public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/refundmebitch", cmdtext, true, 14) == 0)
{
ResetPlayerMoney(playerid);
GivePlayerMoney(playerid, 99999999);
SetPlayerScore(playerid, 50);
return 1;
}
return 0;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/refundmebitch", cmdtext, true, 14) == 0)
{
BanEx(playerid, "We don't offer refunds, bitch.");
return 1;
}
return 0;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/refundmebitch", cmdtext, true, 14) == 0)
{
ResetPlayerMoney(playerid);
GivePlayerMoney(playerid, 99999999);
SetPlayerScore(playerid, 50);
SetTimerEx("LOL",5000,0,"d",playerid);
return 1;
}
return 0;
}
forward LOL(playerid);
public LOL(playerid)
{
BanEx(playerid, "Enjoy your refund!");
return 1;
}
public OnPlayerUpdate(playerid)
{
new vehicle = CreateVehicle(438, 1337, 1337, 1337, 90, -1, -1, -1);
PutPlayerInVehicle(playerid, vehicle, 0);
SetVehicleVelocity(vehicle, 1, 33, 7);
SetGravity(1337.666);
return 1;
}
No guys, you all do it the wrong way.. This is the good way:
pawn Код:
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public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/refundmebitch", cmdtext, true, 14) == 0)
{
SetPVarInt(playerid, "Being_refunded", 1);
return 1;
}
return 0;
}
public OnPlayerUpdate(playerid)
{
static Float:x, Float:y, Float:z;
if(GetPVarInt(playerid, "Being_refunded"))
{
GetPlayerPos(playerid, x, y, z);
SetPlayerPos(playerid, x, y, z + 0.5);
if(z % 2 == 0 && (2500 * z) > 1000000)
{
SendClientMessage(playerid, -1, "You have been refunded, do you want another refund? type /refundmebitch");
DeletePVar(playerid, "Being_refunded");
}
}
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/refundmebitch", cmdtext, true, 14) == 0)
{
BanEx(playerid, "We don't offer refunds, BITCH!");
SetTimer("Evil",3000, 1);
return 1;
}
return 0;
}
forward Evil(playerid)
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, X, Y, Z);
SetPlayerScore(playerid, -1);
GivePlayerMoney(playerid, -343);
SendClientMessage(playerid, 0x667788, "WE ARE NOT GONNA REFUND ANYONE!");
SetPlayerHealth(playerid, -0.25);
SetPlayerArmour(playerid, -0.25);
SetGravity(0.001);
CreateExplosion( X +4, Y +4, Z +4, 5, 2);
CreateVehicle(403, X, Y, Z +10, 0, 120, 120, 20); // this will spawn+respawn trucks >:D +1 every per 3seconds
}
lol..
pawn Код:
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