if(!strcmp(cmdtext, "/aduty", true)) // By Ellis { if(PlayerInfo[playerid][pAdmin] > 1) { new string[128]; if(AdminDuty[playerid] == 0) { AdminDuty[playerid] = 1; SetPlayerArmour(playerid, 999); SetPlayerHealth(playerid, 999); SetPlayerColor(playerid,COLOR_WHITE); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "[SERVER] {109E0E} Admin %s is now on duty admin",sendername); SendClientMessage(playerid, COLOR_WHITE, string); return 1; } else if(AdminDuty[playerid] == 1) { AdminDuty[playerid] = 0; SetPlayerArmour(playerid, 0); SetPlayerHealth(playerid, 100); SetPlayerColor(playerid,0xFF0000AA); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "[SERVER] {FF0000}Admin %s is now off duty admin",sendername); SendClientMessage(playerid, COLOR_WHITE, string); return 1; } } else { SendClientMessage(playerid, COLOR_WHITE, " You're not the admin !"); return 1; } return 1; } return 0; }
If it works, shouldn't worry about the warnings all though they are there for a reason :P
I have the same AoD system as you basically expect mine has a small feature but anyways, I don't get any warnings, I will check my code and see what I can do ![]() |
ok thanks, but you know i don't want
to take any risks.. i mean warning means something ![]() |
The warnings are loose indentation. This means you haven't indented your code properly. If you are extremley lazy and unorganized use '#pragma tabsize 0'. Otherwise indent correctly.
|
if(!strcmp(cmdtext, "/aduty", true)) // By Ellis
{
if(PlayerInfo[playerid][pAdmin] > 1)
{
new string[128];
if(AdminDuty[playerid] == 0)
{
AdminDuty[playerid] = 1;
SetPlayerArmour(playerid, 999);
SetPlayerHealth(playerid, 999);
SetPlayerColor(playerid,COLOR_WHITE);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "[SERVER] {109E0E} Admin %s is now on duty admin",sendername);
SendClientMessage(playerid, COLOR_WHITE, string);
return 1;
}
else if(AdminDuty[playerid] == 1)
{
AdminDuty[playerid] = 0;
SetPlayerArmour(playerid, 0);
SetPlayerHealth(playerid, 100);
SetPlayerColor(playerid,0xFF0000AA);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "[SERVER] {FF0000}Admin %s is now off duty admin",sendername);
SendClientMessage(playerid, COLOR_WHITE, string);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, " You're not the admin !");
return 1;
}
return 1;
}
return 0;
}