[FilterScript] Speed humps - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Filterscripts (
https://sampforum.blast.hk/forumdisplay.php?fid=17)
+--- Thread: [FilterScript] Speed humps (
/showthread.php?tid=276908)
Speed humps -
Dolf - 15.08.2011
---------Please Delete this thread--------------
Re: Speed humps -
wups - 15.08.2011
The object is not very good.
Re: Speed humps -
Dolf - 15.08.2011
what object?
Re: Speed humps -
Elbert_Hutchinson - 15.08.2011
You should turn it into a filterscript, if a car goes over the defined speed limit, it pops the tire.
Re: Speed humps -
Dolf - 15.08.2011
Sounds like a good idea
Re: Speed humps -
DeadAhead - 15.08.2011
ARE YOU CRAZY?!
SPEED HUMPS NOT FOR FREE?
Oh my god I saw some foolish things that people asked money for, but this? SERIOUSLY?
Re: Speed humps -
Scenario - 15.08.2011
Go over these bumps with an Infernus and see what happens.
Re: Speed humps -
DeadAhead - 15.08.2011
Quote:
Originally Posted by RealCop228
Go over these bumps with an Infernus and see what happens.
|
they are just bumps. No one will ever give money for them.
BTW. This is the wrong section. This is the RELEASE of filterscripts not asking for money for a proly 200 line FS.
:\
Well, thats my opinion
Re: Speed humps -
Danny - 15.08.2011
1) This is really easy to make. Take an object called 'dockbarrier' (or something like that) and adjust the Z coordinates.
2) It's not really nice.
3) Wrong section.
Re: Speed humps -
Kalzifer - 15.08.2011
U know man, I would advise you to make it a little bit higher.