error 017: undefined symbol "animlib" - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: error 017: undefined symbol "animlib" (
/showthread.php?tid=276182)
error 017: undefined symbol "animlib" -
samtey - 12.08.2011
Hi!
I need this to preload the animations of the library filterscript gl_actions!
I got this under OnPlayerSpawn:
PreloadAnimLib(playerid,animlib[]);
and this under
OnPlayerDeath
ApplyAnimation(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync);
ClearAnimations(playerid);
Without the filterscript, the animation won't load!
AW: error 017: undefined symbol "animlib" -
samtey - 12.08.2011
Please, anybody?
Re: error 017: undefined symbol "animlib" -
MadeMan - 12.08.2011
Quote:
Originally Posted by samtey
I need this...
|
Need what?
AW: error 017: undefined symbol "animlib" -
samtey - 12.08.2011
PHP код:
public OnPlayerDeath(playerid, killerid, reason)
{
ApplyAnimation(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync);
ApplyAnimation(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.1, 0, 1, 1, 1, 0, 1); //THIS I NEED THIS
It doesn't work, when a player dies! Dunno what to do!
AW: error 017: undefined symbol "animlib" -
samtey - 12.08.2011
Please, anybody help me!
Re: error 017: undefined symbol "animlib" -
veyron - 12.08.2011
delete first ApplyAnimation()