Код:
[pawn] public OnPlayerCommandText(playerid, cmdtext[])
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/courier", cmdtext, true, 10) == 0)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 499)
{
JobStatus[playerid] = 1;
TruckingJob[playerid] = 1;
SetPlayerCheckpoint(playerid,1110.5992,-1327.9216,13.7145,10);
new name[MAX_PLAYER_NAME], string[48];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "* %s is now a Courier.", name );
SendClientMessageToAll(COLOR_YELLOW, string);
return 1;
}
SendClientMessage(playerid, COLOR_RED,"You have to be in a courier truck to start the job");
}
return 0;
}
public OnPlayerEnterCheckpoint(playerid)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 499)
{
if(JobStatus[playerid] == 1){
JobStatus[playerid] = 2;
SetPlayerCheckpoint(playerid,2452.3928,-2570.7349,14.0369,10);
SendClientMessage(playerid,COLOR_YELLOW,"* Please go to the next mark, and you'll be payed!");
}else{
JobStatus[playerid] = 1;
GivePlayerMoney(playerid,400);
SendClientMessage(playerid,COLOR_YELLOW,"* You have finished the job!");
TruckingJob[playerid] = 0;
DisablePlayerCheckpoint(playerid);
}
}
} [pawn/]
I was just wondering if anyone could tell me how to add another job to the OnPlayerEnterCheckpoint and OnplayerCommandText callbacks, please help... I have been trying to do this all night and I keep having the same problem, much appreciated!!