Bots with id 0 just stand still - Printable Version
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Bots with id 0 just stand still -
grand.Theft.Otto - 16.08.2011
I never had this problem before, but it happened a while ago so now I probably wouldn't be able to keep track of what could of caused this problem so I could undo some changes.
Bots with id 0 just stand at a spawn point/blueberry acres but I don't know why. The rest of the bots work fine. Anyone know a solution or why it occurs ?
Respuesta: Bots with id 0 just stand still -
Alex_Obando - 16.08.2011
Give me your server password, here or in a PM, So i can see what are you talking about.
Re: Respuesta: Bots with id 0 just stand still -
Shockey HD - 16.08.2011
Quote:
Originally Posted by Alex_Obando
Give me your server password, here or in a PM, So i can see what are you talking about.
|
Hes saying that his bots stand in place. Read his post again.
Re: Bots with id 0 just stand still -
grand.Theft.Otto - 16.08.2011
Here:
AirCanada (0) is supposed to be in a plane, but as you see, it stands there. Even if I move the ConnectNPC order around in my script, and is a different bot and is id 0, it will still stand there.
Respuesta: Bots with id 0 just stand still -
Alex_Obando - 16.08.2011
Maybe Its because he is in an interior, Right?
Re: Bots with id 0 just stand still -
grand.Theft.Otto - 16.08.2011
Nope, that's not it.
Respuesta: Bots with id 0 just stand still -
Alex_Obando - 16.08.2011
is the NPC on Virtual World 0 & In Interior 0?
Re: Bots with id 0 just stand still -
grand.Theft.Otto - 16.08.2011
Yes they are, but maybe it could be interfering with that in some part of my script, but I doubt it, since the others work.
Re: Bots with id 0 just stand still -
Scenario - 16.08.2011
Okay, so if the bot is ID 0 then it's frozen? If the bot is ID 1+ it works properly?
Re: Bots with id 0 just stand still -
grand.Theft.Otto - 16.08.2011
Yes RealCop.