if(strcmp(cmdtext, "/duelorun", true) == 0)
{
    x1++;
    if( x1 == 2 ) return SendClientMessage( playerid, -1, "O duelo estб cheio (2 pessoas)" );
    SetPlayerPos(playerid,1525.1842,-1138.9033,135.8281);
    new pname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
    new string[120];
    new pName[30];
    GetPlayerName(playerid, pName, 30);
    format(string, 256, "[VPDm] %s (id: %d) Foi para o Duelo Runing!", pName, playerid);
    SendClientMessageToAll(0x00FF00 ,string);
    GameTextForPlayer(playerid,"~g~Voce esta no DueloRun",5000,5);
    ResetPlayerWeapons(playerid);
    SetPlayerHealth(playerid,100);
    SetPlayerArmour(playerid,100);
    GivePlayerWeapon(playerid,24,90000);
    GivePlayerWeapon(playerid,26,90000);
    GivePlayerWeapon(playerid,28,90000);
    SetPVarInt(playerid, "X1", 1);
    return 1;
}
if(strcmp(cmdtext, "/duelorun", true) == 0)
{
        if( x1 == 2 ) return SendClientMessage( playerid, -1, "O duelo estб cheio (2 pessoas)" );
        x1++;
        SetPlayerPos(playerid,1525.1842,-1138.9033,135.8281);
           new pname[MAX_PLAYER_NAME];
        GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
        new string[120];
        new pName[30];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, "[VPDm] %s (id: %d) Foi para o Duelo Runing!", pName, playerid);
        SendClientMessageToAll(0x00FF00 ,string);
        GameTextForPlayer(playerid,"~g~Voce esta no DueloRun",5000,5);
        ResetPlayerWeapons(playerid);
        SetPlayerHealth(playerid,100);
        SetPlayerArmour(playerid,100);
        GivePlayerWeapon(playerid,24,90000);
        GivePlayerWeapon(playerid,26,90000);
        GivePlayerWeapon(playerid,28,90000);
        SetPVarInt(playerid, "X1", 1);
        return 1;
}Â