AddStaticVehicleEx(407,1252.77172852,-1831.20751953,13.76605892,180.00000000,3,1,15); //Firetruck AddStaticVehicleEx(544,1260.95202637,-1833.88964844,13.75328541,180.00000000,17,1,15); //Firetruck LA AddStaticVehicleEx(490,1269.06030273,-1832.28808594,13.70432377,180.00000000,17,1,15); //FBI Rancher AddStaticVehicleEx(416,1208.98522949,-1833.98071289,13.70084953,188.00000000,18,1,15); //Ambulance AddStaticVehicleEx(563,1234.58593750,-1830.66271973,14.28660774,90.00000000,1,3,15); //Raindance CreateObject(11008,1264.74206543,-1816.22265625,19.28489494,0.00000000,0.00000000,90.00000000); //object(firehouse_sfs) (6) CreateObject(1211,1281.53125000,-1827.60375977,12.99361897,0.00000000,0.00000000,0.00000000); //object(fire_hydrant) (1) CreateObject(1233,1262.00720215,-1842.44921875,14.11475468,0.00000000,0.00000000,0.00000000); //object(noparkingsign1) (1) CreateObject(1233,1276.08276367,-1843.30151367,14.12006664,0.00000000,0.00000000,0.00000000); //object(noparkingsign1) (2) CreateObject(1233,1206.73059082,-1844.54772949,14.11126900,0.00000000,0.00000000,0.00000000); //object(noparkingsign1) (3) CreateObject(1233,1221.96582031,-1844.69433594,14.10965157,0.00000000,0.00000000,0.00000000); //object(noparkingsign1) (4) CreateObject(1231,1230.25280762,-1839.85913086,15.57108879,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (1) CreateObject(1231,1252.18750000,-1840.31152344,15.50913239,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (2)
To be honest, this map is 10+ compared to all of yours.
Anyways i'll also leave my vote 8.5/10, Low ammount of objects used but looks splended. Well done! @Sherlock Try also to create an Interior for this Fire Department, to complete this map. |