#include <a_samp> #define COLOR_DARKGOLD 0x808000AA #define COLOR_RED 0xFF0000AA #define COLOR_YELLOW 0xFFFF00AA #define Checkpoint1 -256.0010,-1542.3809,3.9930 #define Checkpoint2 -231.8289,-1467.9810,4.9421 #define Checkpoint3 -193.9747,-1375.2502,4.7856 #define Checkpoint4 -246.0348,-1326.1063,8.9300 #define Checkpoint5 -407.1459,-1371.5518,23.6588 #define Checkpoint6 -564.7697,-1302.4977,22.5511 #define Checkpoint7 -569.0633,-1508.3352,9.1518 #define COLOR_RED 0xFF0000AA #define COLOR_YELLOW 0xFFFF00AA new combinejobrunning = 0; new info; forward GivePlayerOneExp(playerid); public OnFilterScriptInit() { AddStaticVehicleEx(532,-370.1018,-1463.1403,26.6953,287.0754,0,0,10); // combine 1 AddStaticVehicleEx(532,-364.2571,-1479.7140,26.7041,285.6486,0,0,10); // combine 2 AddStaticVehicleEx(532,-361.6030,-1501.2618,24.8698,285.8201,0,0,10); // combine 3 info = CreatePickup(1239,1,-366.1941,-1440.3253,25.7266,-1); } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/combine", cmdtext, true, 10) == 0) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532) { SetPlayerCheckpoint(playerid, Checkpoint1, 3.0); CreateObject(823,-256.0010,-1542.3809,3.9930,0,0,0); combinejobrunning = 1; GameTextForPlayer(playerid, "~g~You started the job, good luck!", 3000, 3); new name[MAX_PLAYER_NAME], string[48]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "%s is now doing the Combine job.", name ); SendClientMessageToAll(COLOR_RED, string); return 1; } SendClientMessage(playerid, COLOR_RED,"You have to be in a truck to start the job"); } if (strcmp("/combineinfo", cmdtext, true, 10) == 0) { SendClientMessage(playerid, COLOR_YELLOW, "You need to harvest the weed."); SendClientMessage(playerid, COLOR_YELLOW, "If you enter the combine, type /combine and a red marker will appear."); SendClientMessage(playerid, COLOR_YELLOW, "Just drive to the markers and you're done."); return 1; } return 0; } public OnPlayerEnterCheckpoint(playerid) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532) { if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint1)) { SetPlayerCheckpoint(playerid, Checkpoint2, 7.0); CreateObject(823,-231.8289,-1467.9810,4.9421,0,0,0); } if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint2)) { SetPlayerCheckpoint(playerid, Checkpoint3, 7.0); CreateObject(823,-193.9747,-1375.2502,4.7856,0,0,0); } if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint3)) { SetPlayerCheckpoint(playerid, Checkpoint4, 7.0); CreateObject(823,-246.0348,-1326.1063,8.9300,0,0,0); } if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint4)) { SetPlayerCheckpoint(playerid, Checkpoint5, 7.0); CreateObject(823,-407.1459,-1371.5518,23.6588,0,0,0); } if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint5)) { SetPlayerCheckpoint(playerid, Checkpoint6, 7.0); CreateObject(823,-564.7697,-1302.4977,22.5511,0,0,0); } if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint6)) { SetPlayerCheckpoint(playerid, Checkpoint7, 7.0); } if (IsPlayerInRangeOfPoint(playerid, 7.0,Checkpoint7)) { GivePlayerMoney(playerid, 4000); GameTextForPlayer(playerid, "~g~You Completed the job, well done!", 3000, 3); SetVehicleToRespawn(2); combinejobrunning = 0; DisablePlayerCheckpoint(playerid); } } } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532) { SendClientMessage(playerid, COLOR_RED, "You can start the combine-job with /combine"); } return 0; } public OnPlayerExitVehicle(playerid, vehicleid) { if((combinejobrunning) == 1) { combinejobrunning = 0; SendClientMessage(playerid, COLOR_RED, "You left your combine behind, get in again if you want to continue your job."); }else if((combinejobrunning) == 0){ //Nothing } } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == info) { GameTextForPlayer(playerid, "~g~Welcome at the Combine job, use /combineinfo to know more", 3000, 3); } } //============================================New Job=========================== new flyjobrunning = 0; new info1; public OnFilterScriptInit1() { AddStaticVehicle(519,1729.8932,-2415.7798,14.4727,149.2040,1,1); // info = CreatePickup(1239,1,1748.7014,-2421.0500,13.5547,-1); } public OnPlayerCommandText1(playerid, cmdtext[]) { if (strcmp("/startflight", cmdtext, true, 10) == 0) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 519) { flyjobrunning = 1; SetPlayerCheckpoint(playerid, -1253.9714,238.6661,14.1484, 10); GameTextForPlayer(playerid, "~g~You started the job, good luck!", 3000, 3); new name[MAX_PLAYER_NAME], string[48]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "%s is now delivering goods with a plane.", name ); SendClientMessageToAll(COLOR_RED, string); return 1; } SendClientMessage(playerid, COLOR_RED,"You have to be in the jobplane to start the job"); } if (strcmp("/flyinfo", cmdtext, true, 10) == 0) { SendClientMessage(playerid, COLOR_YELLOW, "You need to bring the planeload to the airport in San Fierro."); SendClientMessage(playerid, COLOR_YELLOW, "There they will reward you for your help."); SendClientMessage(playerid, COLOR_YELLOW, "If you enter the truck, type /startflight and a red marker will appear."); SendClientMessage(playerid, COLOR_YELLOW, "Just fly to the marker and you're done."); return 1; } return 0; } public OnPlayerEnterCheckpoint1(playerid) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 519) { GivePlayerMoney(playerid, 5000); GameTextForPlayer(playerid, "~g~You Completed the job, well done!", 3000, 3); SetVehicleToRespawn(1); DisablePlayerCheckpoint(playerid); flyjobrunning = 0; SetPlayerPos(playerid, 1729.8932,-2415.7798,14.4727); } } public OnPlayerEnterVehicle1(playerid, vehicleid, ispassenger) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 519) { SendClientMessage(playerid, COLOR_RED, "You can start the Fly job with /startflight"); } return 0; } public OnPlayerExitVehicle1(playerid, vehicleid) { if((flyjobrunning) == 1) { flyjobrunning = 0; SendClientMessage(playerid, COLOR_RED, "You left the plane, you failed the job."); }else if((flyjobrunning) == 0){ //Nothing } } public OnPlayerPickUpPickup1(playerid, pickupid) { if(pickupid == info) { GameTextForPlayer(playerid, "~g~Welcome at the Fly job, use /flyinfo to know more", 3000, 3); } } |
D:\user\Desktop\Raven's Roleplay 0.3c\filterscripts\combinejob.pwn(144) : warning 235: public function lacks forward declaration (symbol "OnFilterScriptInit1") D:\user\Desktop\Raven's Roleplay 0.3c\filterscripts\combinejob.pwn(151) : warning 235: public function lacks forward declaration (symbol "OnPlayerCommandText1") D:\user\Desktop\Raven's Roleplay 0.3c\filterscripts\combinejob.pwn(179) : warning 235: public function lacks forward declaration (symbol "OnPlayerEnterCheckpoint1") D:\user\Desktop\Raven's Roleplay 0.3c\filterscripts\combinejob.pwn(191) : warning 235: public function lacks forward declaration (symbol "OnPlayerEnterVehicle1") D:\user\Desktop\Raven's Roleplay 0.3c\filterscripts\combinejob.pwn(199) : warning 235: public function lacks forward declaration (symbol "OnPlayerExitVehicle1") D:\user\Desktop\Raven's Roleplay 0.3c\filterscripts\combinejob.pwn(212) : warning 235: public function lacks forward declaration (symbol "OnPlayerPickUpPickup1") D:\user\Desktop\Raven's Roleplay 0.3c\filterscripts\combinejob.pwn(219) : warning 203: symbol is never used: "info1" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 7 Warnings. |
public OnFilterScriptInit()
{
OnFilterScriptInit1();
return 1;
}
forward OnFilterScriptInit1();