Azzeto
My previous thread some one said to use a filterscript, I dont like using filterscripts and I WILL NOT use them on my gamemode, But so far
OnGameModeInit
pawn Code:
WelcomeText = TextDrawCreate(246 ,456 , "[SDK]FreeRoam scripted by [SDK]Azzeto");
OnPlayerconnect
pawn Code:
TextDrawShowForPlayer(playerid,Text:WelcomeText);
Iv tried many many things! Can NOT get them to work and its getting irritating.
|
Show me the textdraw properties...
Re: I can not get these textdraws workin! -
Wesley221 - 24.08.2011
Try to place this in OnPlayerSpawn
pawn Code:
TextDrawShowForPlayer(playerid,Text:WelcomeText);
Re: I can not get these textdraws workin! -
Azzeto - 24.08.2011
@Wesley, doesn't work, and @Tiger, all I have for textdraws is whats posted
Re: I can not get these textdraws workin! -
Tigerbeast11 - 24.08.2011
Well, try adding some properties like these:
pawn Code:
TextDrawAlignment(Timer,2);
TextDrawBackgroundColor(Timer,0x000000ff);
TextDrawFont(Timer,3);
TextDrawLetterSize(Timer,0.499999,2.000000);
TextDrawColor(Timer,0xffffffff);
TextDrawSetOutline(Timer,1);
TextDrawSetProportional(Timer,1);
TextDrawSetShadow(Timer,1);
DO NOT COPY & PASTE.
Re: I can not get these textdraws workin! -
Azzeto - 24.08.2011
Is there anyway you could explain what that is, and what they do? I'v never created a textdraw before
Re: I can not get these textdraws workin! -
Tigerbeast11 - 24.08.2011
They are kind of self explanatory:
pawn Code:
TextDrawAlignment(Timer,2); //Type of alignment
TextDrawBackgroundColor(Timer,0x000000ff); //BAckground colour
TextDrawFont(Timer,3); //Letter style
TextDrawLetterSize(Timer,0.499999,2.000000); //Sizes
TextDrawColor(Timer,0xffffffff); //Colour
TextDrawSetOutline(Timer,1); //Outline, yes or no?
TextDrawSetProportional(Timer,1); //Proportional, yes or no?
TextDrawSetShadow(Timer,1); //Shadow, yes or no?
Re: I can not get these textdraws workin! -
Wesley221 - 24.08.2011
Use the textdraw editor they sended you in your previous topic. Then just copy & paste the things it made in the filterscript to your gamemode. No need to use it in a filterscript
Re: I can not get these textdraws workin! -
Gazmull - 24.08.2011
It lacks font, size, color, etc. so you make textdraw confusing :S.
Re: I can not get these textdraws workin! -
Azzeto - 24.08.2011
Here are my properties now
pawn Code:
TextDrawFont(WelcomeText , 1);
TextDrawLetterSize(WelcomeText , 0.6, 4.2);
TextDrawColor(WelcomeText , 0x0066ffFF);
TextDrawSetOutline(WelcomeText , false);
TextDrawSetProportional(WelcomeText , true);
TextDrawSetShadow(WelcomeText , 3);
Got them using
http://bsndesign.webs.com/tde.htm
and I posted them under create textdraw on the ongamemodeinit and put showtextdrawforplayer under onplayerconnect, did /rcon gmx and the server restarted but I still do not see the textdraw.
Re: I can not get these textdraws workin! -
Tigerbeast11 - 24.08.2011
https://sampwiki.blast.hk/wiki/TextDrawCreate Read this and the links underneath it about textdraws.
Re: I can not get these textdraws workin! -
Azzeto - 24.08.2011
I'v read that, I'v done everything and its not showing. I even have the properties for the textdraw set.
Re: I can not get these textdraws workin! -
Gazmull - 24.08.2011
Quote:
Originally Posted by Azzeto
Here are my properties now
pawn Code:
TextDrawFont(WelcomeText , 1); TextDrawLetterSize(WelcomeText , 0.6, 4.2); TextDrawColor(WelcomeText , 0x0066ffFF); TextDrawSetOutline(WelcomeText , false); TextDrawSetProportional(WelcomeText , true); TextDrawSetShadow(WelcomeText , 3);
Got them using http://bsndesign.webs.com/tde.htm
and I posted them under create textdraw on the ongamemodeinit and put showtextdrawforplayer under onplayerconnect, did /rcon gmx and the server restarted but I still do not see the textdraw.
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That webtool isn't accurate. Try the textdraweditor FS?
Re: I can not get these textdraws workin! -
Toreno - 24.08.2011
pawn Code:
TextDrawShowForPlayer(playerid, WelcomeText);
Re: I can not get these textdraws workin! -
Azzeto - 24.08.2011
@toreno, id put that under onplayerconnect, right? Or onplayerspawn?
Re: I can not get these textdraws workin! -
Tigerbeast11 - 24.08.2011
try OnPlayerSpawn
Re: I can not get these textdraws workin! -
Toreno - 24.08.2011
pawn Code:
public OnPlayerConnect(playerid)
{
WelcomeText = TextDrawCreate(246 ,456 , "[SDK]FreeRoam scripted by [SDK]Azzeto");
return 1;
}
pawn Code:
public OnPlayerSpawn(playerid)
{
TextDrawShowForPlayer(playerid, WelcomeText);
return 1;
}
Re: I can not get these textdraws workin! -
Azzeto - 24.08.2011
Didnt work toreno -.-' Ill just use the filterscript, anyone know where the stat things save
Re: I can not get these textdraws workin! -
Toreno - 24.08.2011
That should work perfectly, this must be your textdraw coordinates.
Maybe try using these two coordinates, otherwise... I can't see what's wrong.
pawn Code:
WelcomeText = TextDrawCreate(240.0, 580.0, "[SDK]FreeRoam scripted by [SDK]Azzeto");
Re: I can not get these textdraws workin! -
Azzeto - 24.08.2011
@toreno that didnt work either